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Re: The future.

Posted: Wed Sep 07, 2011 9:42 am
by jaydenbz2
You should come to me for textures, I could make them very much so better, btw, how are you rendering those sky maps BBB?
What program or plugin?

Re: The future.

Posted: Wed Sep 07, 2011 3:40 pm
by Zax
I think his point is he doesn't want to rely on other people's schedules to get things done. I don't know how apt he would be to accept your offer, especially considering the huge plans you just released yourself.

Re: The future.

Posted: Wed Sep 07, 2011 3:51 pm
by Clavin12
Speaking of relying on other peoples schedules, how's it going Jayden?

Re: The future.

Posted: Fri Sep 09, 2011 1:40 pm
by jaydenbz2
If by it you mean UV'ing your models, progress is halted, your models are unnecessarily large in verts, and very organic, which makes UV'ing very tough, besides, CP2 assets always come first.

I am working on the CP 2 assets now, planets and whatnot, also I should be restarting progress on the races once again once exams are over.

regards, Jayden.

Re: The future.

Posted: Sat Sep 10, 2011 2:45 am
by Clavin12
I did not think they were large. I can send you lower poly versions if you wish, or I can try my hand at UVing them myself.

Re: The future.

Posted: Sat Sep 10, 2011 4:16 am
by Nielk1
Clavin12 wrote:I did not think they were large. I can send you lower poly versions if you wish, or I can try my hand at UVing them myself.
It is a good skill to learn. You might end up better with organics where we are mostly good with mechanical.

Re: The future.

Posted: Sat Sep 10, 2011 4:47 am
by Zax
Now that we have his attention, how's the Ashtray coming along?