Guide to submitting balance changes for 1.3
Posted: Mon Jun 06, 2011 7:02 pm
First of all lets start off with the obvious fact that balance changes are rare and can be catastrophic in some cases. Because of this, rarely are balance changes intentionally included in the 1.3 patch. This of course presents a challenge if a bug fix or other change causes an imbalance, as I am sure we have seen in public and private discussions about the Scion Scout canceling tactic. In that case, although exploitative, it is part of the existing balance and further so it is a pure ODF error and not in any way related to the engine itself (like other exploits we will not discuss). This bug and others have gotten a lot of discussion, but little action, so here are some guidelines on how to take care of balance issues yourself.
Don't get Defensive or Emotional
It's a game. A GAME! If there is an issue with the patch, report it. If there is a balance issue, report it, but don't report it more than once and beg or demand a change. It also isn't nice to try to go around others' backs: there is no reason to bother GSH directly about an issue undergoing current discussion.
Try to Fix the Issue Yourself
GSH certainly doesn't have the time to edit ODFs for balance AND patch the game. He has a job, a family, and probably more than that on his plate. There is NOTHING stopping you from working on balance edits yourself. Editing ODFs is really easy and can be done in notepad. It is literally the simplest of all types of Battlezone II modding.
Make a Recycler Variant
This is suggested time and time again and normally is never done. In fact many who complain about issues with balance act insulted when told to do this. This is the only method to get play-testing of your balance changes. What is great about this method, is that it can be added to Battlezone II without fear of Bad Assets when it is not selected (if it is created correctly). The deal here is simple: make a variant that demonstrates your change for the sake of testing. If it is accepted by the overwhelming majority I would say it is safe to say it will become the standard (though I can make no promises). If it is not, there is always the chance it will be added as a stock Recycler Variant so next patch no one has to download it separately, it comes as a built in option. If you have trouble making a Recycler Variant, many modders would be glad to help you; even more so if you have ODFs and all already built that override the stock files they could probably be converted into a Recycler Variant in less than an hour, possibly only a few minutes.
Hopefully this will stop some of the griping that has been occurring as of late and give some people some direction.
Don't get Defensive or Emotional
It's a game. A GAME! If there is an issue with the patch, report it. If there is a balance issue, report it, but don't report it more than once and beg or demand a change. It also isn't nice to try to go around others' backs: there is no reason to bother GSH directly about an issue undergoing current discussion.
Try to Fix the Issue Yourself
GSH certainly doesn't have the time to edit ODFs for balance AND patch the game. He has a job, a family, and probably more than that on his plate. There is NOTHING stopping you from working on balance edits yourself. Editing ODFs is really easy and can be done in notepad. It is literally the simplest of all types of Battlezone II modding.
Make a Recycler Variant
This is suggested time and time again and normally is never done. In fact many who complain about issues with balance act insulted when told to do this. This is the only method to get play-testing of your balance changes. What is great about this method, is that it can be added to Battlezone II without fear of Bad Assets when it is not selected (if it is created correctly). The deal here is simple: make a variant that demonstrates your change for the sake of testing. If it is accepted by the overwhelming majority I would say it is safe to say it will become the standard (though I can make no promises). If it is not, there is always the chance it will be added as a stock Recycler Variant so next patch no one has to download it separately, it comes as a built in option. If you have trouble making a Recycler Variant, many modders would be glad to help you; even more so if you have ODFs and all already built that override the stock files they could probably be converted into a Recycler Variant in less than an hour, possibly only a few minutes.
Hopefully this will stop some of the griping that has been occurring as of late and give some people some direction.