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middleColor = "# # # #"?

Posted: Thu Apr 21, 2011 6:25 pm
by TheJamsh
I know [ShieldUpgradeClass] supports:

startColor = ""
middleColor = ""
finishColor = ""
colorRange = "" // im assuming this flag decides the rate at which it belts through the colors? shield effects are too fast to figure it out

anybody know if particle systems support these flags? Ive used them before but can't really see any effect. I just wondered if the code existed? Any clue GSH/Ken?

Re: middleColor = "# # # #"?

Posted: Fri Apr 22, 2011 2:40 am
by GSH
middleColor is used only by ShieldEffect.cpp

-- GSH

Re: middleColor = "# # # #"?

Posted: Fri Apr 22, 2011 3:14 am
by General BlackDragon
I wonder if it'd be easy to add to renders....

Re: middleColor = "# # # #"?

Posted: Fri Apr 22, 2011 8:52 am
by TheJamsh
Tah GSH :)