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Re: Some DLL issues / questions
Posted: Mon Nov 28, 2011 9:35 pm
by Red Devil
that is what Natty did originally for G66. the AIP's built the units if they didn't exist and then grabbed them with the DLL; worked very well.
Re: Some DLL issues / questions
Posted: Mon Nov 28, 2011 9:42 pm
by General BlackDragon
Yeah. If you want the AI to build things "naturally" it's best to use AIPs.
You can control when/why it builds X units of X type. You can use provide names, and even make them race independent. If the player has object of provide name "X" then you make the AIP do so and so...
You can even use DLL to spawn the object with provide name X under certain conditions, by placing an invisible object with the provide name off map on the player's team.