Conquest Mode

Moderators: GSH, VSMIT, Red Devil, Commando

User avatar
Axeminister
Sabre
Posts: 442
Joined: Sat Feb 19, 2011 4:03 pm
Location: Texas, USA
Contact:

Re: Conquest Mode

Post by Axeminister »

It works well. It's a cannon for the AI, but for a player you get it in the form of a sniper weapon, just charge it and release at an enemy. It's works like it always did, it will randomly take over units when used, otherwise it does damage.
He who does not advance themselves, endlessly becomes themselves.

http://www.reverbnation.com/tunepak/3606640
User avatar
Nielk1
Flying Mauler
Posts: 2991
Joined: Fri Feb 18, 2011 10:35 pm
Contact:

Re: Conquest Mode

Post by Nielk1 »

Irony being that the 'random' bit is less often than the code says it should be. Gotta love the good old, it sometimes works, being hand waved away by a random gen.
User avatar
Red Devil
Recycler
Posts: 4398
Joined: Fri Feb 18, 2011 5:10 pm
Location: High in the Rocky Mountains

Re: Conquest Mode

Post by Red Devil »

even with it working randomly, i am able to dominate an mpi just plinking GT's with it, so i may make it even less likely to work. that or make it into a satchel so you'd have to get close and plant it or make it a 1-shot gun which you'd have to reload back in base or with a special powerup.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln

Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV

Lifetime member of JBS and NRA
Post Reply