Page 4 of 4
Re: Latest Models in .Max Format?
Posted: Wed Jul 04, 2012 7:31 pm
by Zero Angel
MrTwosheds wrote:The loop animator is really for things that don't already have animations, would have looked silly flapping back and forward while the ship was not moving.
Not if it was windy outside
Re: Latest Models in .Max Format?
Posted: Wed Jul 04, 2012 7:36 pm
by Zax
Zero Angel wrote:MrTwosheds wrote:The loop animator is really for things that don't already have animations, would have looked silly flapping back and forward while the ship was not moving.
Not if it was windy outside
On the moon.
Re: Latest Models in .Max Format?
Posted: Wed Jul 04, 2012 7:52 pm
by TheJamsh
It actually looked pretty good just waving around, it has some rigidy to it, it's not flapping wildly. Just made it look as if the craft was shaking a little, rather than totally still. Didn't work anyway though so never mind
By the way, BAM!
http://www.youtube.com/watch?v=YR7UiVND584&hd=1
Re: Latest Models in .Max Format?
Posted: Wed Jul 04, 2012 8:29 pm
by Zax
Couldn't have picked a darker map? It doesn't seem very touch responsive. Hmm
Re: Latest Models in .Max Format?
Posted: Wed Jul 04, 2012 8:38 pm
by TheJamsh
Zax wrote:Couldn't have picked a darker map? It doesn't seem very touch responsive. Hmm
I used a dark sky to show the effects off a bit better, as for the touch responsiveness, you referring to the animation? Can't animate it TOO far or it'll look like a flop-on.
IMO, Subtlety is the key.
Re: Latest Models in .Max Format?
Posted: Wed Jul 04, 2012 11:46 pm
by Apollo
DarkCobra262 wrote:Apollo wrote:I tested some of the 1.3 xsi models in Softimage 3D 3.9.2 and exporting to 3ds is far worse then doing it in 3DE 1.5.5. (truncates names and changes the quads to triangles)
Furthermore, importing the 3ds file to max and trying to save it in max format crashes every time.
As far as exporting xsi goes, it can keep the quads but i see on the ivsout00.xsi it hosed the animations. (exported in xsi 1.3 version, Tesselate off)
I wonder which xsi program was used for the 1.3 xsi models... anyone know?
I used 3d exploration (not sure which version) to save the 1.3 models as .3ds... I can open them in 3ds max 2010 just fine... and can save them as .max. I'm not sure why you're having problems (though, I guess I only tested with the ivtankm2 a.k.a. heavy sabre)
You misunderstood, 3ds from softimage |3D does this, not 3DE.
Re: Latest Models in .Max Format?
Posted: Thu Jul 05, 2012 12:26 am
by Nielk1
sigh... Am I going to need to make an XSI loading script for max too?...
Re: Latest Models in .Max Format?
Posted: Thu Jul 05, 2012 11:22 am
by TheJamsh
Nielk1 wrote:sigh... Am I going to need to make an XSI loading script for max too?...
To be fair, such a thing is long overdue...