1.3.6.4z2 - OPEN BETA & TESTING

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Zero Angel
Attila
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Joined: Mon Feb 21, 2011 12:54 am
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Re: 1.3.6.4z2 - OPEN BETA & TESTING

Post by Zero Angel »

No, it's because Norton is dumb, or perhaps too aggressive at doing heuristic* detection.

The false positives are from the UPX compression format that the BZ2 patch setup uses and possibly the encryption put on the main executable. UPX isnt bad, but a lot of trojans also use it as an algorithm to pack themselves and partially to avoid having their contents from being read -- and because Norton is not smart enough to unpack the exe itself or scan the activity of the EXE to verify that it's not doing anything bad to your computer, then it's thinking that the file is suspicious, and thinks its doing you a favor by being extra cautious and deleting it. On one hand, the aggressive scan settings its using may prevent very new viruses (which can slip by other antiviruses) from making it onto your system, it's also denying some legitimate apps like BZ2.

Solution: Find a way to add the patch setup to your antivirus 'exceptions' list, like is done here: http://community.norton.com/t5/Norton-I ... 631#M96285


* Most antiviruses use something called heuristics to attempt to detect virus-like behavior for 'zero day' types of viruses which arent yet in the database of confirmed viruses/malware.
Last edited by Zero Angel on Sun Nov 24, 2013 11:44 pm, edited 1 time in total.
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Ded10c
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Re: 1.3.6.4z2 - OPEN BETA & TESTING

Post by Ded10c »

Which files specifically? The 1.3 installer? The BZ2 executable? Your entire BZ2 install?
battlezone.wikia.com needs your help!
Protrector
Thunderbolt
Posts: 105
Joined: Mon Sep 30, 2013 4:01 pm

Re: 1.3.6.4z2 - OPEN BETA & TESTING

Post by Protrector »

Improve isdf ai too please. Walkers are so weak! I go behind them and shoot. They cannot hit me at all.

Suggestion form isdf attack formation:
2 turrets-5 mortar bikes-1bulldog

2 scouts-1 rocket tank-3 avengers

1 walker-2 normal tanks and 3 apc
Building aips for everyone.
Protrector
Thunderbolt
Posts: 105
Joined: Mon Sep 30, 2013 4:01 pm

Re: 1.3.6.4z2 - OPEN BETA & TESTING

Post by Protrector »

Game crashed!



DIAG| maininit:547 |15:52:57|16 |Version Information Section
DIAG| maininit:548 |15:52:57|16 | BZ2 build 1.3.6.4z Public Beta
DIAG| maininit:559 |15:52:57|16 |Session started Mon Nov 25 15:52:57 2013
DIAG| maininit:565 |15:52:57|16 |CPU: 1 processors, type 586
DIAG| maininit:566 |15:52:57|16 |CPU: AMD Athlon(tm) XP 2600+
DIAG| maininit:567 |15:52:57|16 |CPU: x86 Family 6 Model 8 Stepping 1
DIAG| maininit:570 |15:52:57|16 |Executed by IUBIRE\Administrator on Windows Version: 4.0.950 '' PlatformID=1
DIAG| DXUT:2097 |15:52:57|78 | DXUT pause on change device
DIAG| DXUT:1352 |15:52:57|94 | DXUT pause on minimize
DIAG| DXUT:1525 |15:52:57|94 | DXUT pause on minimize
DIAG| vid:543 |15:52:57|422 |In Vid::OnCreateDevice, pd3dDevice = 0x067125A0
DIAG| vid:560 |15:52:57|422 |d3d: supports range based fog
DIAG| vid:569 |15:52:57|422 |d3d: supports pixel based fog
DIAG| vid:587 |15:52:57|422 |d3d: NO border address mode
DIAG| vid:623 |15:52:57|422 |d3d: No EMBM texture format support
DIAG| vid:420 |15:52:57|422 |Disabling DXT Textures as your nVidia deviceID(0x0181) is too old
DIAG| vid:653 |15:52:57|422 |D3D Adapter Identifier info:
DIAG| vid:654 |15:52:57|422 | Driver: nv4_disp.dll
DIAG| vid:655 |15:52:57|422 | Description: NVIDIA GeForce4 MX 440 with AGP8X
DIAG| vid:656 |15:52:57|422 | DeviceName: \\.\DISPLAY1
DIAG| vid:657 |15:52:57|422 | DriverVersion: 0x0006000E000A2640
DIAG| vid:658 |15:52:57|422 | VendorId: 0x000010DE
DIAG| vid:659 |15:52:57|422 | DeviceId: 0x00000181
DIAG| vid:660 |15:52:57|422 | SubSysId: 0x00000000
DIAG| vid:661 |15:52:57|438 | Revision: 0x000000C1
DIAG| vid:663 |15:52:57|438 |Dumping D3D9 Device Caps:
DIAG| vid:665 |15:52:57|438 | DeviceType: 0x00000001
DIAG| vid:666 |15:52:57|438 | AdapterOrdinal: 0
DIAG| vid:667 |15:52:57|438 | Caps: 0x00020000
DIAG| vid:668 |15:52:57|438 | Caps2: 0x60020000
DIAG| vid:669 |15:52:57|438 | Caps3: 0x00000320
DIAG| vid:670 |15:52:57|438 | PresentationIntervals: 0x8000000F
DIAG| vid:671 |15:52:57|438 | CursorCaps: 0x00000001
DIAG| vid:672 |15:52:57|438 | DevCaps: 0x001BBEF0
DIAG| vid:673 |15:52:57|438 | PrimitiveMiscCaps: 0x00010EF2
DIAG| vid:674 |15:52:57|438 | RasterCaps: 0x05772181
DIAG| vid:675 |15:52:57|438 | ZCmpCaps: 0x000000FF
DIAG| vid:676 |15:52:57|438 | SrcBlendCaps: 0x00003FFF
DIAG| vid:677 |15:52:57|438 | DestBlendCaps: 0x00003FFF
DIAG| vid:678 |15:52:57|438 | AlphaCmpCaps: 0x000000FF
DIAG| vid:679 |15:52:57|438 | ShadeCaps: 0x00084208
DIAG| vid:680 |15:52:57|438 | TextureCaps: 0x00034D87
DIAG| vid:681 |15:52:57|438 | TextureFilterCaps: 0x03030700
DIAG| vid:682 |15:52:57|438 | CubeTextureFilterCaps: 0x03030300
DIAG| vid:683 |15:52:57|438 | VolumeTextureFilterCaps: 0x00000000
DIAG| vid:684 |15:52:57|438 | TextureAddressCaps: 0x00000017
DIAG| vid:685 |15:52:57|438 | VolumeTextureAddressCaps: 0x00000000
DIAG| vid:686 |15:52:57|438 | LineCaps: 0x0000001F
DIAG| vid:687 |15:52:57|438 | MaxTextureWidth: 2048
DIAG| vid:688 |15:52:57|438 | MaxTextureHeight: 2048
DIAG| vid:689 |15:52:57|438 | MaxVolumeExtent: 0
DIAG| vid:690 |15:52:57|438 | MaxTextureRepeat: 8192
DIAG| vid:691 |15:52:57|438 | MaxTextureAspectRatio: 2048
DIAG| vid:692 |15:52:57|438 | MaxAnisotropy: 2
DIAG| vid:693 |15:52:57|438 | StencilCaps: 0x000000FF
DIAG| vid:694 |15:52:57|438 | FVFCaps: 0x00080008
DIAG| vid:695 |15:52:57|438 | TextureOpCaps: 0x039EFFFF
DIAG| vid:696 |15:52:57|438 | MaxTextureBlendStages: 8
DIAG| vid:697 |15:52:57|438 | MaxSimultaneousTextures: 2
DIAG| vid:698 |15:52:57|438 | VertexProcessingCaps: 0x00000239
DIAG| vid:699 |15:52:57|438 | MaxActiveLights: 8
DIAG| vid:710 |15:52:57|438 | MaxUserClipPlanes: 0
DIAG| vid:711 |15:52:57|438 | MaxVertexBlendMatrices: 2
DIAG| vid:712 |15:52:57|438 | MaxVertexBlendMatrixIndex: 0
DIAG| vid:713 |15:52:57|438 | MaxPrimitiveCount: 65535
DIAG| vid:714 |15:52:57|438 | MaxVertexIndex: 65535
DIAG| vid:715 |15:52:57|438 | MaxStreams: 16
DIAG| vid:716 |15:52:57|438 | MaxStreamStride: 255
DIAG| vid:717 |15:52:57|438 | VertexShaderVersion: 0xFFFE0000
DIAG| vid:718 |15:52:57|438 | MaxVertexShaderConst: 0
DIAG| vid:719 |15:52:57|438 | PixelShaderVersion: 0xFFFF0000
DIAG| vid:720 |15:52:57|438 | DevCaps2: 0x00000011
DIAG| vid:721 |15:52:57|438 | Reserved5: 0x00000000
DIAG| vid:722 |15:52:57|438 | MasterAdapterOrdinal: 0
DIAG| vid:723 |15:52:57|438 | AdapterOrdinalInGroup: 0
DIAG| vid:724 |15:52:57|438 | NumberOfAdaptersInGroup: 1
DIAG| vid:725 |15:52:57|438 | DeclTypes: 0x00000000
DIAG| vid:726 |15:52:57|438 | NumSimultaneousRTs: 1
DIAG| vid:727 |15:52:57|438 | StretchRectFilterCaps: 0x03000300
DIAG| vid:728 |15:52:57|438 | VertexTextureFilterCaps: 0x00000000
DIAG| vid:729 |15:52:57|438 | MaxVShaderInstructionsExecuted: 0
DIAG| vid:730 |15:52:57|438 | MaxPShaderInstructionsExecuted: 0
DIAG| vid:731 |15:52:57|438 | MaxVertexShader30InstructionSlots: 0
DIAG| vid:732 |15:52:57|438 | MaxPixelShader30InstructionSlots: 0
DIAG| vid:735 |15:52:57|438 | MaxPointSize: 64.00
DIAG| vid:736 |15:52:57|438 | PixelShader1xMaxValue: 0.00
DIAG| vid:737 |15:52:57|438 | MaxNpatchTessellationLevel: 0.00
DIAG| vid:738 |15:52:57|438 | MaxVertexW: 10000000000.00
DIAG| vid:739 |15:52:57|438 | GuardBandLeft: -100000000.00
DIAG| vid:740 |15:52:57|438 | GuardBandTop: -100000000.00
DIAG| vid:741 |15:52:57|438 | GuardBandRight: 100000000.00
DIAG| vid:742 |15:52:57|438 | GuardBandBottom: 100000000.00
DIAG| vid:743 |15:52:57|438 | ExtentsAdjust: 0.00
DIAG| vid:785 |15:52:57|438 |In Vid::OnResetDevice, pd3dDevice = 0x067125A0
DIAG| DXUT:2584 |15:52:57|438 | DXUT unpause on change device done
DIAG| setup:77 |15:52:57|438 |Drive type : Fixed
DIAG| setup:147 |15:52:57|438 |Startup directory : D:\Battlezone 2 updatat
DIAG| vid:1246 |15:52:58|969 |Vid::SetMode - ord(0) fmt(22), w(640), h(480) bbCount 1
DIAG| vid:1266 |15:52:58|969 | bFmt(22), MSType(0), MSQual(0), DSFmt(75), Win(0)
DIAG| vid:1277 |15:52:58|969 | Refresh(70), Interval(-2147483648), Flags(2)
DIAG| vid:1278 |15:52:58|969 | hWnds = 000C0074 000C0074 000C0074 000C0074
DIAG| DXUT:2097 |15:52:58|969 | DXUT pause on change device
DIAG| vid:827 |15:52:58|1375 |In Vid::OnLostDevice
DIAG| DXUT:1392 |15:52:58|1422 | DXUT unpause on restore
DIAG| DXUT:1491 |15:52:58|1422 | DXUT unpause on restore
DIAG| DXUT:2584 |15:52:58|1422 | DXUT unpause on change device done
DIAG| vid:1286 |15:52:58|1422 |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG| vid:1296 |15:52:58|1422 |Trycount 0, device lost = 1 1
DIAG| DXUT:5453 |15:52:58|1438 | AttemptAcquire device = 0x067125A0, lost = 1, paused = 0
DIAG| DXUT:5467 |15:52:58|1438 | noticed device lost
DIAG| DXUT:5471 |15:52:58|1438 | Coop level check failed.
DIAG| DXUT:5535 |15:52:58|1438 | Try to reset the device
DIAG| vid:785 |15:52:59|1688 |In Vid::OnResetDevice, pd3dDevice = 0x067125A0
DIAG| vid:1307 |15:52:59|1688 |Attempted acquire & render, lost = 0 0
DIAG| input:1108 |15:52:59|1750 |Double click time=340 ms, threshold=4,4
DIAG| input:1129 |15:52:59|1750 |5 button mouse, Left=0 Right=1
DIAG| input:143 |15:52:59|1750 |Keyboard repeat delay=[500] speed=[31]
DIAG|MissionHandler_oldcode:1356 |15:52:59|2328 |Expanded game UI file of 'bzgame_moves_640x480.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG| dsutil:143 |15:53:00|3063 |DirectSound 8 System started. Noted capabilities:
DIAG| dsutil:150 |15:53:00|3063 | DSCAPS_CERTIFIED
DIAG| dsutil:150 |15:53:00|3063 | DSCAPS_CONTINUOUSRATE
DIAG| dsutil:150 |15:53:00|3063 | DSCAPS_PRIMARY16BIT
DIAG| dsutil:150 |15:53:00|3063 | DSCAPS_PRIMARY8BIT
DIAG| dsutil:150 |15:53:00|3063 | DSCAPS_PRIMARYMONO
DIAG| dsutil:150 |15:53:00|3063 | DSCAPS_PRIMARYSTEREO
DIAG| dsutil:150 |15:53:00|3063 | DSCAPS_SECONDARY16BIT
DIAG| dsutil:150 |15:53:00|3063 | DSCAPS_SECONDARY8BIT
DIAG| dsutil:150 |15:53:00|3063 | DSCAPS_SECONDARYMONO
DIAG| dsutil:150 |15:53:00|3063 | DSCAPS_SECONDARYSTEREO
DIAG| dsutil:156 |15:53:00|3063 | dwPrimaryBuffers = 1
DIAG| dsutil:157 |15:53:00|3063 | dwMaxHwMixingAllBuffers = 17
DIAG| dsutil:158 |15:53:00|3063 | dwMaxHwMixingStaticBuffers = 17
DIAG| dsutil:159 |15:53:00|3063 | dwMaxHwMixingStreamingBuffers = 17
DIAG| dsutil:160 |15:53:00|3063 | dwFreeHwMixingAllBuffers = 15
DIAG| dsutil:161 |15:53:00|3063 | dwFreeHwMixingStaticBuffers = 15
DIAG| dsutil:162 |15:53:00|3063 | dwFreeHwMixingStreamingBuffers = 15
DIAG| dsutil:163 |15:53:00|3063 | dwMaxHw3DAllBuffers = 0
DIAG| dsutil:164 |15:53:00|3063 | dwMaxHw3DStaticBuffers = 0
DIAG| dsutil:165 |15:53:00|3063 | dwMaxHw3DStreamingBuffers = 0
DIAG| dsutil:166 |15:53:00|3063 | dwFreeHw3DAllBuffers = 0
DIAG| dsutil:167 |15:53:00|3063 | dwFreeHw3DStaticBuffers = 0
DIAG| dsutil:168 |15:53:00|3063 | dwFreeHw3DStreamingBuffers = 0
DIAG| dsutil:213 |15:53:00|3063 | -- Max # channels = 15
DIAG| dsutil:214 |15:53:00|3063 | -- Max # 3D channels = 0
DIAG| dsutil:224 |15:53:00|3063 | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG| dsutil:228 |15:53:00|3063 | Audio buffers will be placed in: Software
DIAG| dsutil:241 |15:53:00|3063 |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG| dsutil:244 |15:53:00|3063 |Done with audio caps log
DIAG| AudioSys:322 |15:53:00|3063 |Audio: DirectSound8 setup complete
DIAG| mcimovie:285 |15:53:07|9860 |Movie opened D:\Battlezone 2 updatat\\movies\intro.bik
DIAG| icroot:193 |15:53:10|12866 |Root window now 640x480
DIAG| runcodes:159 |15:53:10|12866 |[Main] Entering run code [SHELL]
DIAG| icroot:193 |15:53:10|12867 |Root window now 640x480
DIAG|MissionHandler_oldcode:1278 |15:53:10|12881 |Expanded shell UI file of 'bzshell_640x480.cfg' not found. Using default of 'bzshell.cfg'
DIAG| WSInterface:213 |15:53:17|19639 |Determined private IP address: 192.168.1.2
DIAG| UPNPThread:690 |15:53:20|22945 |UPNP_DeletePortMapping('http://192.168.1.1:37215/ctrlu/WANPPPConnection_1', 'urn:schemas-upnp-org:service:WANPPPConnection:1', '17770', 'UDP')
DIAG| UPNPThread:583 |15:53:20|23052 |UPNP_GetExternalIPAddress('http://192.168.1.1:37215/ctrlu/WANPPPConnection_1', 'urn:schemas-upnp-org:service:WANPPPConnection:1', '')
DIAG| RaknetManager:544 |15:53:28|30901 |Raknet connect incoming with status code 16

DIAG| RaknetManager:589 |15:56:50|232487 |Raknet Nat punchthru succeeded code 67

DIAG| RaknetManager:629 |15:56:50|232843 |Raknet connect incoming with status code 19 from 90.219.28.188|54881

DIAG| RaknetManager:473 |15:56:52|235144 |Raknet connect closed (ID_DISCONNECTION_NOTIFICATION) with status code 21 from 90.219.28.188|54881
DIAG| RaknetManager:589 |15:57:09|252031 |Raknet Nat punchthru succeeded code 67

DIAG| RaknetManager:629 |15:57:09|252396 |Raknet connect incoming with status code 19 from 90.219.28.188|54890

DIAG|MissionHandler_oldcode:1278 |15:57:27|270368 |Expanded shell UI file of 'bzshell_multi_mpi_640x480.cfg' not found. Using default of 'bzshell_multi_mpi.cfg'
DIAG| iface:1462 |15:57:33|275597 |UnsetModal: throwing away [MultiWarningUnits]
DIAG|MissionHandler_oldcode:1278 |15:57:44|287151 |Expanded shell UI file of 'bzshell_multi_mpi_640x480.cfg' not found. Using default of 'bzshell_multi_mpi.cfg'
DIAG| runcodes:159 |15:58:25|328266 |[Main] Entering run code [INIT]
DIAG| icroot:193 |15:58:25|328268 |Root window now 640x480
DIAG|MissionHandler_oldcode:1356 |15:58:25|328310 |Expanded game UI file of 'bzgame_init_640x480.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG|MissionHandler_oldcode:1278 |15:58:25|328386 |Expanded shell UI file of 'bzshell_cam_record_640x480.cfg' not found. Using default of 'bzshell_cam_record.cfg'
DIAG|MissionHandler_oldcode:1356 |15:58:25|328396 |Expanded game UI file of 'bzshell_cam_record_640x480.cfg' not found. Using default of 'bzshell_cam_record.cfg'
DIAG| ifvar:41 |15:58:25|328408 |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|MissionHandler_oldcode:1356 |15:58:25|328469 |Expanded game UI file of 'bzescape_640x480.cfg' not found. Using default of 'bzescape.cfg'
DIAG|MissionHandler_oldcode:1356 |15:58:26|328531 |Expanded game UI file of 'bznopause_640x480.cfg' not found. Using default of 'bznopause.cfg'
DIAG|MissionHandler_oldcode:1356 |15:58:26|328909 |Expanded game UI file of 'bzgame_base_640x480.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG|MissionHandler_oldcode:1356 |15:58:26|328965 |Expanded game UI file of 'bzgame_command_640x480.cfg' not found. Using default of 'bzgame_command.cfg'
DIAG|MissionHandler_oldcode:1356 |15:58:26|328973 |Expanded game UI file of 'bzgame_factory_640x480.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG|MissionHandler_oldcode:1356 |15:58:26|328974 |Expanded game UI file of 'bzgame_group_640x480.cfg' not found. Using default of 'bzgame_group.cfg'
DIAG|MissionHandler_oldcode:1356 |15:58:26|328977 |Expanded game UI file of 'bzgame_info_640x480.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG|MissionHandler_oldcode:1356 |15:58:26|328977 |Expanded game UI file of 'bzgame_satellite_640x480.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG|MissionHandler_oldcode:1356 |15:58:26|328978 |Expanded game UI file of 'bzgame_scrap_640x480.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG| ifvar:41 |15:58:26|328979 |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG| ifvar:41 |15:58:26|328979 |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|MissionHandler_oldcode:1356 |15:58:26|328986 |Expanded game UI file of 'bzgame_weapon_640x480.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG|MissionHandler_oldcode:1356 |15:58:26|328993 |Expanded game UI file of 'bzgame_team_640x480.cfg' not found. Using default of 'bzgame_team.cfg'
DIAG|MissionHandler_oldcode:1356 |15:58:26|328994 |Expanded game UI file of 'bzgame_stats_640x480.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG|MissionHandler_oldcode:1356 |15:58:26|329012 |Expanded game UI file of 'bznopause_game_640x480.cfg' not found. Using default of 'bznopause_game.cfg'
DIAG|MissionHandler_oldcode:1356 |15:58:26|329062 |Expanded game UI file of 'bzgame_keys_640x480.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG| LoadSaveGame:372 |15:58:40|343013 |Loaded from file MPISupr.bzn
DIAG| runcodes:159 |15:58:40|343194 |[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |15:58:40|343222 |[Main] Entering run code [MISSION]
DIAG| icroot:193 |15:58:40|343231 |Root window now 640x480
DIAG| runcodes:159 |15:58:40|343247 |[Mission] Entering run code [RUN]
DIAG| Planners:3330 |15:58:40|343338 |SetAIP - cfg(Insaneii0.aip) team(6)
DIAG| LuaManager:165 |15:58:40|343340 |Lua file 'Insaneii0.lua' not found
DIAG| GameObject:3045 |15:58:41|343823 |JOIN, recompute isUser=0 from id 0x3120400D local 00000001
DIAG| GameObject:3206 |15:58:41|343823 |JOIN, obj has id 0x3120400D team 1, and local id 0x00000001 team 3
DIAG| GameObject:3045 |15:58:41|343823 |JOIN, recompute isUser=1 from id 0x00000001 local 00000001
DIAG| GameObject:700 |15:58:41|343823 |JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x00000001
DIAG| GameObject:3206 |15:58:41|343823 |JOIN, obj has id 0x00000001 team 3, and local id 0x00000001 team 3
DIAG| Planners:3330 |15:58:41|343968 |SetAIP - cfg(Insaneii0.aip) team(6)
DIAG| LuaManager:165 |15:58:41|343969 |Lua file 'Insaneii0.lua' not found
DIAG| Planners:3330 |15:59:07|369810 |SetAIP - cfg(Insaneii1.aip) team(6)
DIAG| LuaManager:165 |15:59:07|369815 |Lua file 'Insaneii1.lua' not found
DIAG| DXUT:1525 |16:00:50|473435 | DXUT pause on minimize
DIAG| DXUT:1491 |16:00:53|476244 | DXUT unpause on restore
DIAG| DXUT:5453 |16:00:53|476255 | AttemptAcquire device = 0x067125A0, lost = 1, paused = 0
DIAG| DXUT:5467 |16:00:53|476255 | noticed device lost
DIAG| DXUT:5471 |16:00:53|476255 | Coop level check failed.
DIAG| DXUT:5535 |16:00:53|476256 | Try to reset the device
DIAG| vid:827 |16:00:53|476256 |In Vid::OnLostDevice
DIAG| vid:785 |16:00:54|476684 |In Vid::OnResetDevice, pd3dDevice = 0x067125A0
DIAG| icroot:193 |16:00:54|476696 |Root window now 640x480
DIAG| runcodes:159 |16:03:34|637418 |[View] Entering run code [NoPauseScreen]
DIAG|MissionHandler_oldcode:1356 |16:03:34|637420 |Expanded game UI file of 'bznopause_enter_640x480.cfg' not found. Using default of 'bznopause_enter.cfg'
DIAG|MissionHandler_oldcode:1356 |16:03:53|656441 |Expanded game UI file of 'bznopause_exit_640x480.cfg' not found. Using default of 'bznopause_exit.cfg'
DIAG| runcodes:159 |16:03:53|656441 |[View] Entering run code [COCKPIT]
DIAG| RaknetManager:589 |16:04:04|667462 |Raknet Nat punchthru succeeded code 67

DIAG| RaknetManager:629 |16:04:05|668136 |Raknet connect incoming with status code 19 from 85.55.98.77|61424

DIAG| GameObject:3045 |16:05:37|759679 |JOIN, recompute isUser=0 from id 0x3120400D local 00000001
DIAG| GameObject:3206 |16:05:37|759679 |JOIN, obj has id 0x3120400D team 1, and local id 0x00000001 team 3
DIAG| GameObject:3045 |16:05:37|759679 |JOIN, recompute isUser=0 from id 0x001B94A1 local 00000001
DIAG| GameObject:3206 |16:05:37|759679 |JOIN, obj has id 0x001B94A1 team 2, and local id 0x00000001 team 3
DIAG| GameObject:3045 |16:05:37|759680 |JOIN, recompute isUser=1 from id 0x00000001 local 00000001
DIAG| GameObject:700 |16:05:37|759680 |JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x00000001
DIAG| GameObject:3206 |16:05:37|759680 |JOIN, obj has id 0x00000001 team 3, and local id 0x00000001 team 3
DIAG| Planners:3330 |16:05:37|759847 |SetAIP - cfg(Insaneii1.aip) team(6)
DIAG| LuaManager:165 |16:05:37|759850 |Lua file 'Insaneii1.lua' not found
DIAG| RaknetManager:589 |16:06:14|797214 |Raknet Nat punchthru succeeded code 67

DIAG| RaknetManager:629 |16:06:15|797592 |Raknet connect incoming with status code 19 from 217.187.205.62|62076

DIAG| GameObject:3045 |16:06:43|825996 |JOIN, recompute isUser=0 from id 0x3120400D local 00000001
DIAG| GameObject:3206 |16:06:43|825999 |JOIN, obj has id 0x3120400D team 1, and local id 0x00000001 team 3
DIAG| GameObject:3045 |16:06:43|825999 |JOIN, recompute isUser=0 from id 0x001B94A1 local 00000001
DIAG| GameObject:3206 |16:06:43|826000 |JOIN, obj has id 0x001B94A1 team 2, and local id 0x00000001 team 3
DIAG| GameObject:3045 |16:06:43|826000 |JOIN, recompute isUser=1 from id 0x00000001 local 00000001
DIAG| GameObject:700 |16:06:43|826000 |JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x00000001
DIAG| GameObject:3206 |16:06:43|826001 |JOIN, obj has id 0x00000001 team 3, and local id 0x00000001 team 3
DIAG| GameObject:3045 |16:06:43|826001 |JOIN, recompute isUser=0 from id 0x0001748F local 00000001
DIAG| GameObject:3206 |16:06:43|826001 |JOIN, obj has id 0x0001748F team 4, and local id 0x00000001 team 3
DIAG| Planners:3330 |16:06:43|826165 |SetAIP - cfg(Insaneii1.aip) team(6)
DIAG| LuaManager:165 |16:06:43|826169 |Lua file 'Insaneii1.lua' not found
DIAG| RaknetManager:473 |16:15:22|1345070|Raknet connect closed (ID_DISCONNECTION_NOTIFICATION) with status code 21 from 85.55.98.77|61424
DIAG| runcodes:159 |16:18:08|1510697|[Mission] Entering run code [SUCCESS]
DIAG|MissionHandler_oldcode:3956 |16:18:08|1510697|Switching to CLEANUP
DIAG| runcodes:113 |16:18:08|1510697|[Mission] Clearing runcode [SUCCESS]
DIAG| runcodes:159 |16:18:08|1510697|[Main] Entering run code [CLEANUP]
DIAG| runcodes:113 |16:18:08|1510707|[View] Clearing runcode [COCKPIT]
DIAG| runcodes:159 |16:18:08|1510929|[Main] Entering run code [SHELL]
DIAG| icroot:193 |16:18:08|1510931|Root window now 640x480
DIAG|MissionHandler_oldcode:1278 |16:18:08|1510931|Expanded shell UI file of 'bzshell_640x480.cfg' not found. Using default of 'bzshell.cfg'
DIAG| PlayerMgr:1605 |16:18:08|1511156|About to open stats file GameStats\Game Ended 2013-11-25 16.18.08.txt
DIAG| PlayerMgr:1611 |16:18:08|1511167|Stats file opened
DIAG| PlayerMgr:1585 |16:18:08|1511169|Closing stats file
DIAG|MissionHandler_oldcode:1278 |16:18:42|1544841|Expanded shell UI file of 'bzshell_multi_gameopts_640x480.cfg' not found. Using default of 'bzshell_multi_gameopts.cfg'
DIAG|MissionHandler_oldcode:1278 |16:18:45|1547595|Expanded shell UI file of 'bzshell_multi_mpi_640x480.cfg' not found. Using default of 'bzshell_multi_mpi.cfg'
DIAG| runcodes:159 |16:19:34|1596940|[Main] Entering run code [INIT]
DIAG| icroot:193 |16:19:34|1596943|Root window now 640x480
DIAG|MissionHandler_oldcode:1356 |16:19:34|1596965|Expanded game UI file of 'bzgame_init_640x480.cfg' not found. Using default of 'bzgame_init.cfg'
DIAG|MissionHandler_oldcode:1278 |16:19:34|1596995|Expanded shell UI file of 'bzshell_cam_record_640x480.cfg' not found. Using default of 'bzshell_cam_record.cfg'
DIAG|MissionHandler_oldcode:1356 |16:19:34|1596995|Expanded game UI file of 'bzshell_cam_record_640x480.cfg' not found. Using default of 'bzshell_cam_record.cfg'
DIAG| ifvar:41 |16:19:34|1596995|Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|MissionHandler_oldcode:1356 |16:19:34|1596996|Expanded game UI file of 'bzescape_640x480.cfg' not found. Using default of 'bzescape.cfg'
DIAG|MissionHandler_oldcode:1356 |16:19:34|1597040|Expanded game UI file of 'bznopause_640x480.cfg' not found. Using default of 'bznopause.cfg'
DIAG|MissionHandler_oldcode:1356 |16:19:34|1597263|Expanded game UI file of 'bzgame_base_640x480.cfg' not found. Using default of 'bzgame_base.cfg'
DIAG|MissionHandler_oldcode:1356 |16:19:34|1597289|Expanded game UI file of 'bzgame_command_640x480.cfg' not found. Using default of 'bzgame_command.cfg'
DIAG|MissionHandler_oldcode:1356 |16:19:34|1597296|Expanded game UI file of 'bzgame_factory_640x480.cfg' not found. Using default of 'bzgame_factory.cfg'
DIAG|MissionHandler_oldcode:1356 |16:19:34|1597297|Expanded game UI file of 'bzgame_group_640x480.cfg' not found. Using default of 'bzgame_group.cfg'
DIAG|MissionHandler_oldcode:1356 |16:19:34|1597300|Expanded game UI file of 'bzgame_info_640x480.cfg' not found. Using default of 'bzgame_info.cfg'
DIAG|MissionHandler_oldcode:1356 |16:19:34|1597301|Expanded game UI file of 'bzgame_satellite_640x480.cfg' not found. Using default of 'bzgame_satellite.cfg'
DIAG|MissionHandler_oldcode:1356 |16:19:34|1597302|Expanded game UI file of 'bzgame_scrap_640x480.cfg' not found. Using default of 'bzgame_scrap.cfg'
DIAG| ifvar:41 |16:19:34|1597303|Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG| ifvar:41 |16:19:34|1597303|Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|MissionHandler_oldcode:1356 |16:19:34|1597304|Expanded game UI file of 'bzgame_weapon_640x480.cfg' not found. Using default of 'bzgame_weapon.cfg'
DIAG|MissionHandler_oldcode:1356 |16:19:34|1597306|Expanded game UI file of 'bzgame_team_640x480.cfg' not found. Using default of 'bzgame_team.cfg'
DIAG|MissionHandler_oldcode:1356 |16:19:34|1597307|Expanded game UI file of 'bzgame_stats_640x480.cfg' not found. Using default of 'bzgame_stats.cfg'
DIAG|MissionHandler_oldcode:1356 |16:19:34|1597310|Expanded game UI file of 'bznopause_game_640x480.cfg' not found. Using default of 'bznopause_game.cfg'
DIAG|MissionHandler_oldcode:1356 |16:19:34|1597315|Expanded game UI file of 'bzgame_keys_640x480.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG| LoadSaveGame:372 |16:19:42|1605196|Loaded from file MPIDust.bzn
DIAG| runcodes:159 |16:19:42|1605298|[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |16:19:42|1605334|[Main] Entering run code [MISSION]
DIAG| icroot:193 |16:19:42|1605343|Root window now 640x480
DIAG| runcodes:159 |16:19:42|1605355|[Mission] Entering run code [RUN]
DIAG| Planners:3330 |16:19:45|1608177|SetAIP - cfg(Insaneii0.aip) team(6)
DIAG| LuaManager:165 |16:19:45|1608179|Lua file 'Insaneii0.lua' not found
DIAG| GameObject:3045 |16:19:45|1608425|JOIN, recompute isUser=0 from id 0x3120400D local 00000001
DIAG| GameObject:3206 |16:19:45|1608425|JOIN, obj has id 0x3120400D team 1, and local id 0x00000001 team 2
DIAG| GameObject:3045 |16:19:45|1608425|JOIN, recompute isUser=1 from id 0x00000001 local 00000001
DIAG| GameObject:700 |16:19:45|1608425|JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x00000001
DIAG| GameObject:3206 |16:19:45|1608425|JOIN, obj has id 0x00000001 team 2, and local id 0x00000001 team 2
DIAG| GameObject:3045 |16:19:45|1608425|JOIN, recompute isUser=0 from id 0x0001748F local 00000001
DIAG| GameObject:3206 |16:19:45|1608426|JOIN, obj has id 0x0001748F team 3, and local id 0x00000001 team 2
DIAG| Planners:3330 |16:19:45|1608467|SetAIP - cfg(Insaneii0.aip) team(6)
DIAG| LuaManager:165 |16:19:45|1608469|Lua file 'Insaneii0.lua' not found
DIAG| Planners:3330 |16:20:29|1651622|SetAIP - cfg(Insaneii3.aip) team(6)
DIAG| LuaManager:165 |16:20:29|1651625|Lua file 'Insaneii3.lua' not found
DIAG| RaknetManager:589 |16:32:07|2350458|Raknet Nat punchthru succeeded code 67

DIAG| RaknetManager:629 |16:32:10|2352846|Raknet connect incoming with status code 19 from 128.71.81.238|54936

DIAG| GameObject:3045 |16:32:25|2368390|JOIN, recompute isUser=0 from id 0x3120400D local 00000001
DIAG| GameObject:3206 |16:32:25|2368391|JOIN, obj has id 0x3120400D team 1, and local id 0x00000001 team 2
DIAG| GameObject:3045 |16:32:25|2368391|JOIN, recompute isUser=1 from id 0x00000001 local 00000001
DIAG| GameObject:700 |16:32:25|2368392|JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x00000001
DIAG| GameObject:3206 |16:32:25|2368392|JOIN, obj has id 0x00000001 team 2, and local id 0x00000001 team 2
DIAG| GameObject:3045 |16:32:25|2368392|JOIN, recompute isUser=0 from id 0x0001748F local 00000001
DIAG| GameObject:3206 |16:32:25|2368392|JOIN, obj has id 0x0001748F team 3, and local id 0x00000001 team 2
DIAG| GameObject:3045 |16:32:25|2368392|JOIN, recompute isUser=0 from id 0x00033513 local 00000001
DIAG| GameObject:3206 |16:32:25|2368392|JOIN, obj has id 0x00033513 team 4, and local id 0x00000001 team 2
DIAG| Planners:3330 |16:32:25|2368474|SetAIP - cfg(Insaneii3.aip) team(6)
DIAG| LuaManager:165 |16:32:25|2368477|Lua file 'Insaneii3.lua' not found
DIAG| RaknetManager:473 |16:37:26|2669076|Raknet connect closed (ID_DISCONNECTION_NOTIFICATION) with status code 21 from 128.71.81.238|54936
DIAG| runcodes:159 |16:43:47|3050381|[View] Entering run code [NoPauseScreen]
DIAG|MissionHandler_oldcode:1356 |16:43:47|3050382|Expanded game UI file of 'bznopause_enter_640x480.cfg' not found. Using default of 'bznopause_enter.cfg'
DIAG| RaknetManager:589 |16:43:53|3056053|Raknet Nat punchthru succeeded code 67

DIAG| RaknetManager:629 |16:43:54|3056797|Raknet connect incoming with status code 19 from 213.149.104.50|29410

DIAG| GameObject:3045 |16:44:05|3067535|JOIN, recompute isUser=0 from id 0x3120400D local 00000001
DIAG| GameObject:3206 |16:44:05|3067536|JOIN, obj has id 0x3120400D team 1, and local id 0x00000001 team 2
DIAG| GameObject:3045 |16:44:05|3067536|JOIN, recompute isUser=1 from id 0x00000001 local 00000001
DIAG| GameObject:700 |16:44:05|3067536|JOIN, GO::Init change ID 0xFFFFFFFF to local DPID 0x00000001
DIAG| GameObject:3206 |16:44:05|3067537|JOIN, obj has id 0x00000001 team 2, and local id 0x00000001 team 2
DIAG| GameObject:3045 |16:44:05|3067537|JOIN, recompute isUser=0 from id 0x0001748F local 00000001
DIAG| GameObject:3206 |16:44:05|3067537|JOIN, obj has id 0x0001748F team 3, and local id 0x00000001 team 2
DIAG| GameObject:3045 |16:44:05|3067537|JOIN, recompute isUser=0 from id 0x005716DB local 00000001
DIAG| GameObject:3206 |16:44:05|3067537|JOIN, obj has id 0x005716DB team 4, and local id 0x00000001 team 2
DIAG| Planners:3330 |16:44:05|3067631|SetAIP - cfg(Insaneii3.aip) team(6)
DIAG| LuaManager:165 |16:44:05|3067633|Lua file 'Insaneii3.lua' not found
DIAG|MissionHandler_oldcode:1356 |16:44:12|3074493|Expanded game UI file of 'bznopause_exit_640x480.cfg' not found. Using default of 'bznopause_exit.cfg'
DIAG| runcodes:159 |16:44:12|3074494|[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |16:44:22|3085260|[View] Entering run code [NoPauseScreen]
DIAG|MissionHandler_oldcode:1356 |16:44:22|3085261|Expanded game UI file of 'bznopause_enter_640x480.cfg' not found. Using default of 'bznopause_enter.cfg'
DIAG|MissionHandler_oldcode:1356 |16:44:43|3105967|Expanded game UI file of 'bznopause_exit_640x480.cfg' not found. Using default of 'bznopause_exit.cfg'
DIAG| runcodes:159 |16:44:43|3105968|[View] Entering run code [COCKPIT]
DIAG| runcodes:159 |16:44:46|3109467|[View] Entering run code [NoPauseScreen]
DIAG|MissionHandler_oldcode:1356 |16:44:46|3109468|Expanded game UI file of 'bznopause_enter_640x480.cfg' not found. Using default of 'bznopause_enter.cfg'
DIAG| iface:1462 |16:45:12|3134626|UnsetModal: throwing away [ResChangeWarning]
DIAG|MissionHandler_oldcode:1356 |16:45:15|3138468|Expanded game UI file of 'bznopause_exit_640x480.cfg' not found. Using default of 'bznopause_exit.cfg'
DIAG| runcodes:159 |16:45:15|3138468|[View] Entering run code [COCKPIT]
DIAG| RaknetManager:589 |16:48:45|3348028|Raknet Nat punchthru succeeded code 67

DIAG| RaknetManager:629 |16:48:47|3350411|Raknet connect incoming with status code 19 from 87.17.57.120|60717

DIAG| RaknetManager:1393 |16:48:47|3350411|REJECTED connect from 87.17.57.120:11757 reason 3 full 0 crcOK 1
DIAG| RaknetManager:473 |16:48:48|3350528|Raknet connect closed (ID_DISCONNECTION_NOTIFICATION) with status code 21 from 87.17.57.120|60717
DIAG| RaknetManager:452 |16:52:56|3598745|Raknet client connect failing with status code 66

DIAG| RaknetManager:452 |16:53:34|3637091|Raknet client connect failing with status code 66

DIAG| RaknetManager:589 |16:54:33|3695518|Raknet Nat punchthru succeeded code 67

DIAG| RaknetManager:629 |16:54:33|3695934|Raknet connect incoming with status code 19 from 151.72.195.157|1085

DIAG| RaknetManager:1393 |16:54:33|3695934|REJECTED connect from 151.72.195.157:15620 reason 3 full 0 crcOK 1
DIAG| RaknetManager:473 |16:54:33|3696045|Raknet connect closed (ID_DISCONNECTION_NOTIFICATION) with status code 21 from 151.72.195.157|1085
DIAG| RaknetManager:589 |16:55:02|3724920|Raknet Nat punchthru succeeded code 67

DIAG| RaknetManager:629 |16:55:04|3727330|Raknet connect incoming with status code 19 from 87.17.57.120|65205

DIAG| RaknetManager:1393 |16:55:04|3727330|REJECTED connect from 87.17.57.120:46590 reason 3 full 0 crcOK 1
DIAG| RaknetManager:473 |16:55:04|3727439|Raknet connect closed (ID_DISCONNECTION_NOTIFICATION) with status code 21 from 87.17.57.120|65205
DIAG| RaknetManager:589 |17:01:15|4098171|Raknet Nat punchthru succeeded code 67

DIAG| RaknetManager:629 |17:01:16|4098490|Raknet connect incoming with status code 19 from 86.52.187.240|65492

DIAG| RaknetManager:1393 |17:01:16|4098490|REJECTED connect from 86.52.187.240:54527 reason 3 full 0 crcOK 1
DIAG| RaknetManager:473 |17:01:16|4098589|Raknet connect closed (ID_DISCONNECTION_NOTIFICATION) with status code 21 from 86.52.187.240|65492
ERR | debug:715 |17:02:09|4151810|.\varsys.cpp(63)
ERR | debug:716 |17:02:09|4151810|Tue Nov 6 21:01:57 2012
ERR | debug:717 |17:02:09|4151810|Attempt to use an invalid VarPtr (not setup or target has been deleted)
ERR | log:1838 |17:02:11|4153803|abort() requested from '.\debug.cpp':730
ERR | ExceptionHandler:189 |17:02:11|4154282|0058A2CF +0018A2CF 000000C1 bzone (bzone): : StackWalker::ShowCallstack

ERR | ExceptionHandler:189 |17:02:12|4154757|00638C6F +00238C6F 0000009F bzone (bzone): : BZ2Abort

ERR | ExceptionHandler:189 |17:02:12|4155021|00637A91 +00237A91 00000131 bzone (bzone): : Debug::Error::Err

ERR | ExceptionHandler:189 |17:02:12|4155266|00632B38 +00232B38 00000048 bzone (bzone): : VarPtr::Validate

ERR | ExceptionHandler:189 |17:02:13|4155530|005F728E +001F728E 0000000E bzone (bzone): : ICListBox::ClearSelected

ERR | ExceptionHandler:189 |17:02:13|4155654|005F7A4D +001F7A4D 0000002D bzone (bzone): : ICListBox::DeleteAllItems

ERR | ExceptionHandler:189 |17:02:13|4156054|00509AE7 +00109AE7 0000001D bzone (bzone): : StatsPanel::TimeoutMessagesBox

ERR | ExceptionHandler:189 |17:02:13|4156449|004F4C1E +000F4C1E 000001CA bzone (bzone): : NetManager::Process

ERR | ExceptionHandler:189 |17:02:14|4156869|00458E6C +00058E6C 00000034 bzone (bzone): : MissionHandler::Process

ERR | ExceptionHandler:189 |17:02:14|4157070|0062ECD4 +0022ECD4 00000064 bzone (bzone): : Main::MessagePump

ERR | ExceptionHandler:189 |17:02:14|4157363|0044B641 +0004B641 000004F1 bzone (bzone): : HandledMain

ERR | ExceptionHandler:189 |17:02:14|4157412|0044B2F3 +0004B2F3 000001A3 bzone (bzone): : HandledMain

ERR | ExceptionHandler:189 |17:02:15|4158053|004484D1 +000484D1 00000069 bzone (bzone): : WinMain

ERR | ExceptionHandler:189 |17:02:15|4158167|005D109B +001D109B 00000191 bzone (bzone): : strcat

ERR | ExceptionHandler:189 |17:02:15|4158274|7C81776F +0001776F 00000049 kernel32 (kernel32): : RegisterWaitForInputIdle

DIAG| log:1845 |17:02:15|4158362|End of line...
DIAG| DXUT:1352 |17:02:16|4159140| DXUT pause on minimize
DIAG| DXUT:1525 |17:02:16|4159208| DXUT pause on minimize
Building aips for everyone.
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Kyte314
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Re: 1.3.6.4z2 - OPEN BETA & TESTING

Post by Kyte314 »

It's not working for me. Do I need 7zip/WinRAR, or am I just incompetent?
Protrector
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Re: 1.3.6.4z2 - OPEN BETA & TESTING

Post by Protrector »

you need winrar to extract files
Building aips for everyone.
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GSH
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Re: 1.3.6.4z2 - OPEN BETA & TESTING

Post by GSH »

Incorrect. The 1.3.6.4z patch is a stock .zip, which Windows (since XP) has had built-in. Unpack the files, replacing existing files. Keep the directory structure of the 1.3.6.4z zip.

-- GSH
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Vassili
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Re: 1.3.6.4z2 - OPEN BETA & TESTING

Post by Vassili »

Improve isdf ai too please. Walkers are so weak! I go behind them and shoot. They cannot hit me at all.
hum hum... it's not a problem of AI, it's the walker... I like the way he are powerfull with a backdoor, the creators had choose that (no, GSH?), it's normal...
Everybody who never had play BZ2 and will look the walker will understand the walker can't shoot behind him...
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Zero Angel
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Re: 1.3.6.4z2 - OPEN BETA & TESTING

Post by Zero Angel »

The most powerful unit in the game having a weakness or needing to be defended seems like a logical design choice.
Regulators
Regulate any stealin' of this biometal pool, we're damn good, too
But you can't be any geek off the street
Gotta be handy with the chains if you know what I mean
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Vassili
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Re: 1.3.6.4z2 - OPEN BETA & TESTING

Post by Vassili »

The most powerful unit in the game having a weakness or needing to be defended seems like a logical design choice.
HUM HUM... TITAN
No problem of ammo, fast 360, no place secure near him, no problem of ammo, not too slow to move.
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Kyte314
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Re: 1.3.6.4z2 - OPEN BETA & TESTING

Post by Kyte314 »

AHadley wrote:Which files specifically? The 1.3 installer? The BZ2 executable? Your entire BZ2 install?
^I need to know this as well.
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Zero Angel
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Re: 1.3.6.4z2 - OPEN BETA & TESTING

Post by Zero Angel »

Vassili wrote:
The most powerful unit in the game having a weakness or needing to be defended seems like a logical design choice.
HUM HUM... TITAN
No problem of ammo, fast 360, no place secure near him, no problem of ammo, not too slow to move.
The Titan also has 180m max range so can be outranged by any of the ISDF's assault units and even guntowers.
Regulators
Regulate any stealin' of this biometal pool, we're damn good, too
But you can't be any geek off the street
Gotta be handy with the chains if you know what I mean
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Vassili
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Re: 1.3.6.4z2 - OPEN BETA & TESTING

Post by Vassili »

The Titan also has 180m max range
I must verify that because i always found titan have same range of attila.
When i have scout/sabre and i run for my life, titans often shot my ass at very long range.
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Zero Angel
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Re: 1.3.6.4z2 - OPEN BETA & TESTING

Post by Zero Angel »

titans have arc cannon, which has 180m range, you dingus. Atillas have assault blast, which has more than 200m range (240m I think). Learn to verify things before you make dumb claims.
Last edited by Zero Angel on Tue Nov 26, 2013 3:27 pm, edited 1 time in total.
Regulators
Regulate any stealin' of this biometal pool, we're damn good, too
But you can't be any geek off the street
Gotta be handy with the chains if you know what I mean
Earn your keep
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Vassili
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Re: 1.3.6.4z2 - OPEN BETA & TESTING

Post by Vassili »

Learn to verify things before you make dumb claims.
I must verify that because i always found
When i say "found" i mean "think", i don't say it's the true.
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