BZII High Resolution texture mod RELEASED
Moderators: GSH, VSMIT, Commando
BZII High Resolution texture mod RELEASED
Back in '08 or was it '05 I messed around with the ISDF and Scion textures to make them higher resolution. After that initial work I kind of dropped it and BZII. Then over Xmas 2014 I came back to it, went a little crazy, and rebuilt EVERYTHING. Well not everything, but close.
So, after 300+ hours of work, this mod contains over 700 textures from the Battlezone II CD data.pak.
Almost all textures used in-game have been replaced with either 1024px (from 256px) textures or 512px, quaded ground textures.
My goal for this was not to do my own designs, but to capture and make as good, if not better all those, now-a-days tiny 256px textures at a much larger, clearer size. Though, there are some places where I added my own touches to improve or clarify images (Why would there be paper magazines, or water towers on Pluto?). The mission load screens, cursor, icons, wireframes, and reticles have also been redone to remove blurriness, or add clarity.
Features:
- 700+ dxtbz2 images
- 1024px object textures
- Multiplayer skins
- Bumpmaps for the things that used them
- 512px rebuilt/enhanced ground textures
- New icons
- New wireframes that aren’t wireframes. (never liked the old wireframes or orientation)
- Rebuilt weapon reticles
- Resized/cropped/enhanced level load screens – set for 1080p, no more stretching
- New health gauge (it’s the plain old one, but less fuzzy)
- Rebuilt game cursor
- Pdf guide to images if you want to remove specific textures
If you have a site that hosts BZII mod files, I’d be happy if you hosted the zip file.
GET IT HERE:
https://drive.google.com/folderview?id= ... sp=sharing
Hope you like ‘em, I sure have.
Coxxon
So, after 300+ hours of work, this mod contains over 700 textures from the Battlezone II CD data.pak.
Almost all textures used in-game have been replaced with either 1024px (from 256px) textures or 512px, quaded ground textures.
My goal for this was not to do my own designs, but to capture and make as good, if not better all those, now-a-days tiny 256px textures at a much larger, clearer size. Though, there are some places where I added my own touches to improve or clarify images (Why would there be paper magazines, or water towers on Pluto?). The mission load screens, cursor, icons, wireframes, and reticles have also been redone to remove blurriness, or add clarity.
Features:
- 700+ dxtbz2 images
- 1024px object textures
- Multiplayer skins
- Bumpmaps for the things that used them
- 512px rebuilt/enhanced ground textures
- New icons
- New wireframes that aren’t wireframes. (never liked the old wireframes or orientation)
- Rebuilt weapon reticles
- Resized/cropped/enhanced level load screens – set for 1080p, no more stretching
- New health gauge (it’s the plain old one, but less fuzzy)
- Rebuilt game cursor
- Pdf guide to images if you want to remove specific textures
If you have a site that hosts BZII mod files, I’d be happy if you hosted the zip file.
GET IT HERE:
https://drive.google.com/folderview?id= ... sp=sharing
Hope you like ‘em, I sure have.
Coxxon
- Red Devil
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Re: BZII High Resolution texture mod RELEASED
they looks very, very nice, coxxon. thanks!!!
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Abraham Lincoln
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- MrTwosheds
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Re: BZII High Resolution texture mod RELEASED
I also did quite a lot of work on some Hi res textures some time ago, I have most of the original terrain, sprites, sky etc all reworked out to 1024x1024 or 512x512 (skys at 2048x2048) What is uncompleted are the racial unit and building textures.
Totally failed to get anyone else to help much... Might be cool to compare what we have and see if they = awesome.
Totally failed to get anyone else to help much... Might be cool to compare what we have and see if they = awesome.

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- Red Devil
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Re: BZII High Resolution texture mod RELEASED
you have a link for that, mts?
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Re: BZII High Resolution texture mod RELEASED
Did the Fury mod not pan out? I think I remember you had been working on a fury themed mod around the time Public Beta 1 was in development.
- MrTwosheds
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Re: BZII High Resolution texture mod RELEASED
http://www.bzscrap.org/users/Mrtwosheds/bz2terrain.7z
This was the terrains as of 2012...I have done quite a bit more since then but have not uploaded them yet. Have been taking a long break from it for a while.
Browsing Coxxon's thumbs, I believe a Melding of the two projects could be desirable, as we appear to have taken different approaches to the task.
I will find time to sort my stuff out and upload soon.
His res thread viewtopic.php?f=7&t=1302
This was the terrains as of 2012...I have done quite a bit more since then but have not uploaded them yet. Have been taking a long break from it for a while.
Browsing Coxxon's thumbs, I believe a Melding of the two projects could be desirable, as we appear to have taken different approaches to the task.
I will find time to sort my stuff out and upload soon.
His res thread viewtopic.php?f=7&t=1302
The Silence continues. The War Of Lies has no end.
- Red Devil
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Re: BZII High Resolution texture mod RELEASED
it is good to take a break from things now and then, as it clears the mind.
300 hours, coxxon; wowzers
300 hours, coxxon; wowzers

If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Re: BZII High Resolution texture mod RELEASED
RD - and that number is a conservative estimate, considering that I did a good bit of initial work years ago.
- bigbadbogie
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Re: BZII High Resolution texture mod RELEASED
I like this mod. I'm about to play through the stock campaign again for the first time in years thanks to you!
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- Progressor
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Re: BZII High Resolution texture mod RELEASED
Textures look great but I cannot say I like the new icons. These dark lines make icons difficult to grasp, especially over mixed structures: https://dl.dropboxusercontent.com/u/409 ... oard02.jpg.
- Juggernaut
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Re: BZII High Resolution texture mod RELEASED
These look great Coxxon! I actually like the new icons.
I can host this file for you, thanks again! (hosted here: http://bz2maps.us/Downloads/BZII%20Hi%2 ... n%20v1.zip )If you have a site that hosts BZII mod files, I’d be happy if you hosted the zip file.
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Win 10 Pro 64bit OS
i5 3570K @4.5Ghz CPU
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MSI Z77A-G41 MOBO
Crucial 256GB SSD | 500GB WD HDD
EVGA REF GTX-970 4GB ACX 2.1 GPU
27" LG D2743 Cinema 3D IPS LED @1920x1080 60Hz
ASUS Xonar DGX APU
Cable Internet - 35Mb/6Mb
Re: BZII High Resolution texture mod RELEASED
Can someone post comparison pictures or something so I can see if this is worth the trouble of downloading?
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- General BlackDragon
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Re: BZII High Resolution texture mod RELEASED
It is worth the trouble of downloading.
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- Red Devil
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Re: BZII High Resolution texture mod RELEASED
Better 1?

..Or 2?


..Or 2?

If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Re: BZII High Resolution texture mod RELEASED
I'm mixed on the UI, the the world is definitely much better.