Using .dll to write data to an external file?
Posted: Fri May 06, 2011 10:27 pm
Basically, I'd like to be able to (for example), track how many enemies a player has killed, and then output that to a hidden file that can then be read back later by another mission .dll
The idea, is to have some sort of stats tracking system, which collects all your kills, deaths etc via one .dll, writes this to a file stored in the registry or somewhere not entirely easy to break into, and then read that data back. Of course, keeping said data 'unhackable' will likely be impossible, but nevertheless...
The idea, is to have some sort of stats tracking system, which collects all your kills, deaths etc via one .dll, writes this to a file stored in the registry or somewhere not entirely easy to break into, and then read that data back. Of course, keeping said data 'unhackable' will likely be impossible, but nevertheless...