GreenHeart and TheJamsh components - May I use them?
Posted: Mon Feb 06, 2012 7:58 pm
Hello again,
I'm now writing about making a Recycler Variant which I'm developing right now.
This Variant is "Based" on TheJamsh's Thug Recycler, which I really like it for Tech Tree capabilities. I liked same thing on GreenHeart's Thug Recy. I want to ask you about the license - I'm not sure If I can use some components, which ones I will write bellow.
Recycler:
1 Scavengers: Scavenger, Upgrd. scav, hover scav
2 Scouts: Speeder, Empty scout, Scout
3 Transporters: Tug, Faster tug
4 Constructors: Engineer
5 Service Trucks: Smart truck, Auto truck
6 Defenders: Rattler, Heavy Rattler
7 Service Pod
8 Thug Recycler
Constructor:
1 Power: (Power gen), Power plant (upgradable)
2 Production: Armory, Factory
3 Managing: Relay Bunker, (HeadQuaters)
4 Maintenance: Service Bay, Service Pylon (Service Pylon: Maximum of 3 pylons at same time)
5 Defence: Gun tower,Fast Stabber tower, Rocket tower, (Single and Dual short tower), (Single and Dual Tall Tower)
6 Supply and Res: Tech centre, Silo (5) Scrap Driller (2) (Driller Upgradable)
7 Troop Dep: Training Centre, Bomber Bay
Factory:
Factory Tech Tree is practically same as TJ Thug has, some differences:
1 Hammers: Hammer, Heavy Hammer
4 Tanks: Rocket Sabre
8 Aircraft: Heavy Fighter
0 Advanced craft: Rocket Enforcer
Thug Recycler:
Recycler:
1 Scavengers: Scavenger, Upgrd. scav, hover scav
2 Scouts: Speeder, Empty scout, Scout
3 Transporters: Tug, Faster tug
4 Constructors: Engineer
5 Service Trucks: Smart truck, Auto truck
6 Defenders: Rattler, Heavy Rattler
7 Service Pod
8 Thug Recycler
Constructor:
1 Power: Power plant (upgradable)
2 Production: Armory, Factory
3 Managing: Gun Bunker (maximum of 2x), Relay Bunker
4 Maintenance: Service Pylon (Service Pylon: Maximum of 3 pylons at same time)
5 Defence: Gun tower,Fast Stabber tower, Rocket tower, (Single and Dual short tower)
6 Supply and Res: Tech centre, Silo (5) Scrap Driller (2) (Driller Upgradable)
7 Training Centre
Factory:
Factory stays in "stock", only Rocket sabre is added.
I'm still developing my recycler variant, so some vehicles can be changed. The most problematic parts are Upgraded Scav, Scrap Driller, Silo, Hammer units and Aircraft. I'm asking before doing things, cos I don't want any license problems.
Thanks for any replies.
K-Barter
I'm now writing about making a Recycler Variant which I'm developing right now.
This Variant is "Based" on TheJamsh's Thug Recycler, which I really like it for Tech Tree capabilities. I liked same thing on GreenHeart's Thug Recy. I want to ask you about the license - I'm not sure If I can use some components, which ones I will write bellow.
Recycler:
1 Scavengers: Scavenger, Upgrd. scav, hover scav
2 Scouts: Speeder, Empty scout, Scout
3 Transporters: Tug, Faster tug
4 Constructors: Engineer
5 Service Trucks: Smart truck, Auto truck
6 Defenders: Rattler, Heavy Rattler
7 Service Pod
8 Thug Recycler
Constructor:
1 Power: (Power gen), Power plant (upgradable)
2 Production: Armory, Factory
3 Managing: Relay Bunker, (HeadQuaters)
4 Maintenance: Service Bay, Service Pylon (Service Pylon: Maximum of 3 pylons at same time)
5 Defence: Gun tower,Fast Stabber tower, Rocket tower, (Single and Dual short tower), (Single and Dual Tall Tower)
6 Supply and Res: Tech centre, Silo (5) Scrap Driller (2) (Driller Upgradable)
7 Troop Dep: Training Centre, Bomber Bay
Factory:
Factory Tech Tree is practically same as TJ Thug has, some differences:
1 Hammers: Hammer, Heavy Hammer
4 Tanks: Rocket Sabre
8 Aircraft: Heavy Fighter
0 Advanced craft: Rocket Enforcer
Thug Recycler:
Recycler:
1 Scavengers: Scavenger, Upgrd. scav, hover scav
2 Scouts: Speeder, Empty scout, Scout
3 Transporters: Tug, Faster tug
4 Constructors: Engineer
5 Service Trucks: Smart truck, Auto truck
6 Defenders: Rattler, Heavy Rattler
7 Service Pod
8 Thug Recycler
Constructor:
1 Power: Power plant (upgradable)
2 Production: Armory, Factory
3 Managing: Gun Bunker (maximum of 2x), Relay Bunker
4 Maintenance: Service Pylon (Service Pylon: Maximum of 3 pylons at same time)
5 Defence: Gun tower,Fast Stabber tower, Rocket tower, (Single and Dual short tower)
6 Supply and Res: Tech centre, Silo (5) Scrap Driller (2) (Driller Upgradable)
7 Training Centre
Factory:
Factory stays in "stock", only Rocket sabre is added.
I'm still developing my recycler variant, so some vehicles can be changed. The most problematic parts are Upgraded Scav, Scrap Driller, Silo, Hammer units and Aircraft. I'm asking before doing things, cos I don't want any license problems.
Thanks for any replies.
K-Barter