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Roll-call of sorts

Posted: Fri Jul 01, 2011 5:09 pm
by Nielk1
Hey all. As you know I have a lot of projects, and I would like to get them moving again. Some of the projects I have, *acquired*, recently, might be of great interest to some of you, some I have been working on might. In any case, I am calling a bit of a roll-call here.

Anyone whom is able to work on a mod, be it testing or developing, helping with ideas, understanding of the engine, scripting, or anything else, if you are interested in helping me with project A, B, C,... X, Y, Z let me know. I am not listing the specific projects because I think that can falsely shape involvement and frankly at times I can't keep track so instead I am trying to rely on reputation and general interest (many of you know the sorts of things I work on).

So, if you are interested in assisting me, and note your level of involvement in each project in the end is of course your choice, and it could be anything from a lead position on one to a worker on all, please post once in this topic with your abilities.

Novices are accepted, but please, note that you be one so that you are not given sub-projects of too large a complication.

I figure this is the best hope to get some of these things done, the way some are interdependent makes it even more complicated at times for the current small teams to deal with.

Hopefully we can create virtual 'departments' with heads and novices who can take the opportunity not only to contribute but to learn. As a rule we will throw out nothing, even if we have no use for it, because it all will have some sort of value in the end.

So, who is in for adventure and achievement in the bowls of development of the unknown?

Re: Roll-call of sorts

Posted: Fri Jul 01, 2011 9:16 pm
by Ded10c
Interested in most, but especially the modular thing you've got going on.

Re: Roll-call of sorts

Posted: Fri Jul 01, 2011 10:45 pm
by Clavin12
In three weeks I will be available.

Re: Roll-call of sorts

Posted: Sat Jul 02, 2011 1:59 am
by Zax
Mayybbeee, but Jayden's end-all awesomeness project of uber extreme kind of has me interested for now. His vision is pretty strong and I'd really like to see something of that scale to come to life.

Hell, what he pitched might be a suitable (don't shoot me) cp2 :P :P *dies from gunshot wound*

Consider this a standby message.

Re: Roll-call of sorts

Posted: Sat Jul 02, 2011 12:44 pm
by Col Klink
I'd love to help, but I'm not sure how. I can model okay. I can test stuff if needed. I can convert models to XSI with 3 DEX if needed. I can host stuff on my modeling forum, i.e., images, zipped files up to 5megabites.

Re: Roll-call of sorts

Posted: Mon Jul 04, 2011 6:39 am
by Nielk1
Only 3? I don't want to be adding people to my list, even if I have worked with them in the past, without them stating they wish to be so.

Re: Roll-call of sorts

Posted: Wed Jul 06, 2011 2:41 pm
by Dianoga
I'd love to help but I still have lots of things to make for the other game I help out with. Once those get done I might have some time but I fear that will be quite some time from now. That game keeps me busy to the point that I barely have time to work on my BZ2 mod hehe. Sounds interesting though Nielk, I hope you get a crew going.

Re: Roll-call of sorts

Posted: Wed Jul 06, 2011 7:24 pm
by VSMIT
I'd help if I still played BZ2.

Re: Roll-call of sorts

Posted: Thu Jul 07, 2011 12:53 am
by Zax
VSMIT wrote:I'd help if I still played BZ2.
How, in the very least, is that constructive?

Re: Roll-call of sorts

Posted: Thu Jul 07, 2011 1:38 am
by VSMIT
Zax wrote:
VSMIT wrote:I'd help if I still played BZ2.
How, in the very least, is that constructive?
When did I ever say that I was going to be constructive?

Re: Roll-call of sorts

Posted: Thu Jul 07, 2011 1:48 am
by Zax
VSMIT wrote:
Zax wrote:
VSMIT wrote:I'd help if I still played BZ2.
How, in the very least, is that constructive?
When did I ever say that I was going to be constructive?
How about a post like this:

LOL I'm not gonna help you!!

That's how you came off.