Re: Too many position keys?
Posted: Sat Nov 16, 2013 7:29 pm
				
				If you are having trouble with the interpolation in max be sure to smooth the curve to a flat line to be like BZ2's linear interpolation.
			http://bzforum.matesfamily.org/ -- Battlezone, Battlezone 2 forums
https://bzforum.matesfamily.org/
Indeed, demos are a wonderful example of people working with their nonfunctional requirements rather than complaining about them.Zero Angel wrote:The C64 Demo Scene is a good example of people finding creative ways to work around 'hard' limitations that they have.
http://www.youtube.com/watch?v=L8onlB0F1_A