Hello, I am new here and I want to "help" you to report bugs in this mod. At first I want to say "thank you" to Red Devil and Ai_Unit for some bug fixes.
I read that some members could not run the mission "Into the Fire". Well, I had the same problem when I installed BZ2 and patched directly to 1.3. But I had an other folder for BZ2 with 1.2 and Forgotten Enemies, because I recorded my walkthrough for this mod. Once I upgraded this folder and installed FE13 the mission still working.
You can try the same way: Install BZ2 -> Patch 1.1 (necessary?) -> Patch 1.2 -> Forgotten Enemies (necessary?) -> 1.3.6.5 -> Forgotten Enemies 1.3
This mission has three Bugs:
- Once Hadean Creator repairs the bridge he cannot be integrated into a group and follow other orders like building generators and gun towers. Also I do not know if the Creator can demolish portals.
- When you want rescue Schulz and blow off a wall of the fortess via the nuke, there nothing happens. No blackscreen of the explosion and the wall is still in place
- Schulz's and creator's cutscene are slow than the original part. It is weak because the cutscene itself is finished but not the camera. The only way to skip these cutscenes is saving actual status and (re-)load the saved game.
I believe the biggest problems of this 1.3 mod are improved AIs from 1.3-Patch and the slow cutscenes. In 1.2 you could easly defeat the enemies with circle-strafing. Now it is more difficult and the easy mode has enough challange, or I am a noob
Some cutscenes work very good (in example the beginning cutscene of "Emperor's new Claws"), the most cutscenes are too slow and a few cutscenes are extremly buggy like in "Firing Back".
I am sorry for my bad english. It is very rusty...