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blue banana's Mod List

Posted: Thu Apr 21, 2011 2:50 am
by blue banana
Alright so basically I havent been on BZF for a while because I have been thinking of some mods. Here are some:

Slug Mod
The Scions have been snooping around on Earth, and you have been sent with a huge strike team to get them off. Along the way, there is this cargo. It is housed by ISDF units, with EDF pilots. It is the Slug cannon. The Scions want the Slug because it is very powerful and even their Scouts can get it (i know right). You are driving the Slug off the planet. But you are captured by the Scions, and you are taken to a planet in which the Hadeans and Cerberi are fighting on. The Scions have made a deal with the Cerberi, blueprints for Slug, and the Cerberi go back on the deal. You escape with the Slug, and meet the Hadeans. They make a deal with you that they will let you live and keep the Slug if you help them with the Cerberi and Phaer Rhan. So you do that, but then the Uler ambush you on your way to the Slug Base. You defeat the Uler, and reach the base. But then the base is struck by the Mechana, and it is their entire army. You fight them off, but then Earth is under attack. After retrieving the Slug, you return to Earth, and fight the Scions once again. You die, but succeed in driving the Scions away from Earth.

Infestion Mod
Its a 1-mission mod, and adding a new mode in MP. You are in an ISDF/Scion/Other base and the facilities have been destroyed, except your Constructor. Your constructor can build walls. The Scions/Others are attacking the base, and you (and the others) must survive as long as possible until you are killed. You can get to new rooms by building stairs.

Re: blue banana's Mod List

Posted: Thu Apr 21, 2011 12:46 pm
by Ded10c
You're showing a lot of promise as a mod writer, but you do need to deepen your knowledge of the storyline first.

For example;

It is very unlike the Cerberi to ally with any race. The Mother-God has been known to fake an allegiance - but it always does so for its own ends and will very rarely provide anything to the other species. It's primary target is the destruction of humanity.

Secondly, the Mechana stay on Oasis. It's their planet, and they exist to defend it. They've been reprogrammed by EDF hackers to recognise EDF, Scion and Phaer Rhan craft as allies, and the Swarm and Cerberi as enemies.

If you have anything you wish to know, consult BZComplex - I'm one of its major editors and am going through the wiki like a dose of salts and fixing things up. By the time I'm finished it should be the place to go.

Re: blue banana's Mod List

Posted: Thu Apr 21, 2011 2:10 pm
by blue banana
true about the mechana, i got it mixed up with them staying in their own system (which i put the slug planet on). as for the reprogramming, i thought it was only reprogrammed for the swarm.

the cerberi did not ally with the scions- nevermind

Re: blue banana's Mod List

Posted: Thu Apr 21, 2011 2:35 pm
by Vearie
With some improvements, this could be the storyline of the new "community project".

Re: blue banana's Mod List

Posted: Thu Apr 21, 2011 3:31 pm
by Ded10c
Vearie wrote:With some improvements, this could be the storyline of the new "community project".
Somebody hasn't seen the one we've already approved.

Re: blue banana's Mod List

Posted: Thu Apr 21, 2011 3:49 pm
by Clavin12
Is it finished?

Re: blue banana's Mod List

Posted: Thu Apr 21, 2011 3:58 pm
by Baconboy
A 1 mission mod? Well, if someone can do that successfully...

Re: blue banana's Mod List

Posted: Thu Apr 21, 2011 4:04 pm
by Clavin12
I understand you are speaking of the cp?

Re: blue banana's Mod List

Posted: Thu Apr 21, 2011 4:06 pm
by Baconboy
I can't really do anything, yet.

Re: blue banana's Mod List

Posted: Thu Apr 21, 2011 10:01 pm
by Ded10c
Clavin12 wrote:I understand you are speaking of the cp?
Vearie and I are, Baconboy is talking about this "Infestion".

Re: blue banana's Mod List

Posted: Thu Apr 21, 2011 10:04 pm
by Iron Maiden
So.....is the story done? If so, may I see it?

Re: blue banana's Mod List

Posted: Thu Apr 21, 2011 11:19 pm
by Ded10c
Nope, not yet.

Re: blue banana's Mod List

Posted: Fri Apr 22, 2011 12:25 am
by Baconboy
I don't know why banana keeps coming up with mod ideas, when he can't even play BZ2 on his computer.

Re: blue banana's Mod List

Posted: Fri Apr 22, 2011 12:28 am
by blue banana
i dont either

Re: blue banana's Mod List

Posted: Fri Apr 22, 2011 1:41 am
by Baconboy
LOL
They're REALLY nice ideas, but you need to get a Windows Laptop or something, cause these ideas are good enough to make into mods, dude.