Odd AV.

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Ded10c
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Odd AV.

Post by Ded10c »

Occurs whenever I press escape in window mode, regardless of resolution.

Code: Select all

---- Battlezone II Log File ----
//=====================================================
App version: bz2edit 1.3.6.2 Public Beta Jul 29 2011 21:47:41
Windows version: Windows Version: 6.1.7600 '' PlatformID=2

Last few battlezone.log lines (may or may not be relevant):
DIAG|            Planners:3327 |21:54:06|53141  |SetAIP - cfg(stock13_if0.aip) team(5)
DIAG|          LuaManager:165  |21:54:06|53153  |Lua file 'stock13_if0.lua' not found
DIAG|                DXUT:2097 |21:54:06|53776  | DXUT pause on change device
DIAG|                 vid:815  |21:54:06|53776  |In Vid::OnLostDevice
DIAG|                 vid:773  |21:54:08|55074  |In Vid::OnResetDevice, pd3dDevice = 0x0C866EE0
DIAG|              icroot:193  |21:54:08|55079  |Root window now 1024x768
DIAG|                DXUT:2584 |21:54:08|55385  | DXUT unpause on change device done
DIAG|            runcodes:159  |21:54:09|56687  |[Mission] Entering run code [ESCAPE]
(done)

Exception code: C0000005 (ACCESS VIOLATION) READING from 00000024h
Message :  Exception
Error occurred at 6/28/2012 21:54:12.
C:\Games\Battlezone II\BZ2Edit.exe, run by Anthony.
C:\Games\Battlezone II\BZ2Edit.exe, run by Anthony.
CPU: 6 processor(s), AMD Phenom(tm) II X6 1090T Processor
     AMD64 Family 16 Model 10 Stepping 0
Process Memory :   1364 MB free out of   2048 MB total
Physical memory:   1152 MB free out of   4094 MB total
Page(swap) file:   3031 MB free out of   8186 MB total
This exe is using 294 MB (71 MB dlmalloc), peak use 344 MB

Fault address:  012C09D0 01:0004F9D0 C:\Games\Battlezone II\BZ2Edit.exe

Registers:
EAX:00000000
EBX:00000000
ECX:80000000
EDX:00F99B78
ESI:000B2DD0
EDI:00000000
CS:EIP:0023:012C09D0
SS:ESP:002B:0050DAD0  EBP:0050DB00
DS:002B  ES:002B  FS:0053  GS:002B
Flags:00010246

Call stack:
Address  Offset1  Offset2  Module              SourceFile
012C09D0 +000509D0 00011B88 BZ2Edit          (BZ2Edit): : StopAudioMessage

012C0976 +00050976 00011B2E BZ2Edit          (BZ2Edit): : StopAudioMessage

012C080B +0005080B 000119C3 BZ2Edit          (BZ2Edit): : StopAudioMessage

012C0537 +00050537 000116EF BZ2Edit          (BZ2Edit): : StopAudioMessage

012C041F +0005041F 000115D7 BZ2Edit          (BZ2Edit): : StopAudioMessage

012C1347 +00051347 000124FF BZ2Edit          (BZ2Edit): : StopAudioMessage

012D3E65 +00063E65 0000374B BZ2Edit          (BZ2Edit): : LogFloat

013F1424 +00181424 0000F645 BZ2Edit          (BZ2Edit): : SetPlan

012BAF8A +0004AF8A 0000C142 BZ2Edit          (BZ2Edit): : StopAudioMessage

012B799E +0004799E 00008B56 BZ2Edit          (BZ2Edit): : StopAudioMessage

0144D66B +001DD66B 0006B88C BZ2Edit          (BZ2Edit): : SetPlan

75F23677 +00013677 00000012 kernel32         (kernel32): : BaseThreadInitThunk

77AD9F42 +00039F42 00000063 ntdll            (ntdll): : RtlInitializeExceptionChain

77AD9F15 +00039F15 00000036 ntdll            (ntdll): : RtlInitializeExceptionChain

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Red Devil
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Re: Odd AV.

Post by Red Devil »

try playing with AllowModeChanges = 0/1 in render.cfg or using /safemode on the commandline
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Ded10c
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Re: Odd AV.

Post by Ded10c »

AllowModeChanges makes the HUD think it's in 640x480 (and still doesn't fix the problem). Safemode fixes it, but I've still got no idea which of my settings causes it.
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