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Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Posted: Fri Jun 17, 2011 1:59 am
by GSH
You don't need to add 7 scrollbars. Look at the list of sessions page for the shell. One scrollbar. Controls 5-6 separate list columns.

-- GSH

Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Posted: Fri Jun 17, 2011 2:27 pm
by Nielk1
Cyber wrote:Iand also included a nav namer.
Its on my other PC, will upload asap (screenshot on page1)
I think, and I could be wrong, you had to take off buttons to add that. Anyway, in game using /nav navname in the chat works much easier.

Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Posted: Fri Jun 17, 2011 5:54 pm
by Cyber
Nielk1 wrote: I think, and I could be wrong, you had to take off buttons to add that. Anyway, in game using /nav navname in the chat works much easier.
Never had known that command. Why isnt it included in /help ?

Of course, I deleted the new buttons from 6.1 because I dont think you need them all. Ban and Kick button are enough ;)

Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Posted: Sat Jun 18, 2011 9:38 am
by General Hoohah
Yeah, the lag in 6.1 has been awful... pretty much everyone has been complaining about it. No weird errors or anything, just horrid horrid lag. I don't know whats causing it or where its coming from but GSH please help us! This lag is awful! Just get on Saturday night or something and play with some people. Experience it first hand. Nicole I think has had the most to say about it I think. Maybe talk to her about it and see if she's noticed any patterns or anything unusual? I noticed it too. I just installed 6.1 this week and as soon as I did a lag mac truck has been smacking all my games around. This didn't happen nearly this much in 6.0. I did noticed that those little wasp fighters the alien towers launch, seem to make lag a lot worse on one of those MPI maps. Rusty Bones or something it was called.

Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Posted: Sat Jun 18, 2011 3:08 pm
by Ded10c
Lag is being worked on. A lot.

Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Posted: Sat Jun 18, 2011 6:01 pm
by Warfreak
I bring this up because it is an option instead of a requirement in 6.1 as opposed to 6.0; Are you setting NAT On? Last I checked default is off. You set this when you host a server.

Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Posted: Sat Jun 18, 2011 7:05 pm
by General Hoohah
NAT?

Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Posted: Sat Jun 18, 2011 8:04 pm
by Zax
AHadley wrote:Lag is being worked on. A lot.
Not by you, incidentally.

Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Posted: Sat Jun 18, 2011 8:15 pm
by Fulmen
Good job with 6.1, GSH. It's introduced more bugs than fixes and new features combined.

Here's a couple:

Game spams the FIXME error whenever there are 6-8 or more players in one game (at least in strats).

A lot of people can no longer join games if the host is tabbing.

Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Posted: Sat Jun 18, 2011 8:25 pm
by Red Devil
i reckon you missed the latest patch posted earlier today to fix that. look up.

Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Posted: Sat Jun 18, 2011 9:38 pm
by Fulmen
Red Devil wrote:i reckon you missed the latest patch posted earlier today to fix that. look up.
Why bother when nobody's using it.

EDIT: Oh wait, two MPI games are hosted in that patch. No thanks.

Also, ads for pb6.1 should be taken down and replaced with ads for 89d (or whatever it's called) if you want most players to get it.

Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Posted: Sat Jun 18, 2011 9:53 pm
by Zax
Fulmen wrote:
Red Devil wrote:i reckon you missed the latest patch posted earlier today to fix that. look up.
Why bother when nobody's using it.

EDIT: Oh wait, two MPI games are hosted in that patch. No thanks.
Then shut your whining -butt-hole mouth and deal with it.

edited by zax to not incur wrath

Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Posted: Sat Jun 18, 2011 11:03 pm
by Ded10c
Zax wrote:
AHadley wrote:Lag is being worked on. A lot.
Not by you, incidentally.

Aha... no. I wish :lol:

Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Posted: Sun Jun 19, 2011 3:38 am
by Red Devil
i'll play some strats . i suck ("I need a ship!"), but i'll join.

Re: Bugs from 5.1 over 6.0 to 6.1: A big list

Posted: Sun Jun 19, 2011 7:55 pm
by Fulmen
Red Devil wrote:i'll play some strats . i suck ("I need a ship!"), but i'll join.
So far all the strats I've seen being played in pb6.1 are played in the release version (non-89d). I've literally only seen MPIs in 89d. In addition to that, most games of any kind seem to be in pb6.1.

Although 89d is just a minor fix, I think it would be best if it were marketed as pb6.2 or perhaps even pb7. I saw this done with another game dev team when they released a mere fix, and the result was excellent: everyone instantly knew it's the latest and best version, therefore everyone got it. People perceive a name like "89d" as a test version and not worth getting. Plus there's still ads for the older pb6.1, adding to the confusion.