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Re: WE CAN EJECT INTO THE BASE FROM HERE

Posted: Sat Apr 02, 2011 6:33 am
by Ded10c
Bear in mind movies run at 24fps, you'll find your eye can barely distinguish anything above about 60.

Re: WE CAN EJECT INTO THE BASE FROM HERE

Posted: Sat Apr 02, 2011 5:40 pm
by SnakeEye
Ultraken wrote:FRAPS locks your frame rate while it's recording. It defaults to 30FPS but you can change that in the Movies menu.
yes, I'm aware of that. I downloaded new gpu drivers and a newer version of Fraps and that seemed to have have fixed it, However I'm experience jitter in the sound when i have bz under heavy load.

Re: WE CAN EJECT INTO THE BASE FROM HERE

Posted: Sat Apr 02, 2011 9:47 pm
by Ultraken
I didn't want to assume. :)

The newest versions of FRAPS seem to have much less impact than before, though the vast amount of data it outputs can put a serious strain on your computer. Based on my test recording, FRAPS writes out about one bype per pixel per frame, which is almost 20MB/s at 640x480 and 60FPS. In essence, your hard drive gets to drink from the fire hose, so it may struggle if its older and slower or its free space is heavily-fragmented. BZ isn't exactly light on its feet, either.

Re: WE CAN EJECT INTO THE BASE FROM HERE

Posted: Tue Apr 12, 2011 10:24 am
by Fulmen
Ultraken wrote:FRAPS locks your frame rate while it's recording. It defaults to 30FPS but you can change that in the Movies menu.
I've set mine to 50. Does it really have an impact on the quality of the recording if the FPS is locked to higher than 30?

Re: WE CAN EJECT INTO THE BASE FROM HERE

Posted: Sun Apr 17, 2011 2:23 pm
by Ultraken
It'll be smoother, at least. :)

Re: WE CAN EJECT INTO THE BASE FROM HERE

Posted: Thu Apr 21, 2011 11:37 am
by Eddy
To record with Fraps at a decent framerate and resolution, you need both a fast CPU and a fast disk drive, preferably a separate drive from the OS and BZ. I have a Q6600 quad core CPU and a Raid 0 4TB drive array for recording. I can record at 1024x768x60fps (which eats up 2GBs very quickly) and video/sound is perfect. I record at 60fps for game playability, I cut it back to 30 for the finished video.

If you're having problems, do the usual and find the latest and greatest drivers, including NIC and sound drivers. The disk drive where you are writing the captured video is the first thing I would check.

Eddy

Re: WE CAN EJECT INTO THE BASE FROM HERE

Posted: Thu Apr 21, 2011 2:09 pm
by Nielk1
Like I said before, XFIRE seems to be able to record very well. Better than FRAPS last I tried it. Though you have to trick it into working for BZ.

Re: WE CAN EJECT INTO THE BASE FROM HERE

Posted: Tue Apr 26, 2011 11:27 pm
by SnakeEye
recording bz with FRAPS is working good now. What type of format do you folks get the best result with?

Re: WE CAN EJECT INTO THE BASE FROM HERE

Posted: Wed Apr 27, 2011 7:01 am
by Ded10c
I generally go for .avi and then compress to something else, but bear in mind that .avis have the potential to eat up a lot of hard drive space quickly.

Re: WE CAN EJECT INTO THE BASE FROM HERE

Posted: Wed Apr 27, 2011 12:29 pm
by Eddy
To keep game performance reasonable, you should go with minimal compression. The default FRAPS and XFIRE format is optimized to not chew up CPU cycles but does eat up disk space like candy.

I do the same thing AHadley, I always need to edit the files so I compress them to mp4 or wmv after editing.

Eddy

Re: WE CAN EJECT INTO THE BASE FROM HERE

Posted: Fri Apr 29, 2011 10:46 pm
by Ghastly
Ultraken wrote:The newest versions of FRAPS seem to have much less impact than before, though the vast amount of data it outputs can put a serious strain on your computer. Based on my test recording, FRAPS writes out about one bype per pixel per frame, which is almost 20MB/s at 640x480 and 60FPS. In essence, your hard drive gets to drink from the fire hose, so it may struggle if its older and slower or its free space is heavily-fragmented. BZ isn't exactly light on its feet, either.
Fraps (the newer versions, at least. I don't know about older ones) automatically compresses while it's recording. It's not nearly as good as the XVid codec Youtube recommends, for example, but it saves some space. Sacrifices CPU, though, but it isn't terrible.