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Textures

Posted: Sat Apr 02, 2011 2:26 am
by Clavin12
How does one get a texture on a model in game. I noticed that the odf has nothing to do with it.

Re: Textures

Posted: Sat Apr 02, 2011 2:31 am
by General BlackDragon
Its in the model.

Google UV Mapping

Re: Textures

Posted: Sat Apr 02, 2011 2:46 am
by Clavin12
Ok, what about the dxtbz2 converter?

EDIT: Nvm, I found it.

Re: Textures

Posted: Sat Apr 02, 2011 3:01 am
by Clavin12
Yay! I got it working. I now have successfully imported a textured service pod of my own creation.