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Re: Key Combination CTRL B
Posted: Sun Jul 17, 2011 6:36 pm
by GSH
By default, ctrl-b is bailout (leave your ship quickly so that you gain a lot of altitude and your ship goes *boom*). The 'h' key is for hop out -- leave your ship gently out the front, no *boom*.
There's always a boom tomorrow.
-- GSH
Re: Key Combination CTRL B
Posted: Mon Jul 18, 2011 9:12 am
by Cyber
I mean...
Bind("CTRL B", "control.BOOM!"); (<-CODE)

Re: Key Combination CTRL B
Posted: Mon Jul 18, 2011 9:54 pm
by Dataanti
Cyber wrote:I mean...
Bind("CTRL B", "control.BOOM!"); (<-CODE)

... I'm not sure but I think what you are looking for could be found in the gameprefs file... You are looking for the key commands associated with the CTRL and B right? they are where I directed you to go in my first post. You can also search them up online, they are standard key codes aren't they?
Re: Key Combination CTRL B
Posted: Mon Jul 18, 2011 10:30 pm
by GSH
Ignore Dataanti again.
Bind("CTRL B", "control.BOOM!"); (<-CODE)
Look at patch13.pak::addon\config\input\bzinput_common.cfg . (Pak Explorer is your canopener for .pak files). This file has the default bindings when you follow my instructions earlier in this thread for resetting to defaults. After this file is read, the actual bindings are in a user-hostile binary format in the userprefs file BZ2 reads/writes.
BindDiscrete("eject", "B", "LeftCtrl");
Bind() is used for things that have console commands. BindDiscrete is for game inputs that need to be synchronized over the network.
-- GSH