I got bored...

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Nielk1
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I got bored...

Post by Nielk1 »

Image
1 - Stock
2 - SSUSER's Red Wolves
3 - Nielk1's 'More Red' (than stock) Version
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General BlackDragon
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Re: I got bored...

Post by General BlackDragon »

Tehe :D
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Re: I got bored...

Post by bigbadbogie »

Just in case they weren't communist enough...
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Re: I got bored...

Post by Nielk1 »

Here, have another one.
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Re: I got bored...

Post by General BlackDragon »

LOL
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Re: I got bored...

Post by Red Devil »

i like the camo one.

edit: wondering if we can sample the surrounding terrain texture and dynamically give the craft that one, like a chameleon.
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General BlackDragon
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Re: I got bored...

Post by General BlackDragon »

camo one?

That's a "cthonian" one
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Re: I got bored...

Post by MrTwosheds »

edit: wondering if we can sample the surrounding terrain texture and dynamically give the craft that one, like a chameleon.
A bit like applying the setting, textureBlend = "dstcolor one modulate" to a model instead of an effect, so that it always inherits the colour of the pixel behind it, creating an imperfect VIR effect, That would be excellent but I have no idea if its possible to do that to 3d geometries in the bz2 engine.
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Re: I got bored...

Post by General BlackDragon »

draw_geom
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Re: I got bored...

Post by Zero Angel »

The cthonian one looks kind of steampunk-ish. Also those speakers on the front must kick out some mean bass.
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Re: I got bored...

Post by Apollo »

Are you going to be making any tools with the Bz formats now?

These all look good, the more red fighter i wonder how a white star would look on the top fin.
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Re: I got bored...

Post by General BlackDragon »

The more red one is SSUSER's Red Wolf skin :)
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Re: I got bored...

Post by Apollo »

"Nielk1's 'More Red' (than stock) Version"
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Re: I got bored...

Post by General BlackDragon »

Ah, the red and white one?
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Re: I got bored...

Post by Nielk1 »

Apollo wrote:Are you going to be making any tools with the Bz formats now?
Messing around here and there.
Texture and texture types on a map: http://nielk1.com/Battlezone/BZ1_MAP_To ... output.png
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