Too many position keys?

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Nielk1
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Re: Too many position keys?

Post by Nielk1 »

If you are having trouble with the interpolation in max be sure to smooth the curve to a flat line to be like BZ2's linear interpolation.
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Zero Angel
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Re: Too many position keys?

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The C64 Demo Scene is a good example of people finding creative ways to work around 'hard' limitations that they have.

http://www.youtube.com/watch?v=L8onlB0F1_A
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Nielk1
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Re: Too many position keys?

Post by Nielk1 »

Zero Angel wrote:The C64 Demo Scene is a good example of people finding creative ways to work around 'hard' limitations that they have.

http://www.youtube.com/watch?v=L8onlB0F1_A
Indeed, demos are a wonderful example of people working with their nonfunctional requirements rather than complaining about them.
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