Battlezone II REMODELED
While working on and after completing the BZII hi-res texture package, I decided to work on the rest of the visuals.
I hope that this package will do for the game's visuals/models/effects/textures what the 1.3 patch has done for the code and gameplay.
Below is a very small sampling of my work. I "hope" to have the entire thing done sometime in September (though I originally thought I would have it done by June, so we'll see how that goes).
I have a few models left to build, and then I'll need to do some final testing ... but it's close to being ready.
So here's a sneak peak. (The hi-res texture pack was not installed for most of these, so interface and terrain textures are the old blurry ones.)




