Opinions on Why Battlezone 3 is unlikely.

Moderators: GSH, VSMIT, Red Devil, Commando

User avatar
bigbadbogie
Bull Dog
Posts: 586
Joined: Mon Feb 21, 2011 8:12 am
Location: Ecuadorian Embassy

Re: Opinions on Why Battlezone 3 is unlikely.

Post by bigbadbogie »

"since the possibility of such contradiction is there"

The inevitability.

I don't think it's worth the effort to get every little fact absolutely perfect. It would require a lot of time and effort which I think could be better spent on other things. I'd settle for 'as close as possible'.

Little details like "Manson joined the ISDF in 1980, how could he fight in the Scion Exodus of 1979" just aren't all that important. If you want to be extremely OCD about it, you could say that it was a result of a typo. Typos can excuse quite a lot of contradictions :).
"You think that you can wipe out an entire civilisation without consequences?" - Rachel

http://www.moddb.com/mods/qf2-essence-to-a-thief
https://www.indiedb.com/games/husky-ashcon-i/
User avatar
AI_Unit
Thunderbolt
Posts: 186
Joined: Fri Mar 30, 2012 11:53 pm
Location: Mire, negotiating with Scions.
Contact:

Re: Opinions on Why Battlezone 3 is unlikely.

Post by AI_Unit »

Meh, if I had a team, I'd work on a Beta of a Story Continuation. Would be nice to See the AAN in more action against Braddock.
Current Mod: AI's Expansion Pack

AI_Unit was here.
User avatar
Ded10c
Recycler
Posts: 3815
Joined: Sun Feb 20, 2011 11:05 am
Location: Stoke-on-Trent
Contact:

Re: Opinions on Why Battlezone 3 is unlikely.

Post by Ded10c »

bigbadbogie wrote:The inevitability.

I don't think it's worth the effort to get every little fact absolutely perfect. It would require a lot of time and effort which I think could be better spent on other things. I'd settle for 'as close as possible'.
I disagree. All it takes is for people to pay enough attention to the story. Any writer needs to do research, and in video game narrative it's no different. You can't write effectively for a series unless you know what's been written beforehand.
Little details like "Manson joined the ISDF in 1980, how could he fight in the Scion Exodus of 1979" just aren't all that important. If you want to be extremely OCD about it, you could say that it was a result of a typo. Typos can excuse quite a lot of contradictions :).
That's the most minor one in the list. There are half-a-dozen others, most of which are rather important.
battlezone.wikia.com needs your help!
User avatar
AI_Unit
Thunderbolt
Posts: 186
Joined: Fri Mar 30, 2012 11:53 pm
Location: Mire, negotiating with Scions.
Contact:

Re: Opinions on Why Battlezone 3 is unlikely.

Post by AI_Unit »

To be honest, I haven't noticed these errors until you guys said about them
Current Mod: AI's Expansion Pack

AI_Unit was here.
User avatar
Ded10c
Recycler
Posts: 3815
Joined: Sun Feb 20, 2011 11:05 am
Location: Stoke-on-Trent
Contact:

Re: Opinions on Why Battlezone 3 is unlikely.

Post by Ded10c »

If you've only played BZ2 then that's understandable, since I didn't mention the one particular glaring error in that.
battlezone.wikia.com needs your help!
User avatar
AI_Unit
Thunderbolt
Posts: 186
Joined: Fri Mar 30, 2012 11:53 pm
Location: Mire, negotiating with Scions.
Contact:

Re: Opinions on Why Battlezone 3 is unlikely.

Post by AI_Unit »

Played and modded, but never saw any of these errors.
Current Mod: AI's Expansion Pack

AI_Unit was here.
User avatar
Ded10c
Recycler
Posts: 3815
Joined: Sun Feb 20, 2011 11:05 am
Location: Stoke-on-Trent
Contact:

Re: Opinions on Why Battlezone 3 is unlikely.

Post by Ded10c »

The Scions are called Furies several times. The Rend Alchemator appears three times, each in a completely different location. There is another that I can't remember, might have been something to do with Burns in the last few missions.
battlezone.wikia.com needs your help!
User avatar
Nielk1
Flying Mauler
Posts: 2991
Joined: Fri Feb 18, 2011 10:35 pm
Contact:

Re: Opinions on Why Battlezone 3 is unlikely.

Post by Nielk1 »

1.3 is a patch, not a mod. If 1.3 is a mod, so is 1.2, because 1.2 added a lot of new stuff, like MPI.

All mods are fanon.

Merging all things into a single cohesive narrative should be one of our biggest goals as a community. With so few of us there is no reason why we can't have a cohesive picture as a stable thread across all main universe mods. Its the one thing we can do to give this game a strong united front of support as a community, since we sure as hell know the current multiplayer only community isn't going to do a damn thing to save the game or help it outside their own petty romps.

The simple fact is that some modders don't want story unification because they feel it takes away from their narrative freedom. It does not, it only prevents those modders from deciding where the entire story goes in the main branch because long existing mods and the existing base game dictate a different path from that of their preference. Story mods I am involved with have been bent to fit the universe to convey a cohesive grand message. Other modders want to rewrite the original game rather than ignore it or tell the truth about how they are "pretending" events went differently.
User avatar
AI_Unit
Thunderbolt
Posts: 186
Joined: Fri Mar 30, 2012 11:53 pm
Location: Mire, negotiating with Scions.
Contact:

Re: Opinions on Why Battlezone 3 is unlikely.

Post by AI_Unit »

It's a shame really though, it would be nice to see the player count rise in BZ2.
Current Mod: AI's Expansion Pack

AI_Unit was here.
Post Reply