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Textures
Posted: Sat Apr 02, 2011 2:26 am
by Clavin12
How does one get a texture on a model in game. I noticed that the odf has nothing to do with it.
Re: Textures
Posted: Sat Apr 02, 2011 2:31 am
by General BlackDragon
Its in the model.
Google UV Mapping
Re: Textures
Posted: Sat Apr 02, 2011 2:46 am
by Clavin12
Ok, what about the dxtbz2 converter?
EDIT: Nvm, I found it.
Re: Textures
Posted: Sat Apr 02, 2011 3:01 am
by Clavin12
Yay! I got it working. I now have successfully imported a textured service pod of my own creation.