BZ2 1.3.6.4b patch - OPEN BETA & TESTING
Posted: Wed Jun 05, 2013 6:13 pm
Download this and unpack over your existing 1.3.6.4 install's exe. This is a quick patch that re-enables construction rig upgrades and a few other very minor tweaks
If you can, please install and test this. I think that this build is about 99.9% of what I want to put into a 1.3.6.5 release. Your best chance of having bugs fixed for 1.3.6.5 is to report things on the 1.3.6.3 series. Logfiles -- battlezone.log and chatlog (if enabled) -- are useful. Otherwise, reporting things in a way that makes them happen here is best.
What's changed since 1.3.6.4-release
If you can, please install and test this. I think that this build is about 99.9% of what I want to put into a 1.3.6.5 release. Your best chance of having bugs fixed for 1.3.6.5 is to report things on the 1.3.6.3 series. Logfiles -- battlezone.log and chatlog (if enabled) -- are useful. Otherwise, reporting things in a way that makes them happen here is best.
What's changed since 1.3.6.4-release
-- GSH- Construction rigs can upgrade once again. Was bit by false positives
from a security check added. [NM]
- Extra work to ensure out-of-syncs are noted and reported. [NM]
-- 1.3.6.4a build
- Move score CRCs into per-timestep state checks. This simplifies
items to track, is a net deletion of code, and should hopefully fix
the issues seen with false positives on scores out of sync. [NM]
- Slightly better cleanup of AttackGroups() when a unit is destroyed.
Shouldn't ever allow a dead object to be chosen for a group
leader. [NM]
- Fix root cause of score desyncs; was switching tracking of kills and
deaths for clients. [NM]
-- 1.3.6.4b build