
You might want to increase the range at which he engages too coxxon, in stock you can spire walk him and he just sits there....
Moderators: GSH, VSMIT, Commando
Hmm, that is a thought. I also thought about putting some sort of grate floor over. Though from a map perspective, one could put lava over it set to blow you up real fast, but that would mean messing with the map, and I don't want to that at the moment.General BlackDragon wrote:I still wish you could fall INTO the hole, but...alas...that might cause headaches
OR u could do it, and add a shieldtower tap that makes things get shoved up really high, so you fall in then get kicked out really high in the air
You'll have to take me out and wine and dine and get me drunk first. And I'm gonna need a really big engagement ring.Red Devil wrote:coxxon, will you, uh, marry me? looks gorgeous; really nice, well done, even.
Not really. Park a small army in front of the base and see if it lasts very long. The base sends out tanks and atanks and it will be rebuild if you do not take out the recy.jack775544 wrote:The one problem with that mission to begin with is that it is just really really easy in vanilla. All you have to do is kill the pairs of ai units coming at you, since the isdf base seems to do nothing. Sorta kills the whole climactic finale part of the mission since the mission before sent waves of assault tanks, bombers and sabers at you.
That's weird, since i recently did the mission and the base would keep only build 3 tanks, 2 turrets, a constructor and a scavenger and they would sit in the base doing nothing.Red Spot wrote:Not really. Park a small army in front of the base and see if it lasts very long. The base sends out tanks and atanks and it will be rebuild if you do not take out the recy.
(Nitpicking; The atanks in the previous mission also do not come from the base, they are spawned and can be easilly taken care of.)