Radar map scaling
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- Progressor
- Thunderbolt
- Posts: 142
- Joined: Fri Mar 07, 2014 1:50 pm
Radar map scaling
I use the 2.x scaling. After a mission is started, the radar map looks like this:
Unit marks are small and it is not good for my eyes. After restarting bzone.exe and loading a saved game, the radar map looks like:
and this is that I want. Can somebody fix this?
Unit marks are small and it is not good for my eyes. After restarting bzone.exe and loading a saved game, the radar map looks like:
and this is that I want. Can somebody fix this?
- MrTwosheds
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Re: Radar map scaling
Yeah, I find it pretty much impossible to identify units on it too, at either size.
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- Red Devil
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Re: Radar map scaling
you can find the map scaling and target window scaling at the end of bzgame_init*.cfg. They are checked for assets, so you can copy to your install and adjust them to your liking:
// Default UI size/position
Cmd("gameprefs.Play_MapRadarHeight 128");
Cmd("gameprefs.Play_MapRadarWidth 128");
Cmd("gameprefs.Play_MapRadarXDiff 30");
Cmd("gameprefs.Play_MapRadarYDiff -10");
Cmd("gameprefs.Edit_MapRadarHeight 128");
Cmd("gameprefs.Edit_MapRadarWidth 128");
Cmd("gameprefs.Edit_MapRadarXDiff -30");
Cmd("gameprefs.Edit_MapRadarYDiff -10");
Cmd("gameprefs.Play_CockpitRadarHeight 140");
Cmd("gameprefs.Play_CockpitRadarWidth 260");
Cmd("gameprefs.Play_CockpitRadarXDiff 35");
// Cmd("gameprefs.Play_CockpitRadarXSIScale 0.75"); // Don't touch this, just the height/width/pos
Cmd("gameprefs.TargetViewWidthMult 0.25");
Cmd("gameprefs.TargetViewHeightMult 0.25");
Cmd("gameprefs.TargetViewXMult 0.75");
Cmd("gameprefs.TargetViewXDiff -10.0");
Cmd("gameprefs.TargetViewYMult 0.0");
Cmd("gameprefs.TargetViewYDiff 60.0");
// Default UI size/position
Cmd("gameprefs.Play_MapRadarHeight 128");
Cmd("gameprefs.Play_MapRadarWidth 128");
Cmd("gameprefs.Play_MapRadarXDiff 30");
Cmd("gameprefs.Play_MapRadarYDiff -10");
Cmd("gameprefs.Edit_MapRadarHeight 128");
Cmd("gameprefs.Edit_MapRadarWidth 128");
Cmd("gameprefs.Edit_MapRadarXDiff -30");
Cmd("gameprefs.Edit_MapRadarYDiff -10");
Cmd("gameprefs.Play_CockpitRadarHeight 140");
Cmd("gameprefs.Play_CockpitRadarWidth 260");
Cmd("gameprefs.Play_CockpitRadarXDiff 35");
// Cmd("gameprefs.Play_CockpitRadarXSIScale 0.75"); // Don't touch this, just the height/width/pos
Cmd("gameprefs.TargetViewWidthMult 0.25");
Cmd("gameprefs.TargetViewHeightMult 0.25");
Cmd("gameprefs.TargetViewXMult 0.75");
Cmd("gameprefs.TargetViewXDiff -10.0");
Cmd("gameprefs.TargetViewYMult 0.0");
Cmd("gameprefs.TargetViewYDiff 60.0");
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- Progressor
- Thunderbolt
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Re: Radar map scaling
The problem is not in the map size. The problem is in the unit marks size that are small after a mission is started and normal after the bzone.exe is restarted and a saved game is loaded.
- General BlackDragon
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Re: Radar map scaling
RD He's talking about the images drawn on the radar from Colorize.tga.
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*****General BlackDragon*****
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- Red Devil
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Re: Radar map scaling
i know, but thought supplying you that info might help in the meantime; ya stinkin' ingrate
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
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- bigbadbogie
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Re: Radar map scaling
Hey, is that QF1?
Isn't there a scaled up colorize.tga floating around somewhere?
Isn't there a scaled up colorize.tga floating around somewhere?
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- General BlackDragon
- Flying Mauler
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Re: Radar map scaling
Maybe, but there is no control over which image the game uses. If the game engine uses colorize_x#_# then it would work.
Maybe the radar doesnt use the upscaled colorize images?
Maybe the radar doesnt use the upscaled colorize images?
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*****General BlackDragon*****
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- Progressor
- Thunderbolt
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Re: Radar map scaling
So, looks like nobody can fix this. Ok. Not a big deal.
- Red Devil
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Re: Radar map scaling
it's probably an engine thing.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA