BZ2 1.3.6.4z19 - Open beta & testing
Moderators: GSH, VSMIT, Red Devil, Commando
Re: BZ2 1.3.6.4z19 - Open beta & testing
GSH, I return right drivers. Clear my system etc..
http://pastebin.com/UTpv88ZC
It began to occur from z13 patch.
For some reason in other games, such doesn't occur.
I endure really the new laptop doesn't support bz2 .
http://pastebin.com/UTpv88ZC
It began to occur from z13 patch.
For some reason in other games, such doesn't occur.
I endure really the new laptop doesn't support bz2 .
Scion dream ۩
-
- Thunderbolt
- Posts: 105
- Joined: Mon Sep 30, 2013 4:01 pm
Re: BZ2 1.3.6.4z19 - Open beta & testing
Fix this:
i pressed shift f2 when the pilot was out of the ship and when it got back to ship the view was changed to shift f1 automatically! Same thing happens in multiplayer when somebody joinr the game, leaves the game or is kicked for bad assets.
Please make shift f2 camera for walker above its head so that i can finally see what is in front of it.
i pressed shift f2 when the pilot was out of the ship and when it got back to ship the view was changed to shift f1 automatically! Same thing happens in multiplayer when somebody joinr the game, leaves the game or is kicked for bad assets.
Please make shift f2 camera for walker above its head so that i can finally see what is in front of it.
- Red Devil
- Recycler
- Posts: 4398
- Joined: Fri Feb 18, 2011 5:10 pm
- Location: High in the Rocky Mountains
Re: BZ2 1.3.6.4z19 - Open beta & testing
check out Options/Play
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Re: BZ2 1.3.6.4z19 - Open beta & testing
Vlad- as before, please tell me your OS version and GPU model. Run dxdiag (installed with DirectX), and click on the "Save All information" button at bottom. You can email or PM me the info if desired.GSH, I return right drivers. Clear my system etc..
http://pastebin.com/UTpv88ZC
It began to occur from z13 patch.
For some reason in other games, such doesn't occur.
I endure really the new laptop doesn't support bz2 :) .
I've only got access to two Intel GPUs at home. Don't have the budget for a complete hardware compatibility lab.
-- GSH
Re: BZ2 1.3.6.4z19 - Open beta & testing
Happened while playing G66 on dunes, got no AV, just an BZ2 internal error:
Code: Select all
DIAG| maininit:547 |18:13:55|5 |Version Information Section
DIAG| maininit:548 |18:13:55|5 | BZ2 build 1.3.6.4z19 Public Beta
DIAG| maininit:559 |18:13:55|5 |Session started Fri Feb 07 18:13:55 2014
DIAG| maininit:565 |18:13:55|6 |CPU: 2 processors, type 586
DIAG| maininit:566 |18:13:55|6 |CPU: AMD Athlon(tm) 64 X2 Dual Core Processor 4000+
DIAG| maininit:567 |18:13:55|6 |CPU: x86 Family 15 Model 107 Stepping 1
DIAG| maininit:570 |18:13:55|6 |Executed by MASE-PC\mase on Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
DIAG| DXUT:2097 |18:13:55|92 | DXUT pause on change device
DIAG| vid:547 |18:13:55|121 |In Vid::OnCreateDevice, pd3dDevice = 0x0AF26FE0
DIAG| vid:564 |18:13:55|121 |d3d: supports range based fog
DIAG| vid:573 |18:13:55|121 |d3d: supports pixel based fog
DIAG| vid:586 |18:13:55|121 |d3d: supports border address mode
DIAG| vid:632 |18:13:55|121 |d3d: Has EMBM texture format support
DIAG| vid:534 |18:13:55|122 |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG| vid:657 |18:13:55|122 |D3D Adapter Identifier info:
DIAG| vid:658 |18:13:55|122 | Driver: nvd3dum.dll
DIAG| vid:659 |18:13:55|122 | Description: NVIDIA GeForce 7300 GS
DIAG| vid:660 |18:13:55|122 | DeviceName: \\.\DISPLAY1
DIAG| vid:661 |18:13:55|122 | DriverVersion: 0x00090012000D030F
DIAG| vid:662 |18:13:55|122 | VendorId: 0x000010DE
DIAG| vid:663 |18:13:55|122 | DeviceId: 0x000001DF
DIAG| vid:664 |18:13:55|122 | SubSysId: 0x342A1458
DIAG| vid:665 |18:13:55|122 | Revision: 0x000000A1
DIAG| vid:667 |18:13:55|122 |Dumping D3D9 Device Caps:
DIAG| vid:669 |18:13:55|122 | DeviceType: 0x00000001
DIAG| vid:670 |18:13:55|122 | AdapterOrdinal: 0
DIAG| vid:671 |18:13:55|122 | Caps: 0x00020000
DIAG| vid:672 |18:13:55|122 | Caps2: 0xE0020000
DIAG| vid:673 |18:13:55|122 | Caps3: 0x000003A0
DIAG| vid:674 |18:13:55|122 | PresentationIntervals: 0x8000000F
DIAG| vid:675 |18:13:55|122 | CursorCaps: 0x00000001
DIAG| vid:676 |18:13:55|122 | DevCaps: 0x001BBEF0
DIAG| vid:677 |18:13:55|122 | PrimitiveMiscCaps: 0x000BCEF2
DIAG| vid:678 |18:13:55|122 | RasterCaps: 0x07732191
DIAG| vid:679 |18:13:55|122 | ZCmpCaps: 0x000000FF
DIAG| vid:680 |18:13:55|122 | SrcBlendCaps: 0x00003FFF
DIAG| vid:681 |18:13:55|122 | DestBlendCaps: 0x00003FFF
DIAG| vid:682 |18:13:55|122 | AlphaCmpCaps: 0x000000FF
DIAG| vid:683 |18:13:55|122 | ShadeCaps: 0x00084208
DIAG| vid:684 |18:13:55|122 | TextureCaps: 0x0001ECC5
DIAG| vid:685 |18:13:55|122 | TextureFilterCaps: 0x03030700
DIAG| vid:686 |18:13:55|122 | CubeTextureFilterCaps: 0x03030300
DIAG| vid:687 |18:13:55|122 | VolumeTextureFilterCaps: 0x03030300
DIAG| vid:688 |18:13:55|122 | TextureAddressCaps: 0x0000003F
DIAG| vid:689 |18:13:55|122 | VolumeTextureAddressCaps: 0x0000003F
DIAG| vid:690 |18:13:55|122 | LineCaps: 0x0000001F
DIAG| vid:691 |18:13:55|123 | MaxTextureWidth: 4096
DIAG| vid:692 |18:13:55|123 | MaxTextureHeight: 4096
DIAG| vid:693 |18:13:55|123 | MaxVolumeExtent: 512
DIAG| vid:694 |18:13:55|123 | MaxTextureRepeat: 8192
DIAG| vid:695 |18:13:55|123 | MaxTextureAspectRatio: 4096
DIAG| vid:696 |18:13:55|123 | MaxAnisotropy: 16
DIAG| vid:697 |18:13:55|123 | StencilCaps: 0x000001FF
DIAG| vid:698 |18:13:55|123 | FVFCaps: 0x00180008
DIAG| vid:699 |18:13:55|123 | TextureOpCaps: 0x03FEFFFF
DIAG| vid:700 |18:13:55|123 | MaxTextureBlendStages: 8
DIAG| vid:701 |18:13:55|123 | MaxSimultaneousTextures: 8
DIAG| vid:702 |18:13:55|123 | VertexProcessingCaps: 0x0000017B
DIAG| vid:703 |18:13:55|123 | MaxActiveLights: 10
DIAG| vid:714 |18:13:55|123 | MaxUserClipPlanes: 6
DIAG| vid:715 |18:13:55|123 | MaxVertexBlendMatrices: 4
DIAG| vid:716 |18:13:55|123 | MaxVertexBlendMatrixIndex: 8
DIAG| vid:717 |18:13:55|123 | MaxPrimitiveCount: 1048575
DIAG| vid:718 |18:13:55|123 | MaxVertexIndex: 1048575
DIAG| vid:719 |18:13:55|123 | MaxStreams: 16
DIAG| vid:720 |18:13:55|123 | MaxStreamStride: 255
DIAG| vid:721 |18:13:55|123 | VertexShaderVersion: 0xFFFE0300
DIAG| vid:722 |18:13:55|123 | MaxVertexShaderConst: 256
DIAG| vid:723 |18:13:55|123 | PixelShaderVersion: 0xFFFF0300
DIAG| vid:724 |18:13:55|123 | DevCaps2: 0x00000071
DIAG| vid:725 |18:13:55|123 | Reserved5: 0x00000000
DIAG| vid:726 |18:13:55|123 | MasterAdapterOrdinal: 0
DIAG| vid:727 |18:13:55|123 | AdapterOrdinalInGroup: 0
DIAG| vid:728 |18:13:55|123 | NumberOfAdaptersInGroup: 1
DIAG| vid:729 |18:13:55|123 | DeclTypes: 0x0000030F
DIAG| vid:730 |18:13:55|123 | NumSimultaneousRTs: 4
DIAG| vid:731 |18:13:55|123 | StretchRectFilterCaps: 0x03000300
DIAG| vid:732 |18:13:55|123 | VertexTextureFilterCaps: 0x01010100
DIAG| vid:733 |18:13:55|123 | MaxVShaderInstructionsExecuted: 65535
DIAG| vid:734 |18:13:55|123 | MaxPShaderInstructionsExecuted: 65535
DIAG| vid:735 |18:13:55|124 | MaxVertexShader30InstructionSlots: 544
DIAG| vid:736 |18:13:55|124 | MaxPixelShader30InstructionSlots: 4096
DIAG| vid:739 |18:13:55|124 | MaxPointSize: 8192.00
DIAG| vid:740 |18:13:55|124 | PixelShader1xMaxValue: 65504.00
DIAG| vid:741 |18:13:55|124 | MaxNpatchTessellationLevel: 0.00
DIAG| vid:742 |18:13:55|124 | MaxVertexW: 10000000000.00
DIAG| vid:743 |18:13:55|124 | GuardBandLeft: -100000000.00
DIAG| vid:744 |18:13:55|124 | GuardBandTop: -100000000.00
DIAG| vid:745 |18:13:55|124 | GuardBandRight: 100000000.00
DIAG| vid:746 |18:13:55|124 | GuardBandBottom: 100000000.00
DIAG| vid:747 |18:13:55|124 | ExtentsAdjust: 0.00
DIAG| vid:789 |18:13:55|124 |In Vid::OnResetDevice, pd3dDevice = 0x0AF26FE0
DIAG| DXUT:2584 |18:13:55|124 | DXUT unpause on change device done
DIAG| setup:77 |18:13:55|125 |Drive type : Fixed
DIAG| setup:147 |18:13:55|125 |Startup directory : C:\Users\mase\Documents\battlezone2\battlezone13bz
DIAG| vid:1253 |18:13:56|753 |Vid::SetMode - ord(0) fmt(22), w(640), h(480) bbCount 1
DIAG| vid:1273 |18:13:56|753 | bFmt(22), MSType(0), MSQual(0), DSFmt(75), Win(1)
DIAG| vid:1284 |18:13:56|753 | Refresh(0), Interval(-2147483648), Flags(2)
DIAG| vid:1285 |18:13:56|753 | hWnds = 000601E2 000601E2 000601E2 000601E2
DIAG| DXUT:2097 |18:13:56|753 | DXUT pause on change device
DIAG| vid:831 |18:13:56|753 |In Vid::OnLostDevice
DIAG| vid:789 |18:13:56|756 |In Vid::OnResetDevice, pd3dDevice = 0x0AF26FE0
DIAG| DXUT:2584 |18:13:56|756 | DXUT unpause on change device done
DIAG| vid:1293 |18:13:56|756 |DXUTCreateDeviceFromSettings = 00000000, lost = 0
DIAG| input:1108 |18:13:56|772 |Double click time=500 ms, threshold=4,4
DIAG| input:1129 |18:13:56|772 |5 button mouse, Left=0 Right=1
DIAG| input:143 |18:13:56|773 |Keyboard repeat delay=[500] speed=[31]
DIAG| MissionHandler:1420 |18:13:56|797 |Expanded game UI file of 'bzgame_moves_640x480.cfg' not found. Using default of 'bzgame_moves.cfg'
ERR | file:228 |18:13:56|1045 |Error occured opening 'C:\Users\mase\Documents\My Games\Battlezone II\UserPrefs'. GetLastError: 1224 (0x000004C8)
ERR | file:229 |18:13:56|1045 | params: name, 0x40000000, 00000001, NULL, 00000002, 00000000, NULL
WARN| menu:790 |18:13:56|1045 |Unable to write default prefs file "C"
DIAG| dsutil:143 |18:13:56|1067 |DirectSound 8 System started. Noted capabilities:
DIAG| dsutil:150 |18:13:56|1067 | DSCAPS_CONTINUOUSRATE
DIAG| dsutil:150 |18:13:56|1067 | DSCAPS_PRIMARY16BIT
DIAG| dsutil:150 |18:13:56|1067 | DSCAPS_PRIMARY8BIT
DIAG| dsutil:150 |18:13:56|1067 | DSCAPS_PRIMARYMONO
DIAG| dsutil:150 |18:13:56|1067 | DSCAPS_PRIMARYSTEREO
DIAG| dsutil:150 |18:13:56|1067 | DSCAPS_SECONDARY16BIT
DIAG| dsutil:150 |18:13:56|1067 | DSCAPS_SECONDARY8BIT
DIAG| dsutil:150 |18:13:56|1067 | DSCAPS_SECONDARYMONO
DIAG| dsutil:150 |18:13:56|1067 | DSCAPS_SECONDARYSTEREO
DIAG| dsutil:156 |18:13:56|1068 | dwPrimaryBuffers = 1
DIAG| dsutil:157 |18:13:56|1068 | dwMaxHwMixingAllBuffers = 1
DIAG| dsutil:158 |18:13:56|1068 | dwMaxHwMixingStaticBuffers = 1
DIAG| dsutil:159 |18:13:56|1068 | dwMaxHwMixingStreamingBuffers = 1
DIAG| dsutil:160 |18:13:56|1068 | dwFreeHwMixingAllBuffers = 0
DIAG| dsutil:161 |18:13:56|1068 | dwFreeHwMixingStaticBuffers = 0
DIAG| dsutil:162 |18:13:56|1068 | dwFreeHwMixingStreamingBuffers = 0
DIAG| dsutil:163 |18:13:56|1068 | dwMaxHw3DAllBuffers = 0
DIAG| dsutil:164 |18:13:56|1068 | dwMaxHw3DStaticBuffers = 0
DIAG| dsutil:165 |18:13:56|1068 | dwMaxHw3DStreamingBuffers = 0
DIAG| dsutil:166 |18:13:56|1068 | dwFreeHw3DAllBuffers = 0
DIAG| dsutil:167 |18:13:56|1068 | dwFreeHw3DStaticBuffers = 0
DIAG| dsutil:168 |18:13:56|1068 | dwFreeHw3DStreamingBuffers = 0
DIAG| dsutil:202 |18:13:56|1068 | -- SW buffers in use. Using 32 channels max
DIAG| dsutil:208 |18:13:56|1068 | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG| dsutil:228 |18:13:56|1068 | Audio buffers will be placed in: Software
DIAG| dsutil:241 |18:13:56|1068 |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG| dsutil:244 |18:13:56|1068 |Done with audio caps log
DIAG| AudioSys:322 |18:13:56|1069 |Audio: DirectSound8 setup complete
DIAG| icroot:193 |18:13:56|1070 |Root window now 640x480
DIAG| runcodes:159 |18:13:56|1071 |[Main] Entering run code [SHELL]
DIAG| icroot:193 |18:13:56|1072 |Root window now 640x480
DIAG| MissionHandler:1342 |18:13:56|1075 |Expanded shell UI file of 'bzshell_640x480.cfg' not found. Using default of 'bzshell.cfg'
DIAG| WSInterface:213 |18:14:02|6811 |Determined private IP address: 192.168.178.30
DIAG| WSInterface:199 |18:14:02|6811 |Determined public IP address: 77.188.174.135
DIAG| NetCommands:2072 |18:14:04|8853 |Join to 'G66 CombatMPI' / ip 0x00000000
DIAG| SessionMgr:599 |18:14:04|8860 |pSessionAddr = '68.97.168.115:17770'. pNiceName = 'G66 CombatMPI'
DIAG| RaknetManager:544 |18:14:05|9482 |Raknet connect incoming with status code 16
DIAG| runcodes:159 |18:14:07|12134 |[Main] Entering run code [INIT]
DIAG| icroot:193 |18:14:07|12136 |Root window now 640x480
DIAG| MissionHandler:1420 |18:14:07|12150 |Expanded game UI file of 'bzgame_init_640x480.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG| MissionHandler:1342 |18:14:07|12166 |Expanded shell UI file of 'bzshell_cam_record_640x480.cfg' not found. Using default of 'bzshell_cam_record.cfg'
DIAG| MissionHandler:1420 |18:14:07|12166 |Expanded game UI file of 'bzshell_cam_record_640x480.cfg' not found. Using default of 'bzshell_cam_record.cfg'
DIAG| ifvar:41 |18:14:07|12202 |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG| MissionHandler:1420 |18:14:07|12202 |Expanded game UI file of 'bzescape_640x480.cfg' not found. Using default of 'bzescape.cfg'
DIAG| MissionHandler:1420 |18:14:08|12225 |Expanded game UI file of 'bznopause_640x480.cfg' not found. Using default of 'bznopause.cfg'
DIAG| MissionHandler:1420 |18:14:08|12269 |Expanded game UI file of 'bzgame_base_640x480.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG| MissionHandler:1420 |18:14:08|12275 |Expanded game UI file of 'bzgame_command_640x480.cfg' not found. Using default of 'bzgame_command.cfg'
DIAG| MissionHandler:1420 |18:14:08|12304 |Expanded game UI file of 'bzgame_factory_640x480.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG| MissionHandler:1420 |18:14:08|12305 |Expanded game UI file of 'bzgame_group_640x480.cfg' not found. Using default of 'bzgame_group.cfg'
DIAG| MissionHandler:1420 |18:14:08|12314 |Expanded game UI file of 'bzgame_info_640x480.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG| MissionHandler:1420 |18:14:08|12315 |Expanded game UI file of 'bzgame_satellite_640x480.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG| MissionHandler:1420 |18:14:08|12315 |Expanded game UI file of 'bzgame_scrap_640x480.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG| ifvar:41 |18:14:08|12316 |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG| ifvar:41 |18:14:08|12317 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG| MissionHandler:1420 |18:14:08|12317 |Expanded game UI file of 'bzgame_weapon_640x480.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG| MissionHandler:1420 |18:14:08|12319 |Expanded game UI file of 'bzgame_team_640x480.cfg' not found. Using default of 'bzgame_team.cfg'
DIAG| MissionHandler:1420 |18:14:08|12322 |Expanded game UI file of 'bzgame_stats_640x480.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG| MissionHandler:1420 |18:14:08|12323 |Expanded game UI file of 'bznopause_game_640x480.cfg' not found. Using default of 'bznopause_game.cfg'
DIAG| MissionHandler:1420 |18:14:08|12326 |Expanded game UI file of 'bzgame_keys_640x480.cfg' not found. Using default of 'bzgame_keys.cfg'
ERR | bitmap:1355 |18:14:08|13091 |Can't load texture scorpion.1.pic.
DIAG| ParameterDB:209 |18:14:08|13091 |Last few opened ODFs:
DIAG| ParameterDB:214 |18:14:08|13091 | 1 : ivscorpion.odf
DIAG| ParameterDB:214 |18:14:08|13091 | 2 : G66Check.odf
DIAG| ParameterDB:214 |18:14:08|13091 | 3 : mpidunes662.TRN
DIAG| ParameterDB:214 |18:14:08|13091 | 4 : shieldeffect.odf
DIAG| LoadSaveGame:372 |18:14:10|14406 |Loaded from file mpidunes662.bzn
DIAG| runcodes:159 |18:14:10|14546 |[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |18:14:10|14599 |[Main] Entering run code [MISSION]
DIAG| icroot:193 |18:14:10|14604 |Root window now 640x480
DIAG| runcodes:159 |18:14:10|14610 |[Mission] Entering run code [RUN]
DIAG| GameObject:3067 |18:14:13|17361 |JOIN, recompute isUser=0 from id 0x00000001 local 00218452
DIAG| GameObject:3228 |18:14:13|17362 |JOIN, obj has id 0x00000001 team 1, and local id 0x00218452 team 2
DIAG| GameObject:3067 |18:14:13|17362 |JOIN, recompute isUser=1 from id 0x00218452 local 00218452
DIAG| GameObject:700 |18:14:13|17362 |JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x00218452
DIAG| GameObject:3228 |18:14:13|17362 |JOIN, obj has id 0x00218452 team 2, and local id 0x00218452 team 2
DIAG| Planners:3330 |18:14:13|17744 |SetAIP - cfg(gaips661_f4.aip) team(6)
DIAG| STJoinHandlers:760 |18:14:13|18106 |-- Resynchronized gamestate to server at timestep 787
DIAG| Planners:3330 |18:14:25|29835 |SetAIP - cfg(Spire7.aip) team(7)
DIAG| Planners:3330 |18:19:48|352561 |SetAIP - cfg(gaips661_fy.aip) team(6)
DIAG| Planners:3330 |18:19:48|352631 |SetAIP - cfg(gaips661_fl.aip) team(6)
ERR | animtypes:54 |18:25:31|695443 |i0(-129) out of range. Frame0=-4.05 Step=-7.20 m_Frames=32.00
ERR | log:1368 |18:25:31|695476 |abort() requested from '.\utility\animtypes.cpp':55
ERR | ExceptionHandler:188 |18:25:31|695646 |0150B48A +0018B48A 000000C1 bzone (bzone): : StackWalker::ShowCallstack
ERR | ExceptionHandler:188 |18:25:31|695698 |015BAAEF +0023AAEF 0000009F bzone (bzone): : BZ2Abort
ERR | ExceptionHandler:188 |18:25:31|695771 |0149FC4B +0011FC4B 000000AB bzone (bzone): : TRANSLATION_TABLE::Next_Index
ERR | ExceptionHandler:188 |18:25:31|695860 |014A0B78 +00120B78 00000260 bzone (bzone): : ANIMATION_STRUCT::Select_Animation_Cycle
ERR | ExceptionHandler:188 |18:25:31|695912 |013F3517 +00073517 00000443 bzone (bzone): : ConstructionRig::Simulate
ERR | ExceptionHandler:188 |18:25:31|695963 |0149056E +0011056E 00000247 bzone (bzone): : ENTITY::SimulateAllLocal
ERR | ExceptionHandler:188 |18:25:31|696001 |013DB078 +0005B078 0000018B bzone (bzone): : MissionHandler::MoveOneTurn
ERR | ExceptionHandler:188 |18:25:31|696038 |013DB0EA +0005B0EA 00000031 bzone (bzone): : MissionHandler::UpdateVisualWorld
ERR | ExceptionHandler:188 |18:25:31|696079 |013DB97E +0005B97E 00000317 bzone (bzone): : MissionHandler::State::RunState::Process
ERR | ExceptionHandler:188 |18:25:31|696117 |013D90F2 +000590F2 0000001E bzone (bzone): : MissionHandler::Process
ERR | ExceptionHandler:188 |18:25:31|696151 |015B0C74 +00230C74 00000064 bzone (bzone): : Main::MessagePump
ERR | ExceptionHandler:188 |18:25:31|696183 |013CB43F +0004B43F 000004F0 bzone (bzone): : HandledMain
ERR | ExceptionHandler:188 |18:25:32|696217 |013CB0F2 +0004B0F2 000001A3 bzone (bzone): : HandledMain
ERR | ExceptionHandler:188 |18:25:32|696254 |013C82A9 +000482A9 00000069 bzone (bzone): : WinMain
ERR | ExceptionHandler:188 |18:25:32|696292 |01552B8F +001D2B8F 00000191 bzone (bzone): : strcat
ERR | ExceptionHandler:188 |18:25:32|696332 |76D3ED5C +0004ED5C 00000012 kernel32 (kernel32): : BaseThreadInitThunk
ERR | ExceptionHandler:188 |18:25:32|696358 |77AD37EB +000637EB 000000EF ntdll (ntdll): : RtlInitializeExceptionChain
ERR | ExceptionHandler:188 |18:25:32|696396 |77AD37BE +000637BE 000000C2 ntdll (ntdll): : RtlInitializeExceptionChain
DIAG| log:1375 |18:25:32|696433 |End of line...
DIAG| DXUT:1352 |18:25:32|696485 | DXUT pause on minimize
DIAG| DXUT:1392 |18:25:32|696544 | DXUT unpause on restore
- Red Devil
- Recycler
- Posts: 4398
- Joined: Fri Feb 18, 2011 5:10 pm
- Location: High in the Rocky Mountains
Re: BZ2 1.3.6.4z19 - Open beta & testing
i'm thinking one of the construction rigs/builders was stuck in the upgrading loop at the time and it couldn't handler someone joining during that.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Re: BZ2 1.3.6.4z19 - Open beta & testing
Selecting (F7, control.team.toggle4) and sending units (control-F7, control.team.moveto4) are different. Do both fail at the same time, or just one?you, as client, can see the player in F7, but pressing F7 does nothing, so you can't pass ships to him as a client.
-- GSH
- Red Devil
- Recycler
- Posts: 4398
- Joined: Fri Feb 18, 2011 5:10 pm
- Location: High in the Rocky Mountains
Re: BZ2 1.3.6.4z19 - Open beta & testing
yup, pretty sure both fail for the client; will test it right now.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
- Red Devil
- Recycler
- Posts: 4398
- Joined: Fri Feb 18, 2011 5:10 pm
- Location: High in the Rocky Mountains
Re: BZ2 1.3.6.4z19 - Open beta & testing
confirmed, using commander and 4 clients, commander or clients in F8..F9 cannot select or pass units to F7 in strat; pressing F7 or Ctrl-F7 does absolutely nothing.
these are the lines in my bzgame_keys.cfg:
Bind("-shift -ctrl F7", "control.group.toggle7");
Bind("-shift +ctrl F7", "control.group.move7");
Bind("-shift -ctrl F7", "control.team.toggle4");
Bind("-shift +ctrl F7", "control.team.moveto4");
it looks like F7 and ctrl+F7 are bound twice to different functions.
if the commander has 4 thugs filling F7..F10, then clients can only use slots F1..F6 and F7 is rendered useless.
the original bzgame_keys.cfg does not have bindings for F7 for control.team.*, but the one in patch13 does.
does the commander need to have a separate bzgame_keys.cfg?
maybe order matters, so i will try moving the control.team.* entries before the control.group.* entries.
these are the lines in my bzgame_keys.cfg:
Bind("-shift -ctrl F7", "control.group.toggle7");
Bind("-shift +ctrl F7", "control.group.move7");
Bind("-shift -ctrl F7", "control.team.toggle4");
Bind("-shift +ctrl F7", "control.team.moveto4");
it looks like F7 and ctrl+F7 are bound twice to different functions.
if the commander has 4 thugs filling F7..F10, then clients can only use slots F1..F6 and F7 is rendered useless.
the original bzgame_keys.cfg does not have bindings for F7 for control.team.*, but the one in patch13 does.
does the commander need to have a separate bzgame_keys.cfg?
maybe order matters, so i will try moving the control.team.* entries before the control.group.* entries.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
- Red Devil
- Recycler
- Posts: 4398
- Joined: Fri Feb 18, 2011 5:10 pm
- Location: High in the Rocky Mountains
Re: BZ2 1.3.6.4z19 - Open beta & testing
order doesn't matter.
it looks like the double assignments of F7 and combos with F7 not only conflict in assignments, but also in practice: the commander and client can't have both a group under F7 and a team group 4 under F7.
so, a clearing of F7 ( maybe F7..F10? ) group assignments needs to take place if >4 players is set in multiplayer?
it looks like the double assignments of F7 and combos with F7 not only conflict in assignments, but also in practice: the commander and client can't have both a group under F7 and a team group 4 under F7.
so, a clearing of F7 ( maybe F7..F10? ) group assignments needs to take place if >4 players is set in multiplayer?
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
- Axeminister
- Sabre
- Posts: 442
- Joined: Sat Feb 19, 2011 4:03 pm
- Location: Texas, USA
- Contact:
Re: BZ2 1.3.6.4z19 - Open beta & testing
Why can't the F10 button be the sole button that houses all players. Anyone, client or host would press F10, a drop down list would come up of 1,2,3,4,5,6,7,8,9,10 people(however many people are in game) then choose the player you want to pass stuff to and go from there. All players could use F7, F8, F9 again for their units etc.
He who does not advance themselves, endlessly becomes themselves.
http://www.reverbnation.com/tunepak/3606640
http://www.reverbnation.com/tunepak/3606640
Re: BZ2 1.3.6.4z19 - Open beta & testing
Does that really matter when 100% of your games are password locked?
Re: BZ2 1.3.6.4z19 - Open beta & testing
I got crash in an MPI game (g66 3.1, latest fix on the spinifex II map) with BillyRay, who was hosting and I was the only other player at the time.
Code: Select all
DIAG| maininit:547 |03:46:15|2 |Version Information Section
DIAG| maininit:548 |03:46:15|2 | BZ2 build 1.3.6.4z19 Public Beta
DIAG| maininit:559 |03:46:15|2 |Session started Sun Feb 09 03:46:15 2014
DIAG| maininit:565 |03:46:15|2 |CPU: 4 processors, type 586
DIAG| maininit:566 |03:46:15|3 |CPU: Intel(R) Core(TM) i5 CPU M 480 @ 2.67GHz
DIAG| maininit:567 |03:46:15|3 |CPU: Intel64 Family 6 Model 37 Stepping 5
DIAG| maininit:570 |03:46:15|3 |Executed by JAGUAR\Martin on Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
DIAG| DXUT:2097 |03:46:15|56 | DXUT pause on change device
DIAG| DXUT:1352 |03:46:15|59 | DXUT pause on minimize
DIAG| DXUT:1525 |03:46:15|62 | DXUT pause on minimize
DIAG| vid:547 |03:46:16|1327 |In Vid::OnCreateDevice, pd3dDevice = 0x0CEBAB80
DIAG| vid:564 |03:46:16|1327 |d3d: supports range based fog
DIAG| vid:573 |03:46:16|1327 |d3d: supports pixel based fog
DIAG| vid:586 |03:46:16|1327 |d3d: supports border address mode
DIAG| vid:632 |03:46:16|1327 |d3d: Has EMBM texture format support
DIAG| vid:534 |03:46:16|1328 |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG| vid:657 |03:46:16|1328 |D3D Adapter Identifier info:
DIAG| vid:658 |03:46:16|1328 | Driver: atiu9pag.dll
DIAG| vid:659 |03:46:16|1329 | Description: ATI Mobility Radeon HD 5470
DIAG| vid:660 |03:46:16|1329 | DeviceName: \\.\DISPLAY1
DIAG| vid:661 |03:46:16|1329 | DriverVersion: 0x0008000E000117CB
DIAG| vid:662 |03:46:16|1329 | VendorId: 0x00001002
DIAG| vid:663 |03:46:16|1329 | DeviceId: 0x000068E0
DIAG| vid:664 |03:46:16|1329 | SubSysId: 0x04571028
DIAG| vid:665 |03:46:16|1329 | Revision: 0x00000000
DIAG| vid:667 |03:46:16|1329 |Dumping D3D9 Device Caps:
DIAG| vid:669 |03:46:16|1329 | DeviceType: 0x00000001
DIAG| vid:670 |03:46:16|1329 | AdapterOrdinal: 0
DIAG| vid:671 |03:46:16|1329 | Caps: 0x00020000
DIAG| vid:672 |03:46:16|1329 | Caps2: 0xE0020000
DIAG| vid:673 |03:46:16|1329 | Caps3: 0x000003A0
DIAG| vid:674 |03:46:16|1329 | PresentationIntervals: 0x8000000F
DIAG| vid:675 |03:46:16|1329 | CursorCaps: 0x00000001
DIAG| vid:676 |03:46:16|1329 | DevCaps: 0x001BBEF0
DIAG| vid:677 |03:46:16|1329 | PrimitiveMiscCaps: 0x003FCCF2
DIAG| vid:678 |03:46:16|1329 | RasterCaps: 0x0F736191
DIAG| vid:679 |03:46:16|1329 | ZCmpCaps: 0x000000FF
DIAG| vid:680 |03:46:16|1329 | SrcBlendCaps: 0x00003FFF
DIAG| vid:681 |03:46:16|1329 | DestBlendCaps: 0x00003FFF
DIAG| vid:682 |03:46:16|1329 | AlphaCmpCaps: 0x000000FF
DIAG| vid:683 |03:46:16|1329 | ShadeCaps: 0x00084208
DIAG| vid:684 |03:46:16|1329 | TextureCaps: 0x0001EC45
DIAG| vid:685 |03:46:16|1329 | TextureFilterCaps: 0x07030700
DIAG| vid:686 |03:46:16|1329 | CubeTextureFilterCaps: 0x03030300
DIAG| vid:687 |03:46:16|1329 | VolumeTextureFilterCaps: 0x07030700
DIAG| vid:688 |03:46:16|1329 | TextureAddressCaps: 0x0000003F
DIAG| vid:689 |03:46:16|1329 | VolumeTextureAddressCaps: 0x0000003F
DIAG| vid:690 |03:46:16|1329 | LineCaps: 0x0000001F
DIAG| vid:691 |03:46:16|1329 | MaxTextureWidth: 16384
DIAG| vid:692 |03:46:16|1329 | MaxTextureHeight: 16384
DIAG| vid:693 |03:46:16|1329 | MaxVolumeExtent: 16384
DIAG| vid:694 |03:46:16|1329 | MaxTextureRepeat: 8192
DIAG| vid:695 |03:46:16|1329 | MaxTextureAspectRatio: 8192
DIAG| vid:696 |03:46:16|1329 | MaxAnisotropy: 16
DIAG| vid:697 |03:46:16|1329 | StencilCaps: 0x000001FF
DIAG| vid:698 |03:46:16|1329 | FVFCaps: 0x00100008
DIAG| vid:699 |03:46:16|1329 | TextureOpCaps: 0x03FFFFFF
DIAG| vid:700 |03:46:16|1329 | MaxTextureBlendStages: 8
DIAG| vid:701 |03:46:16|1329 | MaxSimultaneousTextures: 8
DIAG| vid:702 |03:46:16|1329 | VertexProcessingCaps: 0x0000017B
DIAG| vid:703 |03:46:16|1329 | MaxActiveLights: 10
DIAG| vid:714 |03:46:16|1329 | MaxUserClipPlanes: 6
DIAG| vid:715 |03:46:16|1329 | MaxVertexBlendMatrices: 4
DIAG| vid:716 |03:46:16|1329 | MaxVertexBlendMatrixIndex: 8
DIAG| vid:717 |03:46:16|1329 | MaxPrimitiveCount: 5592405
DIAG| vid:718 |03:46:16|1329 | MaxVertexIndex: 16777215
DIAG| vid:719 |03:46:16|1329 | MaxStreams: 16
DIAG| vid:720 |03:46:16|1329 | MaxStreamStride: 508
DIAG| vid:721 |03:46:16|1329 | VertexShaderVersion: 0xFFFE0300
DIAG| vid:722 |03:46:16|1329 | MaxVertexShaderConst: 256
DIAG| vid:723 |03:46:16|1329 | PixelShaderVersion: 0xFFFF0300
DIAG| vid:724 |03:46:16|1329 | DevCaps2: 0x00000071
DIAG| vid:725 |03:46:16|1329 | Reserved5: 0x00000000
DIAG| vid:726 |03:46:16|1329 | MasterAdapterOrdinal: 0
DIAG| vid:727 |03:46:16|1329 | AdapterOrdinalInGroup: 0
DIAG| vid:728 |03:46:16|1329 | NumberOfAdaptersInGroup: 1
DIAG| vid:729 |03:46:16|1329 | DeclTypes: 0x000003FF
DIAG| vid:730 |03:46:16|1329 | NumSimultaneousRTs: 4
DIAG| vid:731 |03:46:16|1329 | StretchRectFilterCaps: 0x03000300
DIAG| vid:732 |03:46:16|1329 | VertexTextureFilterCaps: 0x03000300
DIAG| vid:733 |03:46:16|1329 | MaxVShaderInstructionsExecuted: -1
DIAG| vid:734 |03:46:16|1330 | MaxPShaderInstructionsExecuted: -1
DIAG| vid:735 |03:46:16|1330 | MaxVertexShader30InstructionSlots: 32768
DIAG| vid:736 |03:46:16|1330 | MaxPixelShader30InstructionSlots: 32768
DIAG| vid:739 |03:46:16|1330 | MaxPointSize: 256.00
DIAG| vid:740 |03:46:16|1330 | PixelShader1xMaxValue: 340282346638528860000000000000000000000.00
DIAG| vid:741 |03:46:16|1330 | MaxNpatchTessellationLevel: 1.00
DIAG| vid:742 |03:46:16|1330 | MaxVertexW: 10000000000.00
DIAG| vid:743 |03:46:16|1330 | GuardBandLeft: -32768.00
DIAG| vid:744 |03:46:16|1330 | GuardBandTop: -32768.00
DIAG| vid:745 |03:46:16|1330 | GuardBandRight: 32768.00
DIAG| vid:746 |03:46:16|1330 | GuardBandBottom: 32768.00
DIAG| vid:747 |03:46:16|1330 | ExtentsAdjust: 0.00
DIAG| vid:789 |03:46:16|1330 |In Vid::OnResetDevice, pd3dDevice = 0x0CEBAB80
DIAG| DXUT:2584 |03:46:16|1341 | DXUT unpause on change device done
DIAG| setup:77 |03:46:16|1342 |Drive type : Fixed
DIAG| setup:147 |03:46:16|1342 |Startup directory : C:\games\battlezone_1364
DIAG| vid:1253 |03:46:17|1677 |Vid::SetMode - ord(0) fmt(22), w(1280), h(720) bbCount 2
DIAG| vid:1273 |03:46:17|1677 | bFmt(22), MSType(0), MSQual(0), DSFmt(75), Win(0)
DIAG| vid:1284 |03:46:17|1677 | Refresh(60), Interval(-2147483648), Flags(2)
DIAG| vid:1285 |03:46:17|1677 | hWnds = 008B06BE 008B06BE 008B06BE 008B06BE
DIAG| DXUT:2097 |03:46:17|1677 | DXUT pause on change device
DIAG| vid:831 |03:46:18|2836 |In Vid::OnLostDevice
DIAG| DXUT:1392 |03:46:18|2850 | DXUT unpause on restore
DIAG| DXUT:1491 |03:46:18|2850 | DXUT unpause on restore
DIAG| DXUT:2584 |03:46:18|2850 | DXUT unpause on change device done
DIAG| vid:1293 |03:46:18|2850 |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG| vid:1303 |03:46:18|2850 |Trycount 0, device lost = 1 1
DIAG| DXUT:5453 |03:46:18|2951 | AttemptAcquire device = 0x0CEBAB80, lost = 1, paused = 0
DIAG| DXUT:5467 |03:46:18|2951 | noticed device lost
DIAG| DXUT:5471 |03:46:18|2952 | Coop level check failed.
DIAG| DXUT:5535 |03:46:18|2952 | Try to reset the device
DIAG| vid:789 |03:46:19|4282 |In Vid::OnResetDevice, pd3dDevice = 0x0CEBAB80
DIAG| vid:1314 |03:46:19|4306 |Attempted acquire & render, lost = 0 0
DIAG| input:1108 |03:46:19|4330 |Double click time=500 ms, threshold=4,4
DIAG| input:1129 |03:46:19|4330 |8 button mouse, Left=0 Right=1
DIAG| input:143 |03:46:19|4351 |Keyboard repeat delay=[500] speed=[31]
DIAG| MissionHandler:1420 |03:46:24|9418 |Expanded game UI file of 'bzgame_moves_1280x720.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG| dsutil:143 |03:46:25|9580 |DirectSound 8 System started. Noted capabilities:
DIAG| dsutil:150 |03:46:25|9580 | DSCAPS_CONTINUOUSRATE
DIAG| dsutil:150 |03:46:25|9580 | DSCAPS_PRIMARY16BIT
DIAG| dsutil:150 |03:46:25|9580 | DSCAPS_PRIMARY8BIT
DIAG| dsutil:150 |03:46:25|9580 | DSCAPS_PRIMARYMONO
DIAG| dsutil:150 |03:46:25|9580 | DSCAPS_PRIMARYSTEREO
DIAG| dsutil:150 |03:46:25|9580 | DSCAPS_SECONDARY16BIT
DIAG| dsutil:150 |03:46:25|9580 | DSCAPS_SECONDARY8BIT
DIAG| dsutil:150 |03:46:25|9580 | DSCAPS_SECONDARYMONO
DIAG| dsutil:150 |03:46:25|9580 | DSCAPS_SECONDARYSTEREO
DIAG| dsutil:156 |03:46:25|9580 | dwPrimaryBuffers = 1
DIAG| dsutil:157 |03:46:25|9580 | dwMaxHwMixingAllBuffers = 1
DIAG| dsutil:158 |03:46:25|9580 | dwMaxHwMixingStaticBuffers = 1
DIAG| dsutil:159 |03:46:25|9580 | dwMaxHwMixingStreamingBuffers = 1
DIAG| dsutil:160 |03:46:25|9580 | dwFreeHwMixingAllBuffers = 0
DIAG| dsutil:161 |03:46:25|9580 | dwFreeHwMixingStaticBuffers = 0
DIAG| dsutil:162 |03:46:25|9580 | dwFreeHwMixingStreamingBuffers = 0
DIAG| dsutil:163 |03:46:25|9580 | dwMaxHw3DAllBuffers = 0
DIAG| dsutil:164 |03:46:25|9580 | dwMaxHw3DStaticBuffers = 0
DIAG| dsutil:165 |03:46:25|9580 | dwMaxHw3DStreamingBuffers = 0
DIAG| dsutil:166 |03:46:25|9580 | dwFreeHw3DAllBuffers = 0
DIAG| dsutil:167 |03:46:25|9580 | dwFreeHw3DStaticBuffers = 0
DIAG| dsutil:168 |03:46:25|9580 | dwFreeHw3DStreamingBuffers = 0
DIAG| dsutil:202 |03:46:25|9580 | -- SW buffers in use. Using 32 channels max
DIAG| dsutil:208 |03:46:25|9580 | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG| dsutil:228 |03:46:25|9580 | Audio buffers will be placed in: Software
DIAG| dsutil:241 |03:46:25|9580 |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG| dsutil:244 |03:46:25|9580 |Done with audio caps log
DIAG| AudioSys:322 |03:46:25|9582 |Audio: DirectSound8 setup complete
DIAG| mcimovie:285 |03:46:31|16407 |Movie opened C:\games\battlezone_1364\\movies\intro.bik
DIAG| icroot:193 |03:46:38|22794 |Root window now 640x480
DIAG| runcodes:159 |03:46:38|22795 |[Main] Entering run code [SHELL]
DIAG| icroot:193 |03:46:38|22795 |Root window now 640x480
DIAG| NetCommands:2072 |03:46:48|33251 |Join to 'Hosted By BillyRay' / ip 0x00000000
DIAG| SessionMgr:599 |03:46:48|33253 |pSessionAddr = '68.97.168.115:17770'. pNiceName = 'Hosted By BillyRay'
DIAG| RaknetManager:544 |03:46:49|33792 |Raknet connect incoming with status code 16
DIAG| runcodes:159 |03:46:57|41988 |[Main] Entering run code [INIT]
DIAG| icroot:193 |03:46:57|41990 |Root window now 1280x720
DIAG| MissionHandler:1420 |03:46:57|41998 |Expanded game UI file of 'bzgame_init_1280x720.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG| MissionHandler:1420 |03:46:57|42016 |Expanded game UI file of 'bzshell_cam_record_x1_5_1280x720.cfg' not found. Using default of 'bzshell_cam_record_x1_5.cfg'
DIAG| ifvar:41 |03:46:57|42016 |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG| MissionHandler:1420 |03:46:57|42017 |Expanded game UI file of 'bzescape_1280x720.cfg' not found. Using default of 'bzescape.cfg'
DIAG| MissionHandler:1420 |03:46:57|42029 |Expanded game UI file of 'bznopause_1280x720.cfg' not found. Using default of 'bznopause.cfg'
DIAG| MissionHandler:1420 |03:46:57|42060 |Expanded game UI file of 'bzgame_base_1280x720.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG| MissionHandler:1420 |03:46:57|42063 |Expanded game UI file of 'bzgame_command_1280x720.cfg' not found. Using default of 'bzgame_command.cfg'
DIAG| MissionHandler:1420 |03:46:57|42066 |Expanded game UI file of 'bzgame_factory_1280x720.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG| MissionHandler:1420 |03:46:57|42066 |Expanded game UI file of 'bzgame_group_1280x720.cfg' not found. Using default of 'bzgame_group.cfg'
DIAG| MissionHandler:1420 |03:46:57|42067 |Expanded game UI file of 'bzgame_info_1280x720.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG| MissionHandler:1420 |03:46:57|42067 |Expanded game UI file of 'bzgame_satellite_1280x720.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG| MissionHandler:1420 |03:46:57|42068 |Expanded game UI file of 'bzgame_scrap_1280x720.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG| ifvar:41 |03:46:57|42068 |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG| ifvar:41 |03:46:57|42069 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG| MissionHandler:1420 |03:46:57|42069 |Expanded game UI file of 'bzgame_weapon_1280x720.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG| MissionHandler:1420 |03:46:57|42070 |Expanded game UI file of 'bzgame_team_1280x720.cfg' not found. Using default of 'bzgame_team.cfg'
DIAG| MissionHandler:1420 |03:46:57|42070 |Expanded game UI file of 'bzgame_stats_1280x720.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG| MissionHandler:1420 |03:46:57|42071 |Expanded game UI file of 'bznopause_game_1280x720.cfg' not found. Using default of 'bznopause_game.cfg'
DIAG| MissionHandler:1420 |03:46:57|42072 |Expanded game UI file of 'bzgame_keys_1280x720.cfg' not found. Using default of 'bzgame_keys.cfg'
ERR | bitmap:1355 |03:46:58|42530 |Can't load texture scorpion.1.pic.
DIAG| ParameterDB:209 |03:46:58|42530 |Last few opened ODFs:
DIAG| ParameterDB:214 |03:46:58|42530 | 1 : ivscorpion.odf
DIAG| ParameterDB:214 |03:46:58|42530 | 2 : mpicrcbl662.TRN
DIAG| ParameterDB:214 |03:46:58|42530 | 3 : shieldeffect.odf
DIAG| ParameterDB:214 |03:46:58|42530 | 4 : mpicrcbl662.inf
DIAG| LoadSaveGame:372 |03:46:58|43233 |Loaded from file mpicrcbl662.bzn
DIAG| runcodes:159 |03:46:58|43237 |[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |03:46:58|43284 |[Main] Entering run code [MISSION]
DIAG| icroot:193 |03:46:58|43286 |Root window now 1280x720
DIAG| runcodes:159 |03:46:58|43289 |[Mission] Entering run code [RUN]
DIAG| GameObject:3067 |03:47:00|45181 |JOIN, recompute isUser=0 from id 0x00000001 local 34B190AF
DIAG| GameObject:3228 |03:47:00|45181 |JOIN, obj has id 0x00000001 team 1, and local id 0x34B190AF team 2
DIAG| GameObject:3067 |03:47:00|45181 |JOIN, recompute isUser=1 from id 0x34B190AF local 34B190AF
DIAG| GameObject:700 |03:47:00|45181 |JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x34B190AF
DIAG| GameObject:3228 |03:47:00|45181 |JOIN, obj has id 0x34B190AF team 2, and local id 0x34B190AF team 2
DIAG| Planners:3330 |03:47:01|45946 |SetAIP - cfg(gaips661_fl.aip) team(6)
DIAG| Planners:3330 |03:47:01|46024 |SetAIP - cfg(Spire7.aip) team(7)
DIAG| STJoinHandlers:760 |03:47:01|46053 |-- Resynchronized gamestate to server at timestep 4725
ERR | animtypes:54 |03:52:30|374668 |i0(-3) out of range. Frame0=-0.10 Step=-10.30 m_Frames=31.00
ERR | log:1368 |03:52:30|374743 |abort() requested from '.\utility\animtypes.cpp':55
ERR | ExceptionHandler:188 |03:52:30|375207 |00ABB48A +0018B48A 000000C1 bzone (bzone): : StackWalker::ShowCallstack
ERR | ExceptionHandler:188 |03:52:30|375243 |00B6AAEF +0023AAEF 0000009F bzone (bzone): : BZ2Abort
ERR | ExceptionHandler:188 |03:52:30|375283 |00A4FC4B +0011FC4B 000000AB bzone (bzone): : TRANSLATION_TABLE::Next_Index
ERR | ExceptionHandler:188 |03:52:30|375326 |00A50B78 +00120B78 00000260 bzone (bzone): : ANIMATION_STRUCT::Select_Animation_Cycle
ERR | ExceptionHandler:188 |03:52:30|375354 |009EBE9C +000BBE9C 00000177 bzone (bzone): : Walker::Simulate
ERR | ExceptionHandler:188 |03:52:30|375384 |00A4056E +0011056E 00000247 bzone (bzone): : ENTITY::SimulateAllLocal
ERR | ExceptionHandler:188 |03:52:30|375417 |0098B078 +0005B078 0000018B bzone (bzone): : MissionHandler::MoveOneTurn
ERR | ExceptionHandler:188 |03:52:30|375443 |0098B0EA +0005B0EA 00000031 bzone (bzone): : MissionHandler::UpdateVisualWorld
ERR | ExceptionHandler:188 |03:52:30|375475 |0098B97E +0005B97E 00000317 bzone (bzone): : MissionHandler::State::RunState::Process
ERR | ExceptionHandler:188 |03:52:31|375503 |009890F2 +000590F2 0000001E bzone (bzone): : MissionHandler::Process
ERR | ExceptionHandler:188 |03:52:31|375524 |00B60C74 +00230C74 00000064 bzone (bzone): : Main::MessagePump
ERR | ExceptionHandler:188 |03:52:31|375551 |0097B43F +0004B43F 000004F0 bzone (bzone): : HandledMain
ERR | ExceptionHandler:188 |03:52:31|375586 |0097B0F2 +0004B0F2 000001A3 bzone (bzone): : HandledMain
ERR | ExceptionHandler:188 |03:52:31|375615 |009782A9 +000482A9 00000069 bzone (bzone): : WinMain
ERR | ExceptionHandler:188 |03:52:31|375635 |00B02B8F +001D2B8F 00000191 bzone (bzone): : strcat
ERR | ExceptionHandler:188 |03:52:31|375655 |76FE336A +0001336A 00000012 kernel32 (kernel32): : BaseThreadInitThunk
ERR | ExceptionHandler:188 |03:52:31|375689 |77579F72 +00039F72 00000063 ntdll (ntdll): : RtlInitializeExceptionChain
ERR | ExceptionHandler:188 |03:52:31|375705 |77579F45 +00039F45 00000036 ntdll (ntdll): : RtlInitializeExceptionChain
DIAG| log:1375 |03:52:31|375727 |End of line...
DIAG| DXUT:1352 |03:52:32|377002 | DXUT pause on minimize
DIAG| DXUT:1525 |03:52:32|377084 | DXUT pause on minimize
Re: BZ2 1.3.6.4z19 - Open beta & testing
Another crash in an mpi game (G66 3.1, Spinifex) this time with BulletMagnet.
Code: Select all
DIAG| maininit:547 |04:38:21|2 |Version Information Section
DIAG| maininit:548 |04:38:21|2 | BZ2 build 1.3.6.4z19 Public Beta
DIAG| maininit:559 |04:38:21|2 |Session started Sun Feb 09 04:38:21 2014
DIAG| maininit:565 |04:38:21|2 |CPU: 4 processors, type 586
DIAG| maininit:566 |04:38:21|2 |CPU: Intel(R) Core(TM) i5 CPU M 480 @ 2.67GHz
DIAG| maininit:567 |04:38:21|2 |CPU: Intel64 Family 6 Model 37 Stepping 5
DIAG| maininit:570 |04:38:21|2 |Executed by JAGUAR\Martin on Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
DIAG| DXUT:2097 |04:38:21|79 | DXUT pause on change device
DIAG| DXUT:1352 |04:38:21|81 | DXUT pause on minimize
DIAG| DXUT:1525 |04:38:21|81 | DXUT pause on minimize
DIAG| vid:547 |04:38:22|1383 |In Vid::OnCreateDevice, pd3dDevice = 0x0BD8AB80
DIAG| vid:564 |04:38:22|1383 |d3d: supports range based fog
DIAG| vid:573 |04:38:22|1383 |d3d: supports pixel based fog
DIAG| vid:586 |04:38:22|1383 |d3d: supports border address mode
DIAG| vid:632 |04:38:22|1383 |d3d: Has EMBM texture format support
DIAG| vid:534 |04:38:22|1384 |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG| vid:657 |04:38:22|1385 |D3D Adapter Identifier info:
DIAG| vid:658 |04:38:22|1385 | Driver: atiu9pag.dll
DIAG| vid:659 |04:38:22|1385 | Description: ATI Mobility Radeon HD 5470
DIAG| vid:660 |04:38:22|1385 | DeviceName: \\.\DISPLAY1
DIAG| vid:661 |04:38:22|1385 | DriverVersion: 0x0008000E000117CB
DIAG| vid:662 |04:38:22|1385 | VendorId: 0x00001002
DIAG| vid:663 |04:38:22|1385 | DeviceId: 0x000068E0
DIAG| vid:664 |04:38:22|1385 | SubSysId: 0x04571028
DIAG| vid:665 |04:38:22|1385 | Revision: 0x00000000
DIAG| vid:667 |04:38:22|1385 |Dumping D3D9 Device Caps:
DIAG| vid:669 |04:38:22|1385 | DeviceType: 0x00000001
DIAG| vid:670 |04:38:22|1385 | AdapterOrdinal: 0
DIAG| vid:671 |04:38:22|1385 | Caps: 0x00020000
DIAG| vid:672 |04:38:22|1385 | Caps2: 0xE0020000
DIAG| vid:673 |04:38:22|1385 | Caps3: 0x000003A0
DIAG| vid:674 |04:38:22|1385 | PresentationIntervals: 0x8000000F
DIAG| vid:675 |04:38:22|1385 | CursorCaps: 0x00000001
DIAG| vid:676 |04:38:22|1385 | DevCaps: 0x001BBEF0
DIAG| vid:677 |04:38:22|1385 | PrimitiveMiscCaps: 0x003FCCF2
DIAG| vid:678 |04:38:22|1385 | RasterCaps: 0x0F736191
DIAG| vid:679 |04:38:22|1385 | ZCmpCaps: 0x000000FF
DIAG| vid:680 |04:38:22|1385 | SrcBlendCaps: 0x00003FFF
DIAG| vid:681 |04:38:22|1385 | DestBlendCaps: 0x00003FFF
DIAG| vid:682 |04:38:22|1385 | AlphaCmpCaps: 0x000000FF
DIAG| vid:683 |04:38:22|1385 | ShadeCaps: 0x00084208
DIAG| vid:684 |04:38:22|1385 | TextureCaps: 0x0001EC45
DIAG| vid:685 |04:38:22|1385 | TextureFilterCaps: 0x07030700
DIAG| vid:686 |04:38:22|1385 | CubeTextureFilterCaps: 0x03030300
DIAG| vid:687 |04:38:22|1385 | VolumeTextureFilterCaps: 0x07030700
DIAG| vid:688 |04:38:22|1385 | TextureAddressCaps: 0x0000003F
DIAG| vid:689 |04:38:22|1385 | VolumeTextureAddressCaps: 0x0000003F
DIAG| vid:690 |04:38:22|1385 | LineCaps: 0x0000001F
DIAG| vid:691 |04:38:22|1385 | MaxTextureWidth: 16384
DIAG| vid:692 |04:38:22|1385 | MaxTextureHeight: 16384
DIAG| vid:693 |04:38:22|1385 | MaxVolumeExtent: 16384
DIAG| vid:694 |04:38:22|1385 | MaxTextureRepeat: 8192
DIAG| vid:695 |04:38:22|1385 | MaxTextureAspectRatio: 8192
DIAG| vid:696 |04:38:22|1385 | MaxAnisotropy: 16
DIAG| vid:697 |04:38:22|1385 | StencilCaps: 0x000001FF
DIAG| vid:698 |04:38:22|1385 | FVFCaps: 0x00100008
DIAG| vid:699 |04:38:22|1385 | TextureOpCaps: 0x03FFFFFF
DIAG| vid:700 |04:38:22|1385 | MaxTextureBlendStages: 8
DIAG| vid:701 |04:38:22|1385 | MaxSimultaneousTextures: 8
DIAG| vid:702 |04:38:22|1385 | VertexProcessingCaps: 0x0000017B
DIAG| vid:703 |04:38:22|1385 | MaxActiveLights: 10
DIAG| vid:714 |04:38:22|1385 | MaxUserClipPlanes: 6
DIAG| vid:715 |04:38:22|1385 | MaxVertexBlendMatrices: 4
DIAG| vid:716 |04:38:22|1385 | MaxVertexBlendMatrixIndex: 8
DIAG| vid:717 |04:38:22|1385 | MaxPrimitiveCount: 5592405
DIAG| vid:718 |04:38:22|1385 | MaxVertexIndex: 16777215
DIAG| vid:719 |04:38:22|1385 | MaxStreams: 16
DIAG| vid:720 |04:38:22|1385 | MaxStreamStride: 508
DIAG| vid:721 |04:38:22|1385 | VertexShaderVersion: 0xFFFE0300
DIAG| vid:722 |04:38:22|1385 | MaxVertexShaderConst: 256
DIAG| vid:723 |04:38:22|1385 | PixelShaderVersion: 0xFFFF0300
DIAG| vid:724 |04:38:22|1385 | DevCaps2: 0x00000071
DIAG| vid:725 |04:38:22|1385 | Reserved5: 0x00000000
DIAG| vid:726 |04:38:22|1385 | MasterAdapterOrdinal: 0
DIAG| vid:727 |04:38:22|1385 | AdapterOrdinalInGroup: 0
DIAG| vid:728 |04:38:22|1385 | NumberOfAdaptersInGroup: 1
DIAG| vid:729 |04:38:22|1385 | DeclTypes: 0x000003FF
DIAG| vid:730 |04:38:22|1385 | NumSimultaneousRTs: 4
DIAG| vid:731 |04:38:22|1385 | StretchRectFilterCaps: 0x03000300
DIAG| vid:732 |04:38:22|1385 | VertexTextureFilterCaps: 0x03000300
DIAG| vid:733 |04:38:22|1385 | MaxVShaderInstructionsExecuted: -1
DIAG| vid:734 |04:38:22|1385 | MaxPShaderInstructionsExecuted: -1
DIAG| vid:735 |04:38:22|1385 | MaxVertexShader30InstructionSlots: 32768
DIAG| vid:736 |04:38:22|1385 | MaxPixelShader30InstructionSlots: 32768
DIAG| vid:739 |04:38:22|1385 | MaxPointSize: 256.00
DIAG| vid:740 |04:38:22|1386 | PixelShader1xMaxValue: 340282346638528860000000000000000000000.00
DIAG| vid:741 |04:38:22|1386 | MaxNpatchTessellationLevel: 1.00
DIAG| vid:742 |04:38:22|1386 | MaxVertexW: 10000000000.00
DIAG| vid:743 |04:38:22|1386 | GuardBandLeft: -32768.00
DIAG| vid:744 |04:38:22|1386 | GuardBandTop: -32768.00
DIAG| vid:745 |04:38:22|1386 | GuardBandRight: 32768.00
DIAG| vid:746 |04:38:22|1386 | GuardBandBottom: 32768.00
DIAG| vid:747 |04:38:22|1386 | ExtentsAdjust: 0.00
DIAG| vid:789 |04:38:22|1386 |In Vid::OnResetDevice, pd3dDevice = 0x0BD8AB80
DIAG| DXUT:2584 |04:38:22|1406 | DXUT unpause on change device done
DIAG| setup:77 |04:38:22|1407 |Drive type : Fixed
DIAG| setup:147 |04:38:22|1407 |Startup directory : C:\games\battlezone_1364
DIAG| vid:1253 |04:38:23|1756 |Vid::SetMode - ord(0) fmt(22), w(1280), h(720) bbCount 2
DIAG| vid:1273 |04:38:23|1757 | bFmt(22), MSType(0), MSQual(0), DSFmt(75), Win(0)
DIAG| vid:1284 |04:38:23|1757 | Refresh(60), Interval(-2147483648), Flags(2)
DIAG| vid:1285 |04:38:23|1757 | hWnds = 007008FA 007008FA 007008FA 007008FA
DIAG| DXUT:2097 |04:38:23|1757 | DXUT pause on change device
DIAG| vid:831 |04:38:24|2954 |In Vid::OnLostDevice
DIAG| DXUT:1392 |04:38:24|3107 | DXUT unpause on restore
DIAG| DXUT:1491 |04:38:24|3150 | DXUT unpause on restore
DIAG| DXUT:2584 |04:38:24|3155 | DXUT unpause on change device done
DIAG| vid:1293 |04:38:24|3155 |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG| vid:1303 |04:38:24|3155 |Trycount 0, device lost = 1 1
DIAG| DXUT:5453 |04:38:24|3215 | AttemptAcquire device = 0x0BD8AB80, lost = 1, paused = 0
DIAG| DXUT:5467 |04:38:24|3215 | noticed device lost
DIAG| DXUT:5471 |04:38:24|3216 | Coop level check failed.
DIAG| DXUT:5535 |04:38:24|3216 | Try to reset the device
DIAG| vid:789 |04:38:25|4538 |In Vid::OnResetDevice, pd3dDevice = 0x0BD8AB80
DIAG| vid:1314 |04:38:25|4582 |Attempted acquire & render, lost = 0 0
DIAG| input:1108 |04:38:25|4598 |Double click time=500 ms, threshold=4,4
DIAG| input:1129 |04:38:25|4598 |8 button mouse, Left=0 Right=1
DIAG| input:143 |04:38:25|4616 |Keyboard repeat delay=[500] speed=[31]
DIAG| MissionHandler:1420 |04:38:31|9677 |Expanded game UI file of 'bzgame_moves_1280x720.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG| dsutil:143 |04:38:31|9830 |DirectSound 8 System started. Noted capabilities:
DIAG| dsutil:150 |04:38:31|9831 | DSCAPS_CONTINUOUSRATE
DIAG| dsutil:150 |04:38:31|9831 | DSCAPS_PRIMARY16BIT
DIAG| dsutil:150 |04:38:31|9831 | DSCAPS_PRIMARY8BIT
DIAG| dsutil:150 |04:38:31|9831 | DSCAPS_PRIMARYMONO
DIAG| dsutil:150 |04:38:31|9831 | DSCAPS_PRIMARYSTEREO
DIAG| dsutil:150 |04:38:31|9831 | DSCAPS_SECONDARY16BIT
DIAG| dsutil:150 |04:38:31|9831 | DSCAPS_SECONDARY8BIT
DIAG| dsutil:150 |04:38:31|9831 | DSCAPS_SECONDARYMONO
DIAG| dsutil:150 |04:38:31|9831 | DSCAPS_SECONDARYSTEREO
DIAG| dsutil:156 |04:38:31|9831 | dwPrimaryBuffers = 1
DIAG| dsutil:157 |04:38:31|9831 | dwMaxHwMixingAllBuffers = 1
DIAG| dsutil:158 |04:38:31|9831 | dwMaxHwMixingStaticBuffers = 1
DIAG| dsutil:159 |04:38:31|9831 | dwMaxHwMixingStreamingBuffers = 1
DIAG| dsutil:160 |04:38:31|9831 | dwFreeHwMixingAllBuffers = 0
DIAG| dsutil:161 |04:38:31|9831 | dwFreeHwMixingStaticBuffers = 0
DIAG| dsutil:162 |04:38:31|9831 | dwFreeHwMixingStreamingBuffers = 0
DIAG| dsutil:163 |04:38:31|9831 | dwMaxHw3DAllBuffers = 0
DIAG| dsutil:164 |04:38:31|9831 | dwMaxHw3DStaticBuffers = 0
DIAG| dsutil:165 |04:38:31|9831 | dwMaxHw3DStreamingBuffers = 0
DIAG| dsutil:166 |04:38:31|9831 | dwFreeHw3DAllBuffers = 0
DIAG| dsutil:167 |04:38:31|9831 | dwFreeHw3DStaticBuffers = 0
DIAG| dsutil:168 |04:38:31|9831 | dwFreeHw3DStreamingBuffers = 0
DIAG| dsutil:202 |04:38:31|9831 | -- SW buffers in use. Using 32 channels max
DIAG| dsutil:208 |04:38:31|9831 | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG| dsutil:228 |04:38:31|9831 | Audio buffers will be placed in: Software
DIAG| dsutil:241 |04:38:31|9831 |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG| dsutil:244 |04:38:31|9831 |Done with audio caps log
DIAG| AudioSys:322 |04:38:31|9832 |Audio: DirectSound8 setup complete
DIAG| mcimovie:285 |04:38:38|16666 |Movie opened C:\games\battlezone_1364\\movies\intro.bik
DIAG| icroot:193 |04:38:40|19006 |Root window now 640x480
DIAG| runcodes:159 |04:38:40|19006 |[Main] Entering run code [SHELL]
DIAG| icroot:193 |04:38:40|19006 |Root window now 640x480
DIAG| NetCommands:2072 |04:38:52|30658 |Join to 'Hosted By BulletMagnet' / ip 0x00000000
DIAG| SessionMgr:599 |04:38:52|30660 |pSessionAddr = '68.97.168.115:17770'. pNiceName = 'Hosted By BulletMagnet'
DIAG| RaknetManager:544 |04:38:52|31210 |Raknet connect incoming with status code 16
DIAG| runcodes:159 |04:39:02|40645 |[Main] Entering run code [INIT]
DIAG| icroot:193 |04:39:02|40647 |Root window now 1280x720
DIAG| MissionHandler:1420 |04:39:02|40656 |Expanded game UI file of 'bzgame_init_1280x720.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG| MissionHandler:1420 |04:39:02|40669 |Expanded game UI file of 'bzshell_cam_record_x1_5_1280x720.cfg' not found. Using default of 'bzshell_cam_record_x1_5.cfg'
DIAG| ifvar:41 |04:39:02|40669 |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG| MissionHandler:1420 |04:39:02|40670 |Expanded game UI file of 'bzescape_1280x720.cfg' not found. Using default of 'bzescape.cfg'
DIAG| MissionHandler:1420 |04:39:02|40681 |Expanded game UI file of 'bznopause_1280x720.cfg' not found. Using default of 'bznopause.cfg'
DIAG| MissionHandler:1420 |04:39:02|40708 |Expanded game UI file of 'bzgame_base_1280x720.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG| MissionHandler:1420 |04:39:02|40711 |Expanded game UI file of 'bzgame_command_1280x720.cfg' not found. Using default of 'bzgame_command.cfg'
DIAG| MissionHandler:1420 |04:39:02|40713 |Expanded game UI file of 'bzgame_factory_1280x720.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG| MissionHandler:1420 |04:39:02|40714 |Expanded game UI file of 'bzgame_group_1280x720.cfg' not found. Using default of 'bzgame_group.cfg'
DIAG| MissionHandler:1420 |04:39:02|40715 |Expanded game UI file of 'bzgame_info_1280x720.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG| MissionHandler:1420 |04:39:02|40715 |Expanded game UI file of 'bzgame_satellite_1280x720.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG| MissionHandler:1420 |04:39:02|40716 |Expanded game UI file of 'bzgame_scrap_1280x720.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG| ifvar:41 |04:39:02|40717 |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG| ifvar:41 |04:39:02|40717 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG| MissionHandler:1420 |04:39:02|40717 |Expanded game UI file of 'bzgame_weapon_1280x720.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG| MissionHandler:1420 |04:39:02|40719 |Expanded game UI file of 'bzgame_team_1280x720.cfg' not found. Using default of 'bzgame_team.cfg'
DIAG| MissionHandler:1420 |04:39:02|40719 |Expanded game UI file of 'bzgame_stats_1280x720.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG| MissionHandler:1420 |04:39:02|40720 |Expanded game UI file of 'bznopause_game_1280x720.cfg' not found. Using default of 'bznopause_game.cfg'
DIAG| MissionHandler:1420 |04:39:02|40722 |Expanded game UI file of 'bzgame_keys_1280x720.cfg' not found. Using default of 'bzgame_keys.cfg'
ERR | bitmap:1355 |04:39:02|41189 |Can't load texture scorpion.1.pic.
DIAG| ParameterDB:209 |04:39:02|41189 |Last few opened ODFs:
DIAG| ParameterDB:214 |04:39:02|41189 | 1 : ivscorpion.odf
DIAG| ParameterDB:214 |04:39:02|41189 | 2 : mpispnfx662.TRN
DIAG| ParameterDB:214 |04:39:02|41189 | 3 : shieldeffect.odf
DIAG| ParameterDB:214 |04:39:02|41189 | 4 : mpispnfx662.inf
DIAG| LoadSaveGame:372 |04:39:03|42074 |Loaded from file mpispnfx662.bzn
DIAG| runcodes:159 |04:39:03|42081 |[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |04:39:03|42110 |[Main] Entering run code [MISSION]
DIAG| icroot:193 |04:39:03|42113 |Root window now 1280x720
DIAG| runcodes:159 |04:39:03|42120 |[Mission] Entering run code [RUN]
DIAG| GameObject:3067 |04:39:05|43964 |JOIN, recompute isUser=0 from id 0x00000001 local 34E138F0
DIAG| GameObject:3228 |04:39:05|43964 |JOIN, obj has id 0x00000001 team 1, and local id 0x34E138F0 team 2
DIAG| GameObject:3067 |04:39:05|43964 |JOIN, recompute isUser=1 from id 0x34E138F0 local 34E138F0
DIAG| GameObject:700 |04:39:05|43964 |JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x34E138F0
DIAG| GameObject:3228 |04:39:05|43965 |JOIN, obj has id 0x34E138F0 team 2, and local id 0x34E138F0 team 2
DIAG| Planners:3330 |04:39:05|44338 |SetAIP - cfg(gaips661_fl.aip) team(6)
DIAG| Planners:3330 |04:39:05|44365 |SetAIP - cfg(Spire7.aip) team(7)
DIAG| STJoinHandlers:760 |04:39:05|44393 |-- Resynchronized gamestate to server at timestep 6467
ERR | animtypes:54 |04:44:50|389125 |i0(-4) out of range. Frame0=-0.15 Step=-11.99 m_Frames=31.00
ERR | log:1368 |04:44:50|389151 |abort() requested from '.\utility\animtypes.cpp':55
ERR | ExceptionHandler:188 |04:44:50|389185 |00B4B48A +0018B48A 000000C1 bzone (bzone): : StackWalker::ShowCallstack
ERR | ExceptionHandler:188 |04:44:50|389203 |00BFAAEF +0023AAEF 0000009F bzone (bzone): : BZ2Abort
ERR | ExceptionHandler:188 |04:44:50|389219 |00ADFC4B +0011FC4B 000000AB bzone (bzone): : TRANSLATION_TABLE::Next_Index
ERR | ExceptionHandler:188 |04:44:50|389234 |00AE0B78 +00120B78 00000260 bzone (bzone): : ANIMATION_STRUCT::Select_Animation_Cycle
ERR | ExceptionHandler:188 |04:44:50|389249 |00A7BE9C +000BBE9C 00000177 bzone (bzone): : Walker::Simulate
ERR | ExceptionHandler:188 |04:44:50|389281 |00AD056E +0011056E 00000247 bzone (bzone): : ENTITY::SimulateAllLocal
ERR | ExceptionHandler:188 |04:44:50|389301 |00A1B078 +0005B078 0000018B bzone (bzone): : MissionHandler::MoveOneTurn
ERR | ExceptionHandler:188 |04:44:50|389316 |00A1B0EA +0005B0EA 00000031 bzone (bzone): : MissionHandler::UpdateVisualWorld
ERR | ExceptionHandler:188 |04:44:50|389331 |00A1B97E +0005B97E 00000317 bzone (bzone): : MissionHandler::State::RunState::Process
ERR | ExceptionHandler:188 |04:44:50|389347 |00A190F2 +000590F2 0000001E bzone (bzone): : MissionHandler::Process
ERR | ExceptionHandler:188 |04:44:50|389362 |75341A35 +00011A35 000001A9 KERNELBASE (KERNELBASE): : GetModuleFileNameW
ERR | ExceptionHandler:188 |04:44:50|389378 |75341AC0 +00011AC0 00000234 KERNELBASE (KERNELBASE): : GetModuleFileNameW
ERR | ExceptionHandler:188 |04:44:50|389393 |65E81377 +00041377 00000887 dbghelp (dbghelp): : ImagehlpApiVersionEx
ERR | ExceptionHandler:188 |04:44:50|389409 |65E81803 +00041803 00000D13 dbghelp (dbghelp): : ImagehlpApiVersionEx
DIAG| log:1375 |04:44:50|389423 |End of line...
DIAG| DXUT:1352 |04:44:52|390801 | DXUT pause on minimize
DIAG| DXUT:1525 |04:44:52|390817 | DXUT pause on minimize
- Red Devil
- Recycler
- Posts: 4398
- Joined: Fri Feb 18, 2011 5:10 pm
- Location: High in the Rocky Mountains
Re: BZ2 1.3.6.4z19 - Open beta & testing
about the 3rd or 4th time we've seen that one lately. any info about what was happening in the game at the time of the crash, especially the builder?
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA