Akky's Mod Thread

Moderators: GSH, Ultraken

Post Reply
User avatar
Zenophas
Bull Dog
Posts: 971
Joined: Fri Aug 19, 2011 2:42 pm
Location: The Dark Hole In The Corner Of Your Dreams.

Re: Zeno's Modpost

Post by Zenophas »

General BlackDragon wrote:Hmmmm
Agreed.

Zeno's gonna put the MRU's in there too.
User avatar
General BlackDragon
Flying Mauler
Posts: 2408
Joined: Sat Feb 19, 2011 6:37 am
Contact:

Re: Zeno's Modpost

Post by General BlackDragon »

I have a textured MRU model laying around...

want it?
User avatar
Zenophas
Bull Dog
Posts: 971
Joined: Fri Aug 19, 2011 2:42 pm
Location: The Dark Hole In The Corner Of Your Dreams.

Re: Zeno's Modpost

Post by Zenophas »

General BlackDragon wrote:I have a textured MRU model laying around...

want it?
Sure.

Always wondered what that thing looked like.
SnakeEye
Rattler
Posts: 93
Joined: Sun Feb 20, 2011 1:05 pm
Location: Åhus, Sweden
Contact:

Re: Zeno's Modpost

Post by SnakeEye »

What is MRU?
User avatar
General BlackDragon
Flying Mauler
Posts: 2408
Joined: Sat Feb 19, 2011 6:37 am
Contact:

Re: Zeno's Modpost

Post by General BlackDragon »

In TRO setup a recy to build "bvmru" and build it in game...
User avatar
DuoRanger
Thunderbolt
Posts: 136
Joined: Sun Sep 04, 2011 12:02 am
Location: in your mother's house

Re: Zeno's Modpost

Post by DuoRanger »

General BlackDragon wrote:In TRO setup a recy to build "bvmru" and build it in game...
MRU is the Armory right?
User avatar
General BlackDragon
Flying Mauler
Posts: 2408
Joined: Sat Feb 19, 2011 6:37 am
Contact:

Re: Zeno's Modpost

Post by General BlackDragon »

No.

SLF is armory.
Josiah
Sabre
Posts: 213
Joined: Mon Feb 21, 2011 6:45 am
Contact:

Re: Zeno's Modpost

Post by Josiah »

MRU = mobile repair unit... never textured by the devs, but Av did make his own(for bzc... ;))

If you don't know what something is, just go digging around in the zfs, you'll find lots of interesting stuffs, trust me...
User avatar
HitchcockGreen
Bull Dog
Posts: 504
Joined: Sat Apr 09, 2011 4:26 am

Re: Zeno's Modpost

Post by HitchcockGreen »

Yeah there was definitely a 'mod' that textured and used it. It could be used as two different units: mobile repair unit, or a mobile ammo dropper.

I probably have a copy of it somewhere....should probably have a proper index of what exactly it is I've got in my archives....
User avatar
Ded10c
Recycler
Posts: 3815
Joined: Sun Feb 20, 2011 11:05 am
Location: Stoke-on-Trent
Contact:

Re: Zeno's Modpost

Post by Ded10c »

Screeny?
User avatar
HitchcockGreen
Bull Dog
Posts: 504
Joined: Sat Apr 09, 2011 4:26 am

Re: Zeno's Modpost

Post by HitchcockGreen »

If I find it, I will share. :)
User avatar
Zenophas
Bull Dog
Posts: 971
Joined: Fri Aug 19, 2011 2:42 pm
Location: The Dark Hole In The Corner Of Your Dreams.

Re: Zeno's Modpost

Post by Zenophas »

Heh, thanks. :]

Anyways, Zeno's finally come up with an outline for the story of BZZR. It can be read here. Gonna do some adjustments and additions to it along the course of the mod's development. Also, keep in mind that the concept of the Zeth Rekians is being imported from Zeno's science fiction stories. They're quite old- around 2001, and maybe a bit older than that. The stories boast some heavyweight antagonists. based on research and tedium, to make sure these beings actually exist in some form or another.

This means importing the Zeth Rekians into Battlezone and making them work with the game's original story is going to be quite difficult. As it will need a good amount of references to real world happenings during and a bit after the BZ1 era.
User avatar
Ded10c
Recycler
Posts: 3815
Joined: Sun Feb 20, 2011 11:05 am
Location: Stoke-on-Trent
Contact:

Re: Zeno's Modpost

Post by Ded10c »

Get it on the wiki, woman :P
User avatar
Zenophas
Bull Dog
Posts: 971
Joined: Fri Aug 19, 2011 2:42 pm
Location: The Dark Hole In The Corner Of Your Dreams.

Re: Zeno's Modpost

Post by Zenophas »

AHadley wrote:Get it on the wiki, woman :P
Heh, okay. :]

How, though? Zeno can't find the create article page... :^
User avatar
Zenophas
Bull Dog
Posts: 971
Joined: Fri Aug 19, 2011 2:42 pm
Location: The Dark Hole In The Corner Of Your Dreams.

Re: Zeno's Modpost

Post by Zenophas »

Scavenger
Image
scrapValue = 1
scrapCost = 3
pilotCost = 0
buildTime = 4.0
maxHealth = 1400

This is the GSP RoboScav. Instead of being big and slow, this thing holds only 1 scrap piece, but zooms across the field at high speeds. They're cheaper, and are obviously robotic. Therefore, no pilots are needed. However, this also means the RoboScav cannot be piloted by a human.

Blablablalblala
Post Reply