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QF2: October Screenies
Posted: Wed Oct 23, 2013 2:55 am
by bigbadbogie
Proof that I'm still working on it.
A 2013 release is still feasible.
PS... Don't ask about the squashed radar. I have no f**king idea.
Re: QF2: October Screenies
Posted: Wed Oct 23, 2013 11:11 am
by Red Spot
By the position of the stars I see that that picture was taken in 2012 ....

Re: QF2: October Screenies
Posted: Wed Oct 23, 2013 12:23 pm
by bigbadbogie
Red Spot wrote:By the position of the stars I see that that picture was taken in 2012 ....

Uh... why?
I can assure you that none of what you see there existed in 2012.
Re: QF2: October Screenies
Posted: Wed Oct 23, 2013 3:11 pm
by General BlackDragon
I think it was a joke?
Re: QF2: October Screenies
Posted: Wed Oct 23, 2013 6:30 pm
by Huib-Bloodstone
Keep on going, u are doing a good job

Re: QF2: October Screenies
Posted: Thu Oct 24, 2013 4:57 am
by bigbadbogie
General BlackDragon wrote:I think it was a joke?
I don't get it...
Huib-Bloodstone wrote:Keep on going, u are doing a good job

Thankyou, and I will!
Re: QF2: October Screenies
Posted: Fri Nov 15, 2013 10:26 am
by AI_Unit
I have that radar issue, whether it's something to do with the addon, I dunno. But it's look great so far BBB. I'm glad I'm taking part in helping!
Re: QF2: October Screenies
Posted: Fri Nov 15, 2013 2:17 pm
by bigbadbogie
There are new commands to control the size of the radar at the bottom of 'bzgame_init.cfg'.
I'm glad you are too. The more voiceovers and reliable voice actors I can get, the quicker this project will be finished.
Re: QF2: October Screenies
Posted: Fri Nov 15, 2013 2:21 pm
by Ded10c
I have the flat to myself this weekend; the lack of noisy flatmates should mean I can get my lines done.
Re: QF2: October Screenies
Posted: Fri Nov 15, 2013 2:23 pm
by bigbadbogie
Excellent!
BTW, how many sets of lines did I give you?
Re: QF2: October Screenies
Posted: Fri Nov 15, 2013 6:12 pm
by Ded10c
Just qf2cmpms01_script01.rtf.
Re: QF2: October Screenies
Posted: Sat Nov 16, 2013 1:36 am
by bigbadbogie
I've sent you more on FB.
Re: QF2: October Screenies
Posted: Sat Nov 16, 2013 12:29 pm
by AI_Unit
I'll finish the rest of the VO's that I need to, are there any other characters you need covering?
Re: QF2: October Screenies
Posted: Sat Nov 16, 2013 1:22 pm
by bigbadbogie
Well, that depends on whether you can do an American accent

.
Re: QF2: October Screenies
Posted: Sat Nov 23, 2013 12:40 pm
by AI_Unit
I just saw a preview video to this mod. I cannot believe how good it looks man. Great work!