Bionite: Origins needs Support!
Moderators: GSH, VSMIT, Commando
Re: Bionite: Origins needs Support!
We just released our Single Player BETA with three maps, EMZE MINE, BIODOME 24 and HADLEY"S HOPE. (Venus, Mars, and the Moon). Were going to get our MP version ready and two more maps (at least) for the Steam Early Access release. For anyone that has purchased the game through SendOwl in the past or backed our KickStarter, message me and I will get you a free sendOwl link. Once the game is released on Steam, I will send out free steam keys to everyone that purchased the game via SendOwl.
I think that we are VERY close to having a BZ-clone in the UE3 engine. THere are just a few elements that i need to add during the BETA. Were going to model our own character (currently were using a stock UDK mesh), add the sniper rifle, and the 3D minimap. ALso the driving physics will probably never be fully complete however check out the Bayonet and the Rhino, I think we got those two vehicles pretty close to acceptable hover physics. The Longbow, Kodiak, MortarBike, HammerHead, and the Lynx are still a WIP getting their driving characteristcs tweeked just right. Im also going to finish the cockpit views / canopy / hatchs for all the vehs during the BETA. There are still some minor bugs i need to fix and surfaces that need finished, but for the most part the code is done for the SP. www.bionitegame.com
I think that we are VERY close to having a BZ-clone in the UE3 engine. THere are just a few elements that i need to add during the BETA. Were going to model our own character (currently were using a stock UDK mesh), add the sniper rifle, and the 3D minimap. ALso the driving physics will probably never be fully complete however check out the Bayonet and the Rhino, I think we got those two vehicles pretty close to acceptable hover physics. The Longbow, Kodiak, MortarBike, HammerHead, and the Lynx are still a WIP getting their driving characteristcs tweeked just right. Im also going to finish the cockpit views / canopy / hatchs for all the vehs during the BETA. There are still some minor bugs i need to fix and surfaces that need finished, but for the most part the code is done for the SP. www.bionitegame.com
Re: Bionite: Origins needs Support!
I've flicked through your site and, aside from the comments raised in my previous post, I noticed that the Development history says Battlezone was published by Pandemic. Pandemic didn't publish anything, let alone the original Battlezone game; BZ2 was the first project the company released. (Also, fussy though this is, there is no such thing as "Battlezone 98".)
Comments about the story still stand; I can't do my job without something to work with.
Comments about the story still stand; I can't do my job without something to work with.
battlezone.wikia.com needs your help!
- General BlackDragon
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Re: Bionite: Origins needs Support!
The project started out with a lot of people and great ideas. We all agreed that the focus of our efforts should be a spiritual successor to BattleZone 98. For anyone that isn’t familiar with that game, it was published by Pandemic in 1998. The Pandemic version of Battlezone was based on the 1980’s arcade game, Battlezone that was the first 3D video game every made. I am old enough to have been able to play the 1980’s version, but didn’t really get hooked on the game until the 1998 release for the PC
Fix:
Pandemic -> Activision
BattleZone 98 -> Battlezone
Battlezone Classic Public Forums
*****General BlackDragon*****
*****General BlackDragon*****
Re: Bionite: Origins needs Support!
If there are multiple things with the same title, appending the 4-digit year in parentheses is the normal approach. For example, a IMDB search for Robin Hood finds:
-- GSH
That is the best method of disambiguation.Robin Hood (2010)
Robin Hood (2006) (TV Series)
Robin Hood (1973)
Robin Hood (1991)
Robin Hood (1984) (TV Series)
Robin Hood (1922)
Robin Hood (1935)
Robin Hood (2013)
-- GSH
Re: Bionite: Origins needs Support!
The brackets are important. There are so many people out there who believe the game's full title is "Battlezone 98" because the brackets and full year aren't used.
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- DeusExCeteri
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Re: Bionite: Origins needs Support!
Yeah, I see that all the time, it's the same way with the game Interstate (1976).
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Re: Bionite: Origins needs Support!
The Interstate series, I might disagree with, because I believe it is officially marketed as Interstate '76 and Interstate '82. Matter of fact, I even have a disc still of Interstate '82 laying around. Lost my Interstate '76 disc somewhere and I'm quite sad about that. (bought them off GOG at least, both very finicky games though to get running on W7)
If you happen to be looking through my posts, I have completely dumped all things related to Battlezone. Do not contact me, do not bother me. Been harassed enough as it is and am done entirely.
Re: Bionite: Origins needs Support!
That was the pointTwinShadow wrote:The Interstate series, I might disagree with, because I believe it is officially marketed as Interstate '76 and Interstate '82. Matter of fact, I even have a disc still of Interstate '82 laying around. Lost my Interstate '76 disc somewhere and I'm quite sad about that. (bought them off GOG at least, both very finicky games though to get running on W7)
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- MrTwosheds
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Re: Bionite: Origins needs Support!
And it certainly wasn't published in 1976.
The Silence continues. The War Of Lies has no end.
Re: Bionite: Origins needs Support!
battlezone.wikia.com needs your help!
Re: Bionite: Origins needs Support!
I will make those changes on the website, thanks for pointing those out.
For anyone that actually wants to play BZ3, here is the link:
https://drive.google.com/open?id=0B7uVH ... WJlcUdNMjA
Untile we launch on Steam (in about a month) were going to provide people in the BZ community and our Facebook page a free copy of the game. This is the Full Single Player version against the computer. My goal is to create a command system that is as close as i can get it to BZ, and I think i am pretty close. I am working on the Factory / Armory Interiors (for weapons outfitting and vehicle fabrication), the custom character model, the sniper rifle, and the jet pack for the Steam release. Ill have some screens up soon of the next map Hotshot is working on, the volcanic side of Venus.
If anyone has any questions about how to play the game, or would like to make a suggestions for better game-play balancing please post them. You guys shouldnt have any problem learning the command system, but for the key maps, the manual, some run through vids I did, go to the website: www.bionitegame.com and click on "How To Play". It might not be in the key map, but use the O key to toggle the first person dash boards on and off (we had many complaints about the lack of visibility). ~LtF
For anyone that actually wants to play BZ3, here is the link:
https://drive.google.com/open?id=0B7uVH ... WJlcUdNMjA
Untile we launch on Steam (in about a month) were going to provide people in the BZ community and our Facebook page a free copy of the game. This is the Full Single Player version against the computer. My goal is to create a command system that is as close as i can get it to BZ, and I think i am pretty close. I am working on the Factory / Armory Interiors (for weapons outfitting and vehicle fabrication), the custom character model, the sniper rifle, and the jet pack for the Steam release. Ill have some screens up soon of the next map Hotshot is working on, the volcanic side of Venus.
If anyone has any questions about how to play the game, or would like to make a suggestions for better game-play balancing please post them. You guys shouldnt have any problem learning the command system, but for the key maps, the manual, some run through vids I did, go to the website: www.bionitegame.com and click on "How To Play". It might not be in the key map, but use the O key to toggle the first person dash boards on and off (we had many complaints about the lack of visibility). ~LtF
- blue banana
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Re: Bionite: Origins needs Support!
This marketing ploy is cheap and dumb. I understand you're trying to make the game look better, but you haven't made a BZ3, despite anyone's best wishes. Sorry.LtFEED wrote:For anyone that actually wants to play BZ3, here is the link:
Re: Bionite: Origins needs Support!
Now that the IP is active again, that way lies a lawsuit. Rebellion has been known to be somewhat reactive about protecting their reputation from the influence of other games, positive or otherwise.blue banana wrote:This marketing ploy is cheap and dumb. I understand you're trying to make the game look better, but you haven't made a BZ3, despite anyone's best wishes. Sorry.LtFEED wrote:For anyone that actually wants to play BZ3, here is the link:
Just so you know, I'm now working nine-to-five as lead writer on another project; this makes me even less available to you than before.AHadley wrote:Comments about the story still stand; I can't do my job without something to work with.
battlezone.wikia.com needs your help!
Re: Bionite: Origins needs Support!
We just released BETA Revision 3. This will be the coding revision that we release on Steam with (pending some minor fixes). We are still working on the surfaces and adding a few more features (sinper rifle and the jet pack). I am working on the Multiplayer version for the Steam relase, scripted missions and new maps. Were looking into a way for the steam version to be moddable. Modding Bionite should be easy and relatively straight forward. ~LtF
Re: Bionite: Origins needs Support!
If your beta isn't mostly feature-complete then you're still building an alpha. Beta is *far* too late to be adding an entirely new paradigm of gameplay.
battlezone.wikia.com needs your help!