How to play Forgotten Enemies

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yazdes
Scrap
Posts: 3
Joined: Mon Mar 22, 2021 7:39 am

How to play Forgotten Enemies

Post by yazdes »

Hi, please help me play latest FE mod
I have tried all https://bzscrap.org/downloads/Mods/FE_1.3/
FE13Setup _Newer.exe give me crash after few second 1st mission:

Code: Select all

---- Battlezone II Log File ----
//=====================================================
App version: bzone 1.3.6.5 Public Beta Jun  4 2014 21:24:28
Windows version: Windows Version: 6.2.9200 '' PlatformID=2

Last few battlezone.log lines (may or may not be relevant):
DIAG|            runcodes:172  |09:16:45|27579  |[View] Entering run code [PauseScreen]
DIAG|      MissionHandler:1404 |09:16:45|27579  |Expanded game UI file of 'bzescape_enter_1920x1200.cfg' not found. Using default of 'bzescape_enter.cfg'
DIAG|            runcodes:172  |09:16:52|34580  |[Mission] Entering run code [RUN]
DIAG|      MissionHandler:1404 |09:16:52|34580  |Expanded game UI file of 'bzescape_exit_1920x1200.cfg' not found. Using default of 'bzescape_exit.cfg'
DIAG|            runcodes:172  |09:16:52|34584  |[View] Entering run code [COCKPIT]
DIAG|      MissionHandler:1404 |09:16:54|35697  |Expanded game UI file of 'merc01_1920x1200.cfg' not found. Using default of 'merc01.cfg'
DIAG|            runcodes:172  |09:16:54|36097  |[View] Entering run code [FREEEYE]
DIAG|      MissionHandler:1404 |09:16:56|37997  |Expanded game UI file of 'mercedf1_1920x1200.cfg' not found. Using default of 'mercedf1.cfg'
(done)

Exception code: C0000005 (ACCESS VIOLATION) READING from 00000090h
Message :  Exception
Error occurred at 3/22/2021 09:17:00.
D:\Games\Battlezone 2 RemodeledTEST\bzone.exe, run by Administrator.
D:\Games\Battlezone 2 RemodeledTEST\bzone.exe, run by Administrator.
CPU: 12 processor(s), AMD Ryzen 5 3600 6-Core Processor              
     AMD64 Family 23 Model 113 Stepping 0
Process Memory :   1331 MB free out of   2048 MB total
Physical memory:  26167 MB free out of  32703 MB total
Page(swap) file:  33461 MB free out of  42703 MB total
This exe is using 237 MB (78 MB dlmalloc), peak use 238 MB

Fault address:  00D7A00B 01:0022900B D:\Games\Battlezone 2 RemodeledTEST\bzone.exe

Registers:
EAX:00000000
EBX:7E626F00
ECX:7E626FE0
EDX:06A3027F
ESI:1C0792D0
EDI:00000003
CS:EIP:0023:00D7A00B
SS:ESP:002B:06A3D5D0  EBP:06A3D644
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00010246

Call stack:
Address  Offset1  Offset2  Module              SourceFile
00D7A00B +0022A00B 0000021B bzone            (bzone): : FamilyNode::RenderSetStateWithParent

00D7A579 +0022A579 000003E9 bzone            (bzone): : FamilyNode::RenderSetState

00C64F82 +00114F82 00000010 bzone            (bzone): : ENTITY::PostSimulate

00C7749F +0012749F 0000002E bzone            (bzone): : Resolution_Layer_Class::Entity_List_Class::Render

00C7789C +0012789C 0000007F bzone            (bzone): : Resolution_Layer_Class::Render

00C78043 +00128043 0000003B bzone            (bzone): : SceneManagerClass::Render

00B99C8D +00049C8D 00000162 bzone            (bzone): : MirrorClass::Render

00CC2518 +00172518 00000021 bzone            (bzone): : TerrainClass::SubmitWaterAndOrReflections

00B9AB55 +0004AB55 00000147 bzone            (bzone): : Render_External_View

00BA7439 +00057439 0000050A bzone            (bzone): : ViewFreeEye::Process

00BA79FF +000579FF 000000A1 bzone            (bzone): : ViewManager::Process

00BABDD9 +0005BDD9 000000B9 bzone            (bzone): : MissionHandler::RenderOneFrame

00BAC1FD +0005C1FD 00000367 bzone            (bzone): : MissionHandler::State::RunState::Process

00BA980D +0005980D 0000001E bzone            (bzone): : MissionHandler::Process

00D824E1 +002324E1 00000061 bzone            (bzone): : Main::MessagePump

00B9BB95 +0004BB95 00000572 bzone            (bzone): : HandledMain

00B9B83F +0004B83F 0000021C bzone            (bzone): : HandledMain

00B98882 +00048882 00000069 bzone            (bzone): : WinMain

00D22BE7 +001D2BE7 00000191 bzone            (bzone): : exp

77AE6359 +00016359 00000019 KERNEL32         (KERNEL32): : BaseThreadInitThunk

77C98964 +00068964 000000E4 ntdll            (ntdll): : RtlGetAppContainerNamedObjectPath

77C98934 +00068934 000000B4 ntdll            (ntdll): : RtlGetAppContainerNamedObjectPath


bz2cp_full.exe not starting at all giving Error message at start of exe file

I have tried all fixes and starting on laterst PB3 1.3.7.1 patch and 1.3.6.5/ 1.3.6.4z patches

help me which file of mod need install and which patch to use
or what problem else might be

thanks!
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squirrelof09
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Posts: 290
Joined: Sat Feb 19, 2011 3:00 am
Location: ts3.theothergamers.org
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Re: How to play Forgotten Enemies

Post by squirrelof09 »

Unfortunately Patch development has stopped for Battlezone II and likely all mod developers will not invest time into updating their content for that version of the game.

You can get a more up to date version of the game, which picked up on development where the wonderful GSH developed BZII. now titled Battlezone: Combat Commander from Steam or Gog.

Here is the steam link to the game: https://store.steampowered.com/app/6249 ... Commander/

And within the workshop you can find many mods developers are actively working on.
User avatar
squirrelof09
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Posts: 290
Joined: Sat Feb 19, 2011 3:00 am
Location: ts3.theothergamers.org
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Re: How to play Forgotten Enemies

Post by squirrelof09 »

However, if you do own copies of the original BZ2 and are interested in giving the older version of the game a try.

The most stable patch for FE for single player will be with the BZ2 1.2 patch and the bz2cp_full.exe file you mentioned.
yazdes
Scrap
Posts: 3
Joined: Mon Mar 22, 2021 7:39 am

Re: How to play Forgotten Enemies

Post by yazdes »

Thanks for quick response, I have a GOG version of new battlezone redux+CC, and install some mods from steam workshop by this tutorial
https://steamcommunity.com/sharedfiles/ ... 1310008131

but want to try FE (as far I have found no version for new battlezone)
will try your reccomendations thanks
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