
I just download the full zip to test it! but sure ill download new zip and wait another hr for dl.
Moderators: GSH, VSMIT, Commando
Yes I am aware of that. It just seems that any little turn it tries to make sends it spinning around.Red Devil wrote:finished consolodating all the files intot he pak file except the bzn and map info files. Looks good.
Unsure about the phantom ships.
Forgot to mention that about the slider. I'll try to get it working, but in the meantime, just click to the right of the slider button and it will increment.
not sure about the crash. i'll try it myself.
Zax, Cargo ship in mission 4, you have to stay just ahead of it so it will follow you.
Zzzzzzzzz
Scared and nervous that his commander might at any given time be inexplicably trapped in an exorbitantly long cutscene, thus rendered unable to protect him?Red Devil wrote:The driver is just scared and nervous is all.
Red Devil wrote:Saw a message for edf0312.wav missing and fixed it.
Renamed Hadean Arsenal to Weapons Vat to be resolve differences in .inf files and other instances.
Fixed places where is said Service Bay; changed to Regenerator and Repair Vat.
Added missing map pics for map list in IA
Tweaked cfg's windows to be the same size in MP
Going to go out to dinner, then will post a full zipper.
Good, it's very hard to test single player alone. I can't break everything or INF check everything, etc.ADMIRAL MANSON wrote:Red Devil wrote:Saw a message for edf0312.wav missing and fixed it.
Renamed Hadean Arsenal to Weapons Vat to be resolve differences in .inf files and other instances.
Fixed places where is said Service Bay; changed to Regenerator and Repair Vat.
Added missing map pics for map list in IA
Tweaked cfg's windows to be the same size in MP
Going to go out to dinner, then will post a full zipper.
Cool. Waiting to download and test this as well for SP and IA. Will see if anything missed anything when I have free time.