Battlezone and Truespace share one thing in Common.

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Col Klink
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Re: Battlezone and Truespace share one thing in Common.

Post by Col Klink »

Firestorm29 wrote:Granted, I don't have much clue of what's going on in the BZ2 side of things, but from my angle of an uninvolved person, it really feels like very single post you made here has been about pushing software you like.

I think the term "SPAM" might be applicable here.
The issue here started out as an observation on my part on the decline of two seperate products both of which are important to me. It morphed in to something else as I see it. The issue has been resolved. We as posters can advocate the use of a product that's relevant to BZII, however, we can't force others to use that product if there not really interested in using it.

Spam is broad term that is like a catch all way people view promoting a particular product. Truespace, like 3D MAX is promoted by those who use it and by myself as well. Also, isn't spam an email related issue? Posting on a forum is a little different. Posting articles about Truespace is my personal business. Many of my posts are also general enough to be applied to other modeling software in the form of modeling tutorial tips. I guess the real issue is about allowing posters to post rather then have others decide for them what other posters should post. Telling others not to post is a mild form of intimidation that really doesn't serve any useful purpose and cheapens the usefulness of posting articles in general. I don't benefit directly from others actually using Truespace as it is a freely available modeling software. To be honest, I'd like to see more people using it, but I don't really lose any sleep one way or the other.
Firestorm29
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Re: Battlezone and Truespace share one thing in Common.

Post by Firestorm29 »

Col Klink wrote:
Firestorm29 wrote:Granted, I don't have much clue of what's going on in the BZ2 side of things, but from my angle of an uninvolved person, it really feels like very single post you made here has been about pushing software you like.

I think the term "SPAM" might be applicable here.
The issue here started out as an observation on my part on the decline of two seperate products both of which are important to me. It morphed in to something else as I see it. The issue has been resolved. We as posters can advocate the use of a product that's relevant to BZII, however, we can't force others to use that product if there not really interested in using it.

Spam is broad term that is like a catch all way people view promoting a particular product. Truespace, like 3D MAX is promoted by those who use it and by myself as well. Also, isn't spam an email related issue? Posting on a forum is a little different. Posting articles about Truespace is my personal business. Many of my posts are also general enough to be applied to other modeling software in the form of modeling tutorial tips. I guess the real issue is about allowing posters to post rather then have others decide for them what other posters should post. Telling others not to post is a mild form of intimidation that really doesn't serve any useful purpose and cheapens the usefulness of posting articles in general. I don't benefit directly from others actually using Truespace as it is a freely available modeling software. To be honest, I'd like to see more people using it, but I don't really lose any sleep one way or the other.
Alrighty, first off, I did not state Truespace was spam or malware.

2ndly, Spam has broadened past it's E-mail roots. It's more changed to represent repeated use of statements or items. Like for instance, if you watch HuskyStarcraft, sometimes you'll see him referring to some spells as being spammed, such at the Area of Effect spell Psyonic Spell.
Most notabley Slaor's Truespace models for Forgotten Enemies, and now with Black Dragon's information about SpAce's use for ZeMod. I might also add that both Truespace and Battlezone II had a huge following at one time that apparently has changed as I noted in my original post.
It's valid 3D model creation software for BZII, but it's getting old having others devalue it's actual worth because they personally have no interest in using it. If I played the same game with MAX users then I'd really catch hell...no lie. MAX rocks for those who can afford it, but I can't...so I found a good freebie alternative 3D software that I love sharing with other people. Why then can't I share and post relevant modeling articles about using it? It seems pretty unfair if you ask me.
I'll keep my posts relevant to BZII and not push Truespace except as a viable model making option for those who are looking for a free modeling package to get models and props in to BZII. Regrettably, I love using Truespace as much as I love playing and modding for BZII. Both are an obsession for for which I little control over. BTW, I don't post just to annoy other posters.
In this case, I've noted how you've made at least 3 different pitches about Truespace in this thread alone, which no-one was even asking for rendering software. Now I'm not saying you can't advertise it, but it's a good idea to just keep the pitches at when people are asking for good modeling software rather than trying to mangle a pitch into posts. It kinda makes you look like a used car salesman (no offense...).
Col Klink
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Re: Battlezone and Truespace share one thing in Common.

Post by Col Klink »

Your entitled to your opinion and you make several good calls. I guess I love Truspace too much. I'm also guilty of pimping Battlezone on other forums totally unrelated to BZII; most of those forum posters could care less about BZII. Oddly, I've never been critized on those other forums for pushing either Truespace or Battlezone. I can't seem to keep myself from pimping them both, so I guess you'll just have to accept me for who I am then. :oops:
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Re: Battlezone and Truespace share one thing in Common.

Post by VSMIT »

We accept you for who you are. Doesn't mean we have to agree with what you say, which is what you seem to keep striving for.

No matter how often you mention it, Truespace will not be as popular a modeling platform for BZ2 as Max, or Blender, or even Lightwave (2 is more than 1). As long as you tout Truespace as the be-all-end-all of BZ2 modeling, you will see opposition. Learn to deal with it in a constructive manner, and we can all get along. As long as you continue to fight over it, you will be on the losing side.

If you figure out something in Truespace that helps with the modeling process, great! Post a single thread about it in the appropriate section. As long as you do this, people may not come down on you as hard.
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Re: Battlezone and Truespace share one thing in Common.

Post by VSMIT »

Topic split. Discussion about XSI text formatting, etc. in the Battlezone 2 Mod Making section. Please continue that discussion there, not here.

Thank you.
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Zax
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Re: Battlezone and Truespace share one thing in Common.

Post by Zax »

Lightwave :roll:

Recently acquired 3ds 2012 through school (thanks for the tip vsmit). My first impression is I'M SCEEERED and that there is no working exporter for it :!:

Note: This is coming from 2007, so I missed a few years heh
Col Klink
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Re: Battlezone and Truespace share one thing in Common.

Post by Col Klink »

VSMIT wrote:Topic split. Discussion about XSI text formatting, etc. in the Battlezone 2 Mod Making section. Please continue that discussion there, not here.

Thank you.
Good call on the split and I'd like to say that while TS will never be as popular as MAX on this forum it deserves a bit more credit then some posters will ever acknowledge. I'll continue to post relevent articles about in the appropriate areas of this forum.
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Ded10c
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Re: Battlezone and Truespace share one thing in Common.

Post by Ded10c »

I think the point most people were trying to make is that there's not much point posting tutorials for it when you're the only person who uses it.
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Re: Battlezone and Truespace share one thing in Common.

Post by Froo »

Hey Klink;
one suggestion may be, to post articles about tS for BZII at the tS forum, and post a link to it in these forums.
I think you'll get more interest there anyway, since those forums are more directed toward use of tS.

For what it's worth, the forum site: www.united3dartists.com, is not just for tS. While tS is discussed
mostly, the forums are open for All 3d applications. In fact, there are also discussions about pro cameras, etc.
by photographers. I'm just mentioning it in case you're curious. Everyone is welcome.

Have a good one,

Froo
Col Klink
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Re: Battlezone and Truespace share one thing in Common.

Post by Col Klink »

Froo wrote:Hey Klink;
one suggestion may be, to post articles about tS for BZII at the tS forum, and post a link to it in these forums.
I think you'll get more interest there anyway, since those forums are more directed toward use of tS.

For what it's worth, the forum site: http://www.united3dartists.com, is not just for tS. While tS is discussed
mostly, the forums are open for All 3d applications. In fact, there are also discussions about pro cameras, etc.
by photographers. I'm just mentioning it in case you're curious. Everyone is welcome.

Have a good one,

Froo
Thanks, Froo you know I will. The only bummer may be that like here, interest in BZII over there may be almost non existent, but if the guys at 3d United Artists don't object to my pimping Battlezone II over there then I'll be more then happy to do it.

It's kind of funny though. I don't seem to fit in anywhere yet I find that I can't help but post stuff anyways regardless of all the flak that I always seem to attract on this forum. Maybe that's why I started my own modeling forum to have my own space where I could just be myself, and stop trying to conform to what my critics would like to see? Thanks, Froo.
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Re: Battlezone and Truespace share one thing in Common.

Post by Froo »

I don't see posting about BZII and trueSpace over at U3DA as being a problem, Klink.
Just start a thread about it; it may very well be that you are the only one interested in
BZII and tS. Which is fine. If you have a thread, and you post your thoughts, ideas, blogs,
whatever, at least then, you have a permanent record of them. So, as you develop models,
experiments, etc., you can refer back to that thread if you need to remember something.

I would say this. Do it for yourself. Nobody else. Don't bend over backwards trying to
get others jazzed about tS and BZII. They're already committed to their applications of
choice: blender, GMax, 3dsmax, etc. Look at it from another perspective: you are passionate
about tS; but what if others were evangelizing the use of Blender, or 3dsMax, or Maya,
and that you should use those instead, and drop tS completely? Maybe that's already happened.
It's possible you may get a bit perturbed about that. So, use tS to make your BZII models.
If you want to write tutorials about it, go for it. But, don't set specific expectations on how
many people will be interested. The thing is, both tS and BZII are no longer being developed
and supported by a corporation. The small community is supporting them. Each person in the
community has their own interests and goals with the apps they use. Since the communities
are so small, it is very unlikely to find others that share your specific interest. Make sense?

Like I said, do it for yourself; if others are interested, even better. If not, no worries.
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Re: Battlezone and Truespace share one thing in Common.

Post by VSMIT »

Froo wrote:I would say this. Do it for yourself. Nobody else. Don't bend over backwards trying to
get others jazzed about tS and BZII. They're already committed to their applications of
choice: blender, GMax, 3dsmax, etc. Look at it from another perspective: you are passionate
about tS; but what if others were evangelizing the use of Blender, or 3dsMax, or Maya,
and that you should use those instead, and drop tS completely? Maybe that's already happened.
It's possible you may get a bit perturbed about that. So, use tS to make your BZII models.
If you want to write tutorials about it, go for it. But, don't set specific expectations on how
many people will be interested. The thing is, both tS and BZII are no longer being developed
and supported by a corporation. The small community is supporting them. Each person in the
community has their own interests and goals with the apps they use. Since the communities
are so small, it is very unlikely to find others that share your specific interest. Make sense?
Man, this guy really gets it.
Col Klink
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Re: Battlezone and Truespace share one thing in Common.

Post by Col Klink »

VSMIT wrote:
Froo wrote:I would say this. Do it for yourself. Nobody else. Don't bend over backwards trying to
get others jazzed about tS and BZII. They're already committed to their applications of
choice: blender, GMax, 3dsmax, etc. Look at it from another perspective: you are passionate
about tS; but what if others were evangelizing the use of Blender, or 3dsMax, or Maya,
and that you should use those instead, and drop tS completely? Maybe that's already happened.
It's possible you may get a bit perturbed about that. So, use tS to make your BZII models.
If you want to write tutorials about it, go for it. But, don't set specific expectations on how
many people will be interested. The thing is, both tS and BZII are no longer being developed
and supported by a corporation. The small community is supporting them. Each person in the
community has their own interests and goals with the apps they use. Since the communities
are so small, it is very unlikely to find others that share your specific interest. Make sense?
Man, this guy really gets it.
He's right...my stuborness is what drives me crazy at times, but I have to admit pushing any product whether popular or not can iritate others after a while and just seems to be a waste of valuable personal time. Thanks I'll post a few TS articles here and there as I make progress with Truespace. Who knows maybe I'll get lucky and find another modeling software that even better then TS. I'm always looking for new stuff that's how I found Truespace a few years back and got hooked on it not long after playing around with it for a while.
Froo
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Re: Battlezone and Truespace share one thing in Common.

Post by Froo »

Exactly, Klink. :ugeek:
Remember, do it for fun, for yourself. If others like it, that's a bonus.
Don't stress over it! It's just a forum dude; it's supposed to be fun!

As for other apps, Blender! I haven't checked in the past few weeks but
the 'official gold' release of, what, 2.60? is on the way. I want to check out
the new interface. It doesn't look *that* different but I won't know til I dig
in myself. Wow; volumetric smoke, is it? How cool is that! I want to return
to making some fluid sims as well; and yes import them into tS and make copies,
reverse them, etc. But, hm... would be good to load that into another app like
Messiah. The tS IK is, as you know, broken when multiple nails are used. Anyway.

Have fun!
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Zax
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Re: Battlezone and Truespace share one thing in Common.

Post by Zax »

Before hitting the submit button- ask yourself: "is this relevant?"

An example that works is from your other thread, which is talking about Truespace plugins that would give it an edge in modeling for bz2. That is absolutely relevant and will pique the community's interest. Other times when it's just about features it has is like the car salesman trying to get someone to buy a new sedan when they already own a working coupe.
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