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Terrain Files
Posted: Wed Nov 23, 2011 1:55 pm
by Clavin12
How does one connect a terrain file to a map?
Re: Terrain Files
Posted: Wed Nov 23, 2011 3:10 pm
by Nielk1
TER, TRN, or the textures?
Re: Terrain Files
Posted: Wed Nov 23, 2011 3:33 pm
by Clavin12
The .ter file created by the Winter program.
Re: Terrain Files
Posted: Wed Nov 23, 2011 5:36 pm
by MrTwosheds
Steal all the other files from an existing map, rename and alter as required, throw away the water (whatever.wat)
Make a shortcut.
C:\Battlezone2\bz2edit.exe mymap.bzn /nobodyhome
Open in editor, fill the base texture then save as Mymap.bzn, ascii is best.
There is a boog in the pb6.2 editor, it does not like deleting objects saved onto the map. /nobodyhome fixes this by removing all objects from the map.
Re: Terrain Files
Posted: Fri Nov 25, 2011 2:19 pm
by General BlackDragon
Actually, the BZN file if you saved in ascii, open it in notepad, and make sure the name of the terrain name matches the file name, minus the file extentions.