"since the possibility of such contradiction is there"
The inevitability.
I don't think it's worth the effort to get every little fact absolutely perfect. It would require a lot of time and effort which I think could be better spent on other things. I'd settle for 'as close as possible'.
Little details like "Manson joined the ISDF in 1980, how could he fight in the Scion Exodus of 1979" just aren't all that important. If you want to be extremely OCD about it, you could say that it was a result of a typo. Typos can excuse quite a lot of contradictions .
"You think that you can wipe out an entire civilisation without consequences?" - Rachel
I don't think it's worth the effort to get every little fact absolutely perfect. It would require a lot of time and effort which I think could be better spent on other things. I'd settle for 'as close as possible'.
I disagree. All it takes is for people to pay enough attention to the story. Any writer needs to do research, and in video game narrative it's no different. You can't write effectively for a series unless you know what's been written beforehand.
Little details like "Manson joined the ISDF in 1980, how could he fight in the Scion Exodus of 1979" just aren't all that important. If you want to be extremely OCD about it, you could say that it was a result of a typo. Typos can excuse quite a lot of contradictions .
That's the most minor one in the list. There are half-a-dozen others, most of which are rather important.
The Scions are called Furies several times. The Rend Alchemator appears three times, each in a completely different location. There is another that I can't remember, might have been something to do with Burns in the last few missions.
1.3 is a patch, not a mod. If 1.3 is a mod, so is 1.2, because 1.2 added a lot of new stuff, like MPI.
All mods are fanon.
Merging all things into a single cohesive narrative should be one of our biggest goals as a community. With so few of us there is no reason why we can't have a cohesive picture as a stable thread across all main universe mods. Its the one thing we can do to give this game a strong united front of support as a community, since we sure as hell know the current multiplayer only community isn't going to do a damn thing to save the game or help it outside their own petty romps.
The simple fact is that some modders don't want story unification because they feel it takes away from their narrative freedom. It does not, it only prevents those modders from deciding where the entire story goes in the main branch because long existing mods and the existing base game dictate a different path from that of their preference. Story mods I am involved with have been bent to fit the universe to convey a cohesive grand message. Other modders want to rewrite the original game rather than ignore it or tell the truth about how they are "pretending" events went differently.