Page 1 of 2
HI-RES Cfg for 1680x1050
Posted: Sat Aug 06, 2011 4:24 am
by Red Devil
here's what i use for a screen when playing BZ2 at 1680x1050.
Large Chat Updated January 17, 2014
Large Scrap Bar
Bigger Command Menu
Re: HI-RES Cfg
Posted: Sat Aug 06, 2011 11:59 am
by RubiconAlpha
Could you post a screen shot? My 40" TV/Monitor can't run that high.
I'm maxed out at 1360x768. But would like to see how your layout changes look for you.
Re: HI-RES Cfg
Posted: Sat Aug 06, 2011 1:22 pm
by Red Devil
Re: HI-RES Cfg
Posted: Sat Aug 06, 2011 10:46 pm
by Dataanti
Okay.... Umm.....
What is this for? I have ran BZ2 at 1080p, i'ts in the options, I didn't need any special CFG.
Re: HI-RES Cfg
Posted: Sat Aug 06, 2011 11:37 pm
by Red Devil
okay
Re: HI-RES Cfg
Posted: Sun Aug 07, 2011 12:50 am
by Zax
Red Devil wrote:okay
Answer fail
Re: HI-RES Cfg
Posted: Mon Aug 08, 2011 2:29 pm
by Cyber
Download and converted to my screen-reso. But deleted the sounds
Problems with it:
The chatwindow's text is green only /Red Devil: Can you fix this? Also, how many players can be on the score list?
@GSH: 2 new bugs found.
Numbaa one: The stock-stat file is for a maximum of 8(?) players. In a 5v5 ST 2 players disappear.
Numbaa two, which is very very old but never really noticed: The Strat-teams-lists are too small, players get hidden or can't drop command in a 4-player team (or more).
Re: HI-RES Cfg
Posted: Mon Aug 08, 2011 3:47 pm
by Red Devil
re-uploaded that zip. colors should be okay now.
Re: HI-RES Cfg
Posted: Sat Sep 10, 2011 3:47 am
by Timer
Thanx Red, for posting this for us "old" guys that don't see well anymore

Re: HI-RES Cfg
Posted: Sat May 12, 2012 4:00 am
by Zax
Bump for cool new features
For 1080p displays who want larger radar:
LocalPrefs.ini
Code: Select all
Play_MapRadarHeight = 256
Play_MapRadarWidth = 256
Play_MapRadarXMult = 0.0
Play_MapRadarXDiff = 60.0
Play_MapRadarYMult = 1.0
Play_MapRadarYDiff = 35.0
Edit_MapRadarHeight = 256
Edit_MapRadarWidth = 256
Edit_MapRadarXMult = 1.0
Edit_MapRadarXDiff = 0.0
Edit_MapRadarYMult = 1.0
Edit_MapRadarYDiff = 5.0
// Same as above, but for the 3D cockpit radar. [applies to play &
// editor, actually] You may need to keep the aspect ratio constant
// here; if not 1.85:1, the XSI may need tweaking
Play_CockpitRadarHeight = 280
Play_CockpitRadarWidth = 520
Play_CockpitRadarXMult = 0.0
Play_CockpitRadarXDiff = 35.0
Play_CockpitRadarYMult = 1.0
Play_CockpitRadarYDiff = 15
Re: HI-RES Cfg
Posted: Sat May 12, 2012 4:41 am
by Red Devil
fixed the link and added 2 more
Re: HI-RES Cfg
Posted: Sat May 12, 2012 12:02 pm
by S.cavA.rmyG.en
Red Devil wrote:
*checks watch*
I can't see the pics but I will try this out any way.
<<<<becouse I just got a new toy that I want to try in game.
Re: HI-RES Cfg
Posted: Sat May 12, 2012 4:07 pm
by Zax
Scrap Bar for distance viewing on 1080p screen (1200p should be fine too)
Based on RD's scrap bar
Re: HI-RES Cfg
Posted: Sat May 12, 2012 6:31 pm
by Feared_1
Maybe instead of "Say:" for the chat bar it could say "Team:" or "All:"?
Re: HI-RES Cfg
Posted: Sat May 12, 2012 6:59 pm
by Commando
Or the name of the person you are messaging, if you chose One. I agree that would be useful, but I doubt that is something RD can change.