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Re: Big list of BZ2 Mods
Posted: Sun Jan 27, 2013 8:27 pm
by GSH
I have been recommending that modders
make installers. That's a better long-term way of handling this.
-- GSH
Re: Big list of BZ2 Mods
Posted: Sun Jan 27, 2013 8:41 pm
by Ded10c
It's so easy to create an installer with InnoSetup that there really isn't an excuse for only releasing zips any more.
Re: Big list of BZ2 Mods
Posted: Mon Jan 28, 2013 4:21 pm
by Red Spot
AHadley wrote:It's so easy to create an installer with InnoSetup that there really isn't an excuse for only releasing zips any more.
That being said, a lot do prefer .zips, but that may be partly cause a lot know what they are doing or are aware they dont.
Re: Big list of BZ2 Mods
Posted: Sat Feb 02, 2013 7:24 pm
by Wet_Werth
Thanks but where does the 3-Way Map fix go?
posting.php?mode=quote&f=5&p=25234#
Re: Big list of BZ2 Mods
Posted: Sat Feb 02, 2013 8:54 pm
by Ded10c
FE13_addon, at a guess.
Re: Big list of BZ2 Mods
Posted: Sat Feb 02, 2013 9:00 pm
by Red Devil
unzip it into FE13_PB62_Addon
Re: Big list of BZ2 Mods
Posted: Mon Feb 04, 2013 10:31 pm
by Wet_Werth
Can some one please help me with the multiplayer. For some reason after I installed the 1.3 Patch, it will not connect to the servers. Can anyone help me

Re: Big list of BZ2 Mods
Posted: Mon Feb 04, 2013 11:00 pm
by Ded10c
See here.
BZ2Maps provides a more BZ2-oriented commentary.
Re: Big list of BZ2 Mods
Posted: Fri Apr 05, 2013 4:39 pm
by Lord Scion
Wow

it's been a while since I've been on this forum. And I know some of you all will groan with dread, as last time I was a BIG pain. But nah. I'm only going to post a single question. I have Battlezone FE 1.3 and Battlezone 1.3.6.2, and was wondering if the 1.3 Fleshtorm mod would be compatible with it. And if it is, forgive me, the link posted takes me to a list of green links. I have no idea which one to get. I just want the mod, no bonuses, nothing.
Re: Big list of BZ2 Mods
Posted: Fri Apr 05, 2013 5:15 pm
by TwinShadow
Fleshstorm 1 I think is only good on PB3, at least in terms of compatibility. I don't think its been updated since whatever was the last patch to come out for it.
Re: Big list of BZ2 Mods
Posted: Fri Apr 05, 2013 6:31 pm
by Ded10c
I thought I'd released my patch for it, perhaps not. Will dig around in my files and see what I find.
Meanwhile, you'll want to install
Fleshstorm, then the
Fleshstorm v1.2 patch, and finally the
Fleshstorm DXT fix. From what I remember that setup works exceptionally well, considering.
Re: Big list of BZ2 Mods
Posted: Fri Apr 05, 2013 8:49 pm
by jack775544
AHadley you did release it since I have the mod running on my PB6 game. Not sure where it is though.
Re: Big list of BZ2 Mods
Posted: Fri Apr 05, 2013 10:33 pm
by Ded10c
Perhaps it's the DXT fix I linked to there, I can't remember which parts I released and which I didn't. I know I didn't release the Genesis mission, though, or add the bonus mission Hell is Green to the campaign.
Re: Big list of BZ2 Mods
Posted: Sat Apr 06, 2013 1:18 pm
by Red Spot
Ahab, I've never played Fleshstorm and was just reading up on it at BZ2MD where I read about a 1.3 patch by Commando. You however link to a 1.2 patch which according to discussion at BZ2MD has been made obsolete by the 1.3 patch.
Are you sure the 1.2 patch is what is needed to get Fleshstorm to run under PB1.3.6.# ?
Re: Big list of BZ2 Mods
Posted: Sat Apr 06, 2013 1:39 pm
by Ded10c
Aah, I'd forgotten about that.
The mistake most people make is assuming that "1.2" here refers to BZ21.2; it in fact refers to FS1.2. As far as I can remember from experimenting with my own setup, you'll want to install FS1.3 on top of FS1.2.
FS1.3
I was working on a FS1.4, but never managed to release it.