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Re: BZ2 Achievements

Posted: Fri Nov 02, 2012 6:16 am
by Zero Angel
Those ones posted in the opening post are mostly good.

Headhunting, All your Ships, Endangered Species, and Stranded but Deadly are also not feasible to accomplish in a single game. Plink, Plink, Boom is not a good achievement because it cannot be accomplished 'organically', is easy to 'farm'/'boost' and is not fun as a separate challenge. The rest would be great to have as achievements in a single game. Blood Money would need its scrap reqs lowered to 600 for a single game (40 destroyed extractors @ 15 scrap each -- it can feasibly happen in a long game) or be tracked across multiple games.

I also propose the following achievements for MPI players:

The Cavalry Has Arrived - Rescue your commander in an APC
Taking Out The Garbage - Get down to planet chill and fight some terroists.
Fortified Perimeter - Build 20 guntowers in a single game.

Re: BZ2 SP Achievements

Posted: Fri Nov 02, 2012 6:45 pm
by General BlackDragon
forgottengames wrote:
General BlackDragon wrote:
forgottengames wrote: Plink, Plink, Boom
Destroy an enemy craft using only sniper rounds. <-- No, it's not possible
If you were at a Service Bay, it could be possible.
No, it's not possible to make it an in-game achievement, same reason Master Exploder isn't possible.

The Game can only tell two things: A: that a ship was blown up, and B: Who blew it up. It can not tell WHAT was used to blow it up. Pulse Rifle, Bazooka, or Sniper. You can tell that a pilot was the last person to shoot it, and you can look at said pilot and see if they HAVE a sniper, but thats about all. So, NO, it can't be made an Achievement. You can do it all you want in game, but the game can't tell that's what you did.

Re: BZ2 Achievements

Posted: Fri Nov 02, 2012 7:00 pm
by Ded10c
Could reverse it and make it that the craft are destroyed by a player with no sniper rifle.

Re: BZ2 Achievements

Posted: Fri Nov 02, 2012 7:13 pm
by General BlackDragon
Oh, there's also nothing to prevent the player from damaging the ship to near death, then hopping out and killing it to get the achievement :P

Re: BZ2 Achievements

Posted: Fri Nov 02, 2012 7:58 pm
by Nielk1
There really needs to be a way to detect what weapon shot something...

Re: BZ2 Achievements

Posted: Fri Nov 02, 2012 8:06 pm
by forgottengames
Okay, I'll bite. I got the idea from the BZ2 Demo, where I used to enable unlimited ammo, hop out of my tank and then destroy Sentries by repeatedly blasting them with my sniper rifle.

Re: BZ2 Achievements

Posted: Fri Nov 02, 2012 9:40 pm
by Red Spot
Nielk1 wrote:There really needs to be a way to detect what weapon shot something...
Very unforgiving ....
Check ships hull very frequently, compare damage to weaponstats and you should be able to get a better idea of what might have done the damage.

Re: BZ2 Achievements

Posted: Fri Nov 02, 2012 10:06 pm
by General BlackDragon
Hmm, not a bad idea, but...kindof complicated. But what if two different weapons do the same damage?

Re: BZ2 Achievements

Posted: Sat Nov 03, 2012 1:57 am
by Feared_1
Zero Angel wrote:The Cavalry Has Arrived - Rescue your commander in an APC
Taking Out The Garbage - Get down to planet chill and fight some terroists.
Fortified Perimeter - Build 20 guntowers in a single game.
LOL! :mrgreen:

Re: BZ2 Achievements

Posted: Sat Nov 03, 2012 2:30 am
by MrTwosheds
Do you guys really want achievements? The stupid things?
No.
Assassin, sniping anything within 0.5 of a second of exiting your ship.
Hair Raiser, >20 pilot/soldier kills with static charge.
Saviour, successfully deflecting a bomb with sonic wave.
Tug Magician, catch a bomb with a tug.
Kidnapper, tug an enemy players ship while he's driving it.
Emperor, de-throne an enemy commander from his bunker with emp stream. :)
Demolition Don, demolishing enemy recy with constructor or builder.

Re: BZ2 Achievements

Posted: Sat Nov 03, 2012 6:00 am
by Zero Angel
Some more ones, for fun:

Too close for comfort
Shoot down the bomb 5 times in a single game

Finishing touch
Destroy the enemy's recycler using only the bailout explosions of craft you own

Quitters never win
Recycle your own recycler

Assassin
Snipe an enemy who is currently using a terminal

Dude, wheres my car
Have 4 of your craft sniped in a single game

BOOM I had a dream
Kill an enemy craft within 3 seconds

That's a nice everything you have there
Personally kill 5 or more base buildings within 2 minutes.

Omnomnomnom
Steal more than 15 enemy pods in a single game

Scav Eater
Personally kill more than 50 scavengers in a single game

Marked for Death
Spend at least 70% of the game painted by the enemy team

Re: BZ2 Achievements

Posted: Sat Nov 03, 2012 9:35 pm
by Iron_Maiden
Aces High: Destroy an enemy craft in the air above all other terrain on the map.

Devil's Dance: Destroy an enemy craft while on a lava bed.

Hidden Threats: Destroy enemy recycler while using Phantom VIR.

Protector: Stop the cargo from moving from their initial spot in Mission 4

Beserker: Destroy the ISDF blockade and still get the hauler safely to the landing zone in that mission (you know the one)

Lone Guardian: Escort the Hualer to the DZ alone in the first scion mission.

Scylla: Destroy an enemy craft while underwater.