Forgotten Enemies for 1.3.6.5 BETA

Moderators: GSH, VSMIT, Commando

User avatar
Progressor
Thunderbolt
Posts: 142
Joined: Fri Mar 07, 2014 1:50 pm

Re: Forgotten Enemies for 1.3.6.5 BETA

Post by Progressor »

'Betrayed' crash in bzone.exe (not in the editor). Also a lot of messages that .odf, .wav not found:

Code: Select all

DIAG|            maininit:547  |13:17:27|4      |Version Information Section
DIAG|            maininit:548  |13:17:27|4      | BZ2 build 1.3.6.5 Public Beta
DIAG|            maininit:559  |13:17:27|4      |Session started Sat May 09 13:17:27 2015
DIAG|            maininit:565  |13:17:27|4      |CPU: 2 processors, type 586
DIAG|            maininit:566  |13:17:27|4      |CPU: Intel(R) Pentium(R) D CPU 3.00GHz
DIAG|            maininit:567  |13:17:27|4      |CPU: x86 Family 15 Model 4 Stepping 4
DIAG|            maininit:570  |13:17:27|4      |Executed by OLDCOMP\OldComp on Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
DIAG|                DXUT:2097 |13:17:27|174    | DXUT pause on change device
DIAG|                DXUT:1352 |13:17:27|216    | DXUT pause on minimize
DIAG|                DXUT:1525 |13:17:27|218    | DXUT pause on minimize
DIAG|                 vid:550  |13:17:30|3141   |In Vid::OnCreateDevice, pd3dDevice = 0x0D1E0048
DIAG|                 vid:567  |13:17:30|3141   |d3d: supports range based fog
DIAG|                 vid:576  |13:17:30|3141   |d3d: supports pixel based fog
DIAG|                 vid:589  |13:17:30|3141   |d3d: supports border address mode
DIAG|                 vid:635  |13:17:30|3142   |d3d: Has EMBM texture format support
DIAG|                 vid:537  |13:17:30|3142   |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG|                 vid:660  |13:17:30|3142   |D3D Adapter Identifier info:
DIAG|                 vid:661  |13:17:30|3142   | Driver:                nvd3dum.dll
DIAG|                 vid:662  |13:17:30|3142   | Description:           NVIDIA GeForce 9500 GT
DIAG|                 vid:663  |13:17:30|3142   | DeviceName:            \\.\DISPLAY1
DIAG|                 vid:664  |13:17:30|3142   | DriverVersion:         0x00090012000D0FD4
DIAG|                 vid:665  |13:17:30|3142   | VendorId:              0x000010DE
DIAG|                 vid:666  |13:17:30|3142   | DeviceId:              0x00000640
DIAG|                 vid:667  |13:17:30|3142   | SubSysId:              0x82991043
DIAG|                 vid:668  |13:17:30|3142   | Revision:              0x000000A1
DIAG|                 vid:670  |13:17:30|3142   |Dumping D3D9 Device Caps:
DIAG|                 vid:672  |13:17:30|3142   | DeviceType:            0x00000001
DIAG|                 vid:673  |13:17:30|3142   | AdapterOrdinal:        0
DIAG|                 vid:674  |13:17:30|3142   | Caps:                  0x00020000
DIAG|                 vid:675  |13:17:30|3142   | Caps2:                 0xE0020000
DIAG|                 vid:676  |13:17:30|3142   | Caps3:                 0x000003A0
DIAG|                 vid:677  |13:17:30|3142   | PresentationIntervals: 0x8000000F
DIAG|                 vid:678  |13:17:30|3142   | CursorCaps:            0x00000001
DIAG|                 vid:679  |13:17:30|3143   | DevCaps:               0x001BBEF0
DIAG|                 vid:680  |13:17:30|3143   | PrimitiveMiscCaps:     0x002FCEF2
DIAG|                 vid:681  |13:17:30|3143   | RasterCaps:            0x07732191
DIAG|                 vid:682  |13:17:30|3143   | ZCmpCaps:              0x000000FF
DIAG|                 vid:683  |13:17:30|3143   | SrcBlendCaps:          0x00003FFF
DIAG|                 vid:684  |13:17:30|3143   | DestBlendCaps:         0x00003FFF
DIAG|                 vid:685  |13:17:30|3143   | AlphaCmpCaps:          0x000000FF
DIAG|                 vid:686  |13:17:30|3143   | ShadeCaps:             0x00084208
DIAG|                 vid:687  |13:17:30|3143   | TextureCaps:           0x0001ECC5
DIAG|                 vid:688  |13:17:30|3143   | TextureFilterCaps:     0x03030700
DIAG|                 vid:689  |13:17:30|3143   | CubeTextureFilterCaps: 0x03030300
DIAG|                 vid:690  |13:17:30|3143   | VolumeTextureFilterCaps: 0x03030300
DIAG|                 vid:691  |13:17:30|3143   | TextureAddressCaps:    0x0000003F
DIAG|                 vid:692  |13:17:30|3143   | VolumeTextureAddressCaps: 0x0000003F
DIAG|                 vid:693  |13:17:30|3143   | LineCaps:              0x0000001F
DIAG|                 vid:694  |13:17:30|3143   | MaxTextureWidth:       8192
DIAG|                 vid:695  |13:17:30|3143   | MaxTextureHeight:      8192
DIAG|                 vid:696  |13:17:30|3143   | MaxVolumeExtent:       2048
DIAG|                 vid:697  |13:17:30|3143   | MaxTextureRepeat:      8192
DIAG|                 vid:698  |13:17:30|3143   | MaxTextureAspectRatio: 8192
DIAG|                 vid:699  |13:17:30|3143   | MaxAnisotropy:         16
DIAG|                 vid:700  |13:17:30|3143   | StencilCaps:           0x000001FF
DIAG|                 vid:701  |13:17:30|3143   | FVFCaps:               0x00180008
DIAG|                 vid:702  |13:17:30|3143   | TextureOpCaps:         0x03FEFFFF
DIAG|                 vid:703  |13:17:30|3143   | MaxTextureBlendStages: 8
DIAG|                 vid:704  |13:17:30|3143   | MaxSimultaneousTextures: 8
DIAG|                 vid:705  |13:17:30|3143   | VertexProcessingCaps:  0x0000017B
DIAG|                 vid:706  |13:17:30|3143   | MaxActiveLights:       10
DIAG|                 vid:717  |13:17:30|3143   | MaxUserClipPlanes:     8
DIAG|                 vid:718  |13:17:30|3143   | MaxVertexBlendMatrices: 4
DIAG|                 vid:719  |13:17:30|3143   | MaxVertexBlendMatrixIndex: 8
DIAG|                 vid:720  |13:17:30|3143   | MaxPrimitiveCount:     8388607
DIAG|                 vid:721  |13:17:30|3143   | MaxVertexIndex:        16777215
DIAG|                 vid:722  |13:17:30|3143   | MaxStreams:            16
DIAG|                 vid:723  |13:17:30|3143   | MaxStreamStride:       255
DIAG|                 vid:724  |13:17:30|3143   | VertexShaderVersion:   0xFFFE0300
DIAG|                 vid:725  |13:17:30|3143   | MaxVertexShaderConst:  256
DIAG|                 vid:726  |13:17:30|3143   | PixelShaderVersion:    0xFFFF0300
DIAG|                 vid:727  |13:17:30|3144   | DevCaps2:              0x00000051
DIAG|                 vid:728  |13:17:30|3144   | Reserved5:             0x00000000
DIAG|                 vid:729  |13:17:30|3144   | MasterAdapterOrdinal:  0
DIAG|                 vid:730  |13:17:30|3144   | AdapterOrdinalInGroup: 0
DIAG|                 vid:731  |13:17:30|3144   | NumberOfAdaptersInGroup: 1
DIAG|                 vid:732  |13:17:30|3144   | DeclTypes:             0x0000030F
DIAG|                 vid:733  |13:17:30|3144   | NumSimultaneousRTs:    4
DIAG|                 vid:734  |13:17:30|3144   | StretchRectFilterCaps: 0x03000300
DIAG|                 vid:735  |13:17:30|3144   | VertexTextureFilterCaps: 0x03030700
DIAG|                 vid:736  |13:17:30|3144   | MaxVShaderInstructionsExecuted: 65535
DIAG|                 vid:737  |13:17:30|3144   | MaxPShaderInstructionsExecuted: 65535
DIAG|                 vid:738  |13:17:30|3144   | MaxVertexShader30InstructionSlots: 4096
DIAG|                 vid:739  |13:17:30|3144   | MaxPixelShader30InstructionSlots: 4096
DIAG|                 vid:742  |13:17:30|3144   | MaxPointSize:          8192.00
DIAG|                 vid:743  |13:17:30|3144   | PixelShader1xMaxValue: 65504.00
DIAG|                 vid:744  |13:17:30|3144   | MaxNpatchTessellationLevel: 0.00
DIAG|                 vid:745  |13:17:30|3144   | MaxVertexW:            10000000000.00
DIAG|                 vid:746  |13:17:30|3144   | GuardBandLeft:         -100000000.00
DIAG|                 vid:747  |13:17:30|3144   | GuardBandTop:          -100000000.00
DIAG|                 vid:748  |13:17:30|3144   | GuardBandRight:        100000000.00
DIAG|                 vid:749  |13:17:30|3144   | GuardBandBottom:       100000000.00
DIAG|                 vid:750  |13:17:30|3144   | ExtentsAdjust:         0.00
DIAG|                 vid:792  |13:17:30|3144   |In Vid::OnResetDevice, pd3dDevice = 0x0D1E0048
DIAG|                DXUT:2584 |13:17:30|3146   | DXUT unpause on change device done
DIAG|               setup:77   |13:17:30|3157   |Drive type : Fixed
DIAG|               setup:147  |13:17:30|3157   |Startup directory : D:\Games\Battlezone II
DIAG|                 vid:1272 |13:17:32|4426   |Vid::SetMode - ord(0) fmt(22), w(1920), h(1080) bbCount 1
DIAG|                 vid:1292 |13:17:32|4426   | bFmt(21), MSType(8), MSQual(0), DSFmt(75), Win(0)
DIAG|                 vid:1303 |13:17:32|4426   | Refresh(60), Interval(-2147483648), Flags(2)
DIAG|                 vid:1304 |13:17:32|4426   | hWnds = 00031222 00031222 00031222 00031222
DIAG|                DXUT:2097 |13:17:32|4426   | DXUT pause on change device
DIAG|                 vid:834  |13:17:32|4975   |In Vid::OnLostDevice
DIAG|                DXUT:1392 |13:17:32|5190   | DXUT unpause on restore
DIAG|                DXUT:1491 |13:17:32|5191   | DXUT unpause on restore
DIAG|                DXUT:2584 |13:17:32|5197   | DXUT unpause on change device done
DIAG|                 vid:1312 |13:17:32|5197   |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG|                 vid:1322 |13:17:32|5198   |Trycount 0, device lost = 1 1
DIAG|                DXUT:5453 |13:17:32|5200   | AttemptAcquire device = 0x0D1E0048, lost = 1, paused = 0
DIAG|                DXUT:5467 |13:17:32|5200   | noticed device lost
DIAG|                DXUT:5471 |13:17:32|5200   | Coop level check failed.
DIAG|                DXUT:5535 |13:17:32|5200   | Try to reset the device
DIAG|                 vid:792  |13:17:38|10464  |In Vid::OnResetDevice, pd3dDevice = 0x0D1E0048
DIAG|                 vid:1333 |13:17:38|10527  |Attempted acquire & render, lost = 0 0
DIAG|               input:1108 |13:17:38|11208  |Double click time=500 ms, threshold=4,4
DIAG|               input:1129 |13:17:38|11208  |8 button mouse, Left=0 Right=1
DIAG|               input:143  |13:17:38|11211  |Keyboard repeat delay=[500] speed=[31]
DIAG|      MissionHandler:1404 |13:17:39|11785  |Expanded game UI file of 'bzgame_moves_1920x1080.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG|              dsutil:143  |13:17:40|12861  |DirectSound 8 System started. Noted capabilities:
DIAG|              dsutil:150  |13:17:40|12861  | DSCAPS_CONTINUOUSRATE
DIAG|              dsutil:150  |13:17:40|12861  | DSCAPS_PRIMARY16BIT
DIAG|              dsutil:150  |13:17:40|12861  | DSCAPS_PRIMARY8BIT
DIAG|              dsutil:150  |13:17:40|12861  | DSCAPS_PRIMARYMONO
DIAG|              dsutil:150  |13:17:40|12861  | DSCAPS_PRIMARYSTEREO
DIAG|              dsutil:150  |13:17:40|12861  | DSCAPS_SECONDARY16BIT
DIAG|              dsutil:150  |13:17:40|12861  | DSCAPS_SECONDARY8BIT
DIAG|              dsutil:150  |13:17:40|12861  | DSCAPS_SECONDARYMONO
DIAG|              dsutil:150  |13:17:40|12861  | DSCAPS_SECONDARYSTEREO
DIAG|              dsutil:156  |13:17:40|12861  | dwPrimaryBuffers = 1
DIAG|              dsutil:157  |13:17:40|12861  | dwMaxHwMixingAllBuffers = 1
DIAG|              dsutil:158  |13:17:40|12861  | dwMaxHwMixingStaticBuffers = 1
DIAG|              dsutil:159  |13:17:40|12861  | dwMaxHwMixingStreamingBuffers = 1
DIAG|              dsutil:160  |13:17:40|12861  | dwFreeHwMixingAllBuffers = 0
DIAG|              dsutil:161  |13:17:40|12861  | dwFreeHwMixingStaticBuffers = 0
DIAG|              dsutil:162  |13:17:40|12861  | dwFreeHwMixingStreamingBuffers = 0
DIAG|              dsutil:163  |13:17:40|12861  | dwMaxHw3DAllBuffers = 0
DIAG|              dsutil:164  |13:17:40|12861  | dwMaxHw3DStaticBuffers = 0
DIAG|              dsutil:165  |13:17:40|12861  | dwMaxHw3DStreamingBuffers = 0
DIAG|              dsutil:166  |13:17:40|12861  | dwFreeHw3DAllBuffers = 0
DIAG|              dsutil:167  |13:17:40|12861  | dwFreeHw3DStaticBuffers = 0
DIAG|              dsutil:168  |13:17:40|12861  | dwFreeHw3DStreamingBuffers = 0
DIAG|              dsutil:202  |13:17:40|12862  | -- SW buffers in use. Using 32 channels max
DIAG|              dsutil:208  |13:17:40|12862  | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG|              dsutil:228  |13:17:40|12862  | Audio buffers will be placed in: Software
DIAG|              dsutil:241  |13:17:40|12862  |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG|              dsutil:244  |13:17:40|12862  |Done with audio caps log
DIAG|            AudioSys:322  |13:17:40|12864  |Audio: DirectSound8 setup complete
DIAG|              icroot:193  |13:17:40|12865  |Root window now 640x480
DIAG|            runcodes:172  |13:17:40|12865  |[Main] Entering run code [SHELL]
DIAG|              icroot:193  |13:17:40|12866  |Root window now 640x480
DIAG|                menu:119  |13:17:40|13266  |Note: could not read registry for last crash filetime. Perhaps you've never seen one
DIAG|            runcodes:172  |13:18:13|45707  |[Main] Entering run code [INIT]
DIAG|              icroot:193  |13:18:13|45708  |Root window now 1920x1080
DIAG|      MissionHandler:1404 |13:18:13|45822  |Expanded game UI file of 'bzshell_cam_record_x2_0_1920x1080.cfg' not found. Using default of 'bzshell_cam_record_x2_0.cfg'
DIAG|               ifvar:41   |13:18:13|45833  |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|               ifvar:41   |13:18:13|46406  |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG|               ifvar:41   |13:18:13|46406  |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|      MissionHandler:1404 |13:18:14|46503  |Expanded game UI file of 'bzgame_keys_1920x1080.cfg' not found. Using default of 'bzgame_keys.cfg'
ERR |              bitmap:1355 |13:18:17|50201  |Can't load texture cerbbrain.pic.
DIAG|         ParameterDB:209  |13:18:17|50201  |Last few opened ODFs:
DIAG|         ParameterDB:214  |13:18:17|50201  | 1 : cvserv.odf
DIAG|         ParameterDB:214  |13:18:17|50201  | 2 : cbrecy_15.odf
DIAG|         ParameterDB:214  |13:18:17|50201  | 3 : edf15.TRN
DIAG|         ParameterDB:214  |13:18:17|50202  | 4 : shieldeffect.odf
DIAG|        LoadSaveGame:372  |13:18:18|50554  |Loaded from file edf15.bzn
DIAG|            runcodes:172  |13:18:23|56354  |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:18:23|56385  |[Main] Entering run code [MISSION]
DIAG|              icroot:193  |13:18:23|56391  |Root window now 1920x1080
DIAG|            runcodes:172  |13:18:23|56395  |[Mission] Entering run code [RUN]
DIAG|            Planners:3330 |13:18:27|59497  |SetAIP - cfg(edf15.aip) team(5)
DIAG|          LuaManager:165  |13:18:27|59510  |Lua file 'edf15.lua' not found
DIAG|      MissionHandler:3227 |13:18:27|60264  |Updated 11 turns at once. That's enough. Ought to render something now...
DIAG|      MissionHandler:3227 |13:18:27|60360  |Updated 11 turns at once. That's enough. Ought to render something now...
DIAG|      MissionHandler:3227 |13:18:27|60400  |Updated 11 turns at once. That's enough. Ought to render something now...
DIAG|            runcodes:172  |13:19:23|115932 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:19:23|115937 |[View] Entering run code [PauseScreen]
DIAG|            runcodes:172  |13:19:31|123429 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |13:19:31|123453 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:22:19|291989 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:22:19|291993 |[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |13:22:23|296181 |UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |13:22:23|296336 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |13:22:23|296346 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:23:32|365336 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:23:32|365342 |[View] Entering run code [PauseScreen]
DIAG|            runcodes:172  |13:23:47|379715 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |13:23:47|379725 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:24:54|447181 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:24:54|447185 |[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |13:24:58|451035 |UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |13:24:58|451288 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |13:24:58|451299 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:25:28|480997 |[View] Entering run code [CINERACTIVE]
DIAG|            runcodes:172  |13:25:43|496356 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:25:43|496359 |[View] Entering run code [PauseScreen]
DIAG|                DXUT:1525 |13:25:44|496976 | DXUT pause on minimize
DIAG|                DXUT:1491 |13:30:33|785805 | DXUT unpause on restore
ERR |                 vid:266  |13:30:33|785806 |Vid::Present
ERR |                 vid:269  |13:30:33|785830 |.\vidrend.cpp(1256):  failed with DX Error 0x88760869(-2005530519) == 'D3DERR_DEVICENOTRESET'
DIAG|                DXUT:5453 |13:30:33|785854 | AttemptAcquire device = 0x0D1E0048, lost = 1, paused = 0
DIAG|                DXUT:5467 |13:30:33|785854 | noticed device lost
DIAG|                DXUT:5471 |13:30:33|785856 | Coop level check failed.
DIAG|                DXUT:5535 |13:30:33|785856 | Try to reset the device
DIAG|                 vid:834  |13:30:33|785856 |In Vid::OnLostDevice
DIAG|                 vid:792  |13:30:36|788606 |In Vid::OnResetDevice, pd3dDevice = 0x0D1E0048
DIAG|              icroot:193  |13:30:36|788614 |Root window now 1920x1080
DIAG|            runcodes:172  |13:30:36|789231 |[Mission] Entering run code [RUN]
DIAG|      MissionHandler:3227 |13:30:36|789278 |Updated 11 turns at once. That's enough. Ought to render something now...
DIAG|            runcodes:172  |13:30:36|789291 |[View] Entering run code [CINERACTIVE]
DIAG|      MissionHandler:3227 |13:30:36|789350 |Updated 11 turns at once. That's enough. Ought to render something now...
DIAG|            runcodes:172  |13:30:37|789426 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:31:58|870825 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:31:58|870828 |[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |13:32:02|875086 |UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |13:32:02|875303 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |13:32:02|875315 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:33:14|947379 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:33:14|947383 |[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |13:33:19|952003 |UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |13:33:19|952271 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |13:33:19|952281 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:34:18|1010689|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:34:18|1010693|[View] Entering run code [PauseScreen]
DIAG|      MissionHandler:1164 |13:34:20|1012955|Switching to CLEANUP
DIAG|            runcodes:126  |13:34:20|1012967|[Mission] Clearing runcode [ESCAPE]
DIAG|            runcodes:172  |13:34:20|1012972|[Main] Entering run code [CLEANUP]
DIAG|            runcodes:126  |13:34:20|1012974|[View] Clearing runcode [PauseScreen]
DIAG|            runcodes:172  |13:34:20|1013174|[Main] Entering run code [INIT]
DIAG|              icroot:193  |13:34:20|1013175|Root window now 1920x1080
DIAG|      MissionHandler:1404 |13:34:20|1013202|Expanded game UI file of 'bzshell_cam_record_x2_0_1920x1080.cfg' not found. Using default of 'bzshell_cam_record_x2_0.cfg'
DIAG|               ifvar:41   |13:34:20|1013202|Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|               ifvar:41   |13:34:20|1013322|Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG|               ifvar:41   |13:34:20|1013323|Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|      MissionHandler:1404 |13:34:20|1013327|Expanded game UI file of 'bzgame_keys_1920x1080.cfg' not found. Using default of 'bzgame_keys.cfg'
ERR |       ConsoleHelper:29   |13:34:22|1014463|ERROR: ODF "ivturr:1.odf" does not exist

DIAG|         ParameterDB:209  |13:34:22|1014463|Last few opened ODFs:
DIAG|         ParameterDB:214  |13:34:22|1014463| 1 : edf15.TRN
DIAG|         ParameterDB:214  |13:34:22|1014463| 2 : shieldeffect.odf
DIAG|         ParameterDB:214  |13:34:22|1014463| 3 : edf15.TRN
DIAG|         ParameterDB:214  |13:34:22|1014463| 4 : shieldeffect.odf
ERR |       ConsoleHelper:29   |13:34:22|1014463|ERROR: Configuration "ivturr:1.odf" does not exist. ST=1

DIAG|         ParameterDB:209  |13:34:22|1014463|Last few opened ODFs:
DIAG|         ParameterDB:214  |13:34:22|1014463| 1 : edf15.TRN
DIAG|         ParameterDB:214  |13:34:22|1014463| 2 : shieldeffect.odf
DIAG|         ParameterDB:214  |13:34:22|1014463| 3 : edf15.TRN
DIAG|         ParameterDB:214  |13:34:22|1014463| 4 : shieldeffect.odf
ERR |       ConsoleHelper:29   |13:34:22|1014464|ERROR: ODF "ivserv:1.odf" does not exist

DIAG|         ParameterDB:209  |13:34:22|1014464|Last few opened ODFs:
DIAG|         ParameterDB:214  |13:34:22|1014464| 1 : edf15.TRN
DIAG|         ParameterDB:214  |13:34:22|1014464| 2 : shieldeffect.odf
DIAG|         ParameterDB:214  |13:34:22|1014464| 3 : edf15.TRN
DIAG|         ParameterDB:214  |13:34:22|1014464| 4 : shieldeffect.odf
ERR |       ConsoleHelper:29   |13:34:22|1014464|ERROR: Configuration "ivserv:1.odf" does not exist. ST=1

DIAG|         ParameterDB:209  |13:34:22|1014464|Last few opened ODFs:
DIAG|         ParameterDB:214  |13:34:22|1014464| 1 : edf15.TRN
DIAG|         ParameterDB:214  |13:34:22|1014464| 2 : shieldeffect.odf
DIAG|         ParameterDB:214  |13:34:22|1014464| 3 : edf15.TRN
DIAG|         ParameterDB:214  |13:34:22|1014464| 4 : shieldeffect.odf
DIAG|            Planners:3330 |13:34:22|1014464|SetAIP - cfg(edf15.aip) team(5)
DIAG|          LuaManager:165  |13:34:22|1014464|Lua file 'edf15.lua' not found
DIAG|            runcodes:172  |13:34:22|1014838|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:34:22|1014873|[Main] Entering run code [MISSION]
DIAG|              icroot:193  |13:34:22|1014880|Root window now 1920x1080
DIAG|            runcodes:172  |13:34:22|1014885|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |13:35:30|1082840|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:35:30|1082844|[View] Entering run code [PauseScreen]
DIAG|      MissionHandler:1164 |13:35:32|1085387|Switching to CLEANUP
DIAG|            runcodes:126  |13:35:32|1085404|[Mission] Clearing runcode [ESCAPE]
DIAG|            runcodes:172  |13:35:32|1085409|[Main] Entering run code [CLEANUP]
DIAG|            runcodes:126  |13:35:32|1085410|[View] Clearing runcode [PauseScreen]
DIAG|            runcodes:172  |13:35:33|1085546|[Main] Entering run code [INIT]
DIAG|              icroot:193  |13:35:33|1085548|Root window now 1920x1080
DIAG|      MissionHandler:1404 |13:35:33|1085569|Expanded game UI file of 'bzshell_cam_record_x2_0_1920x1080.cfg' not found. Using default of 'bzshell_cam_record_x2_0.cfg'
DIAG|               ifvar:41   |13:35:33|1085569|Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|               ifvar:41   |13:35:33|1085645|Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG|               ifvar:41   |13:35:33|1085646|Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|      MissionHandler:1404 |13:35:33|1085649|Expanded game UI file of 'bzgame_keys_1920x1080.cfg' not found. Using default of 'bzgame_keys.cfg'
ERR |       ConsoleHelper:29   |13:35:33|1086373|ERROR: ODF "ivturr:1.odf" does not exist

DIAG|         ParameterDB:209  |13:35:33|1086374|Last few opened ODFs:
DIAG|         ParameterDB:214  |13:35:33|1086374| 1 : edf15.TRN
DIAG|         ParameterDB:214  |13:35:33|1086374| 2 : shieldeffect.odf
DIAG|         ParameterDB:214  |13:35:33|1086374| 3 : edf15.TRN
DIAG|         ParameterDB:214  |13:35:33|1086374| 4 : shieldeffect.odf
ERR |       ConsoleHelper:29   |13:35:33|1086374|ERROR: Configuration "ivturr:1.odf" does not exist. ST=1

DIAG|         ParameterDB:209  |13:35:33|1086374|Last few opened ODFs:
DIAG|         ParameterDB:214  |13:35:33|1086374| 1 : edf15.TRN
DIAG|         ParameterDB:214  |13:35:33|1086374| 2 : shieldeffect.odf
DIAG|         ParameterDB:214  |13:35:33|1086374| 3 : edf15.TRN
DIAG|         ParameterDB:214  |13:35:33|1086374| 4 : shieldeffect.odf
ERR |       ConsoleHelper:29   |13:35:33|1086374|ERROR: ODF "ivserv:1.odf" does not exist

DIAG|         ParameterDB:209  |13:35:33|1086374|Last few opened ODFs:
DIAG|         ParameterDB:214  |13:35:33|1086374| 1 : edf15.TRN
DIAG|         ParameterDB:214  |13:35:33|1086374| 2 : shieldeffect.odf
DIAG|         ParameterDB:214  |13:35:33|1086374| 3 : edf15.TRN
DIAG|         ParameterDB:214  |13:35:33|1086374| 4 : shieldeffect.odf
ERR |       ConsoleHelper:29   |13:35:33|1086374|ERROR: Configuration "ivserv:1.odf" does not exist. ST=1

DIAG|         ParameterDB:209  |13:35:33|1086374|Last few opened ODFs:
DIAG|         ParameterDB:214  |13:35:33|1086374| 1 : edf15.TRN
DIAG|         ParameterDB:214  |13:35:33|1086374| 2 : shieldeffect.odf
DIAG|         ParameterDB:214  |13:35:33|1086374| 3 : edf15.TRN
DIAG|         ParameterDB:214  |13:35:33|1086374| 4 : shieldeffect.odf
DIAG|            Planners:3330 |13:35:33|1086374|SetAIP - cfg(edf15.aip) team(5)
DIAG|          LuaManager:165  |13:35:33|1086375|Lua file 'edf15.lua' not found
DIAG|            runcodes:172  |13:35:34|1086726|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:35:34|1086754|[Main] Entering run code [MISSION]
DIAG|              icroot:193  |13:35:34|1086760|Root window now 1920x1080
DIAG|            runcodes:172  |13:35:34|1086765|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |13:36:20|1132522|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:36:20|1132526|[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |13:36:24|1137374|UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |13:36:25|1137618|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |13:36:25|1137629|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:37:15|1188283|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:37:15|1188287|[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |13:37:19|1192082|UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |13:37:19|1192249|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |13:37:19|1192260|[View] Entering run code [COCKPIT]
ERR |       ConsoleHelper:29   |13:40:32|1384960|ERROR: Effect "evdrop.odf" does not exist

WARN|         ParameterDB:1701 |13:40:32|1384960|WARNING: ODF evdrop_15a.odf, [GameObjectClass]::effectName1 tries to point to EffectClass evdrop.render, but couldn't find it. Might want to check ODFs
ERR |       ConsoleHelper:29   |13:40:32|1384960|ERROR: Effect "evdrop.odf" does not exist

WARN|         ParameterDB:1701 |13:40:32|1384960|WARNING: ODF evdrop_15a.odf, [GameObjectClass]::effectName2 tries to point to EffectClass evdrop.render, but couldn't find it. Might want to check ODFs
DIAG|            runcodes:172  |13:42:35|1508083|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:42:35|1508088|[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |13:42:39|1511473|UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |13:42:39|1511665|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |13:42:39|1511676|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:44:45|1638408|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:44:45|1638412|[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |13:44:49|1641693|UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |13:44:49|1641867|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |13:44:49|1641878|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:45:42|1694953|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:45:42|1694956|[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |13:45:46|1698490|UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |13:45:46|1698603|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |13:45:46|1698614|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:48:18|1850771|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:48:18|1850776|[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |13:48:22|1854435|UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |13:48:22|1854553|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |13:48:22|1854565|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:49:59|1951493|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:49:59|1951499|[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |13:50:03|1955822|UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |13:50:03|1956127|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |13:50:03|1956137|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:52:03|2075899|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:52:03|2075905|[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |13:52:07|2079679|UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |13:52:07|2079828|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |13:52:07|2079839|[View] Entering run code [COCKPIT]
WARN|       ConsoleHelper:33   |13:53:33|2165731|Audio file 'evartlxx.wav' not found. Fix odf/dll!
DIAG|            runcodes:172  |13:53:47|2180219|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:53:47|2180226|[View] Entering run code [PauseScreen]
DIAG|                DXUT:1525 |13:54:08|2200685| DXUT pause on minimize
DIAG|                DXUT:1491 |13:55:07|2260309| DXUT unpause on restore
ERR |                 vid:266  |13:55:07|2260310|Vid::Present
ERR |                 vid:269  |13:55:07|2260310|.\vidrend.cpp(1256):  failed with DX Error 0x88760869(-2005530519) == 'D3DERR_DEVICENOTRESET'
DIAG|                DXUT:5453 |13:55:07|2260336| AttemptAcquire device = 0x0D1E0048, lost = 1, paused = 0
DIAG|                DXUT:5467 |13:55:07|2260336| noticed device lost
DIAG|                DXUT:5471 |13:55:07|2260338| Coop level check failed.
DIAG|                DXUT:5535 |13:55:07|2260338| Try to reset the device
DIAG|                 vid:834  |13:55:07|2260338|In Vid::OnLostDevice
DIAG|                 vid:792  |13:55:10|2263399|In Vid::OnResetDevice, pd3dDevice = 0x0D1E0048
DIAG|              icroot:193  |13:55:10|2263408|Root window now 1920x1080
DIAG|            runcodes:172  |13:55:11|2264125|[Mission] Entering run code [RUN]
DIAG|      MissionHandler:3227 |13:55:11|2264186|Updated 11 turns at once. That's enough. Ought to render something now...
DIAG|            runcodes:172  |13:55:11|2264243|[View] Entering run code [COCKPIT]
DIAG|      MissionHandler:3227 |13:55:11|2264324|Updated 11 turns at once. That's enough. Ought to render something now...
DIAG|      MissionHandler:3227 |13:55:12|2264426|Updated 11 turns at once. That's enough. Ought to render something now...
DIAG|            runcodes:172  |13:55:14|2266472|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:55:14|2266478|[View] Entering run code [PauseScreen]
DIAG|                DXUT:1525 |13:55:18|2271100| DXUT pause on minimize
DIAG|                DXUT:1491 |13:55:57|2310184| DXUT unpause on restore
ERR |                 vid:266  |13:55:57|2310184|Vid::Present
ERR |                 vid:269  |13:55:57|2310184|.\vidrend.cpp(1256):  failed with DX Error 0x88760869(-2005530519) == 'D3DERR_DEVICENOTRESET'
DIAG|                DXUT:5453 |13:55:57|2310210| AttemptAcquire device = 0x0D1E0048, lost = 1, paused = 0
DIAG|                DXUT:5467 |13:55:57|2310210| noticed device lost
DIAG|                DXUT:5471 |13:55:57|2310211| Coop level check failed.
DIAG|                DXUT:5535 |13:55:57|2310211| Try to reset the device
DIAG|                 vid:834  |13:55:57|2310211|In Vid::OnLostDevice
DIAG|                 vid:792  |13:56:00|2313025|In Vid::OnResetDevice, pd3dDevice = 0x0D1E0048
DIAG|              icroot:193  |13:56:00|2313035|Root window now 1920x1080
DIAG|            runcodes:172  |13:56:06|2318777|[Mission] Entering run code [RUN]
DIAG|      MissionHandler:3227 |13:56:06|2318847|Updated 11 turns at once. That's enough. Ought to render something now...
DIAG|            runcodes:172  |13:56:06|2318877|[View] Entering run code [COCKPIT]
DIAG|      MissionHandler:3227 |13:56:06|2318963|Updated 11 turns at once. That's enough. Ought to render something now...
DIAG|      MissionHandler:3227 |13:56:06|2319061|Updated 11 turns at once. That's enough. Ought to render something now...
DIAG|      MissionHandler:3227 |13:56:06|2319145|Updated 11 turns at once. That's enough. Ought to render something now...
DIAG|      MissionHandler:3227 |13:56:06|2319237|Updated 11 turns at once. That's enough. Ought to render something now...
DIAG|      MissionHandler:3227 |13:56:06|2319321|Updated 11 turns at once. That's enough. Ought to render something now...
DIAG|      MissionHandler:3227 |13:56:06|2319409|Updated 11 turns at once. That's enough. Ought to render something now...
DIAG|            runcodes:172  |13:58:15|2447463|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:58:15|2447468|[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |13:58:19|2451866|UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |13:58:19|2451990|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |13:58:19|2452001|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:58:48|2480887|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |13:58:48|2480893|[View] Entering run code [PauseScreen]
DIAG|      MissionHandler:1164 |13:58:50|2482892|Switching to CLEANUP
DIAG|            runcodes:126  |13:58:50|2482910|[Mission] Clearing runcode [ESCAPE]
DIAG|            runcodes:172  |13:58:50|2482910|[Main] Entering run code [CLEANUP]
DIAG|            runcodes:126  |13:58:50|2482911|[View] Clearing runcode [PauseScreen]
DIAG|            runcodes:172  |13:58:50|2483063|[Main] Entering run code [INIT]
DIAG|              icroot:193  |13:58:50|2483064|Root window now 1920x1080
DIAG|      MissionHandler:1404 |13:58:50|2483091|Expanded game UI file of 'bzshell_cam_record_x2_0_1920x1080.cfg' not found. Using default of 'bzshell_cam_record_x2_0.cfg'
DIAG|               ifvar:41   |13:58:50|2483092|Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|               ifvar:41   |13:58:50|2483170|Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG|               ifvar:41   |13:58:50|2483170|Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|      MissionHandler:1404 |13:58:50|2483174|Expanded game UI file of 'bzgame_keys_1920x1080.cfg' not found. Using default of 'bzgame_keys.cfg'
ERR |       ConsoleHelper:29   |13:58:51|2483899|ERROR: Effect "evdrop.odf" does not exist

DIAG|         ParameterDB:209  |13:58:51|2483899|Last few opened ODFs:
DIAG|         ParameterDB:214  |13:58:51|2483899| 1 : evdrop_15a.odf
DIAG|         ParameterDB:214  |13:58:51|2483899| 2 : edf15.TRN
DIAG|         ParameterDB:214  |13:58:51|2483899| 3 : shieldeffect.odf
DIAG|         ParameterDB:214  |13:58:51|2483899| 4 : edf15.TRN
WARN|         ParameterDB:1701 |13:58:51|2483899|WARNING: ODF evdrop_15a.odf, [GameObjectClass]::effectName1 tries to point to EffectClass evdrop.render, but couldn't find it. Might want to check ODFs
ERR |       ConsoleHelper:29   |13:58:51|2483899|ERROR: Effect "evdrop.odf" does not exist

DIAG|         ParameterDB:209  |13:58:51|2483899|Last few opened ODFs:
DIAG|         ParameterDB:214  |13:58:51|2483900| 1 : evdrop_15a.odf
DIAG|         ParameterDB:214  |13:58:51|2483900| 2 : edf15.TRN
DIAG|         ParameterDB:214  |13:58:51|2483900| 3 : shieldeffect.odf
DIAG|         ParameterDB:214  |13:58:51|2483900| 4 : edf15.TRN
WARN|         ParameterDB:1701 |13:58:51|2483900|WARNING: ODF evdrop_15a.odf, [GameObjectClass]::effectName2 tries to point to EffectClass evdrop.render, but couldn't find it. Might want to check ODFs
DIAG|            Planners:3330 |13:58:51|2483947|SetAIP - cfg(edf15.aip) team(5)
DIAG|          LuaManager:165  |13:58:51|2483948|Lua file 'edf15.lua' not found
DIAG|            runcodes:172  |13:58:51|2484281|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |13:58:51|2484304|[Main] Entering run code [MISSION]
DIAG|              icroot:193  |13:58:51|2484311|Root window now 1920x1080
DIAG|            runcodes:172  |13:58:51|2484315|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |14:01:04|2616946|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |14:01:04|2616951|[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |14:01:08|2620734|UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |14:01:08|2620963|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |14:01:08|2620973|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |14:04:12|2805387|[Mission] Entering run code [SUCCESS]
DIAG|      MissionHandler:3885 |14:04:12|2805388|Switching to CLEANUP
DIAG|            runcodes:126  |14:04:12|2805388|[Mission] Clearing runcode [SUCCESS]
DIAG|            runcodes:172  |14:04:12|2805388|[Main] Entering run code [CLEANUP]
DIAG|            runcodes:126  |14:04:12|2805389|[View] Clearing runcode [COCKPIT]
DIAG|            runcodes:172  |14:04:13|2805520|[Main] Entering run code [SHELL]
DIAG|              icroot:193  |14:04:13|2805521|Root window now 1280x960
ERR |               debug:715  |14:04:13|2805537|.\varsys.cpp(147)
ERR |               debug:716  |14:04:13|2805537|Tue Nov  6 22:01:57 2012
ERR |               debug:717  |14:04:13|2805537|Unable to create 'iface.dyndata.202B4460.count' since hash 0x4966A7ED already exists
ERR |                 log:1370 |14:04:22|2814987|abort() requested from '.\debug.cpp':730
ERR |    ExceptionHandler:191  |14:04:22|2815283|01321C78 +00191C78 000000C1 bzone            (bzone): : StackWalker::ShowCallstack

ERR |    ExceptionHandler:191  |14:04:22|2815337|013CD29F +0023D29F 0000009F bzone            (bzone): : BZ2Abort

ERR |    ExceptionHandler:191  |14:04:22|2815363|013CBC61 +0023BC61 00000131 bzone            (bzone): : Debug::Error::Err

ERR |    ExceptionHandler:191  |14:04:22|2815388|013C67E5 +002367E5 00000065 bzone            (bzone): : VarSys::CreateVarItem

ERR |    ExceptionHandler:191  |14:04:22|2815425|01389A89 +001F9A89 00000139 bzone            (bzone): : ICListBox::ICListBox

ERR |    ExceptionHandler:191  |14:04:23|2815447|0138B739 +001FB739 00000039 bzone            (bzone): : IFace::CreateControl

ERR |    ExceptionHandler:191  |14:04:23|2815470|01385CE2 +001F5CE2 000004E2 bzone            (bzone): : IControl::Setup

ERR |    ExceptionHandler:191  |14:04:23|2815497|0138245A +001F245A 0000001A bzone            (bzone): : IControl::Configure

ERR |    ExceptionHandler:191  |14:04:23|2815528|01385D38 +001F5D38 00000538 bzone            (bzone): : IControl::Setup

ERR |    ExceptionHandler:191  |14:04:23|2815553|0138245A +001F245A 0000001A bzone            (bzone): : IControl::Configure

ERR |    ExceptionHandler:191  |14:04:23|2815583|013BBE5F +0022BE5F 0000010F bzone            (bzone): : Main::ScopeHandler

ERR |    ExceptionHandler:191  |14:04:23|2815604|013BB917 +0022B917 000000A7 bzone            (bzone): : Main::Exec

ERR |    ExceptionHandler:191  |14:04:23|2815629|013BBE93 +0022BE93 00000143 bzone            (bzone): : Main::ScopeHandler

ERR |    ExceptionHandler:191  |14:04:23|2815663|013BB917 +0022B917 000000A7 bzone            (bzone): : Main::Exec

ERR |    ExceptionHandler:191  |14:04:23|2815686|013BBE93 +0022BE93 00000143 bzone            (bzone): : Main::ScopeHandler

ERR |    ExceptionHandler:191  |14:04:23|2815713|013BB917 +0022B917 000000A7 bzone            (bzone): : Main::Exec

ERR |    ExceptionHandler:191  |14:04:23|2815738|011ECE9E +0005CE9E 0000009B bzone            (bzone): : ShellHandler::Enter

ERR |    ExceptionHandler:191  |14:04:23|2815763|013BAEE6 +0022AEE6 000000E6 bzone            (bzone): : RunCodes::Process

ERR |    ExceptionHandler:191  |14:04:23|2815796|013C24E1 +002324E1 00000061 bzone            (bzone): : Main::MessagePump

ERR |    ExceptionHandler:191  |14:04:23|2815822|011DBB95 +0004BB95 00000572 bzone            (bzone): : HandledMain

ERR |    ExceptionHandler:191  |14:04:23|2815845|011DB83F +0004B83F 0000021C bzone            (bzone): : HandledMain

ERR |    ExceptionHandler:191  |14:04:23|2815872|011D8882 +00048882 00000069 bzone            (bzone): : WinMain

ERR |    ExceptionHandler:191  |14:04:23|2815895|01362BE7 +001D2BE7 00000191 bzone            (bzone): : exp

ERR |    ExceptionHandler:191  |14:04:23|2815928|7771EE1C +0004EE1C 00000012 kernel32         (kernel32): : BaseThreadInitThunk

ERR |    ExceptionHandler:191  |14:04:23|2815953|779637EB +000637EB 000000EF ntdll            (ntdll): : RtlInitializeExceptionChain

ERR |    ExceptionHandler:191  |14:04:23|2815978|779637BE +000637BE 000000C2 ntdll            (ntdll): : RtlInitializeExceptionChain

DIAG|                 log:1377 |14:04:23|2816003|End of line...
DIAG|                DXUT:1352 |14:04:23|2816100| DXUT pause on minimize
DIAG|                DXUT:1525 |14:04:23|2816157| DXUT pause on minimize
User avatar
Red Devil
Recycler
Posts: 4398
Joined: Fri Feb 18, 2011 5:10 pm
Location: High in the Rocky Mountains

Re: Forgotten Enemies for 1.3.6.5 BETA

Post by Red Devil »

thanks for your feedback :-)

fixed the missing evartl sounds, cerbbrain, and render errors.

remember, these scripts only run under the bz2 editor for now.

looks like it crashed due to a hashing error.

i'll post an update, probably today.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln

Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV

Lifetime member of JBS and NRA
User avatar
Red Devil
Recycler
Posts: 4398
Joined: Fri Feb 18, 2011 5:10 pm
Location: High in the Rocky Mountains

Re: Forgotten Enemies for 1.3.6.5 BETA

Post by Red Devil »

finding lots of aip stalls due to insufficient prerequisites in the 3-way and variety aip's, so am thinking of consolidating aip's so i don't have to fix tons of aip's.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln

Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV

Lifetime member of JBS and NRA
User avatar
Red Devil
Recycler
Posts: 4398
Joined: Fri Feb 18, 2011 5:10 pm
Location: High in the Rocky Mountains

Re: Forgotten Enemies for 1.3.6.5 BETA

Post by Red Devil »

durrr, just realized you should also be able to manually select the opponent races in 3-way as well as having them randomized, so i'll add some buttons for that.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln

Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV

Lifetime member of JBS and NRA
User avatar
Red Devil
Recycler
Posts: 4398
Joined: Fri Feb 18, 2011 5:10 pm
Location: High in the Rocky Mountains

Re: Forgotten Enemies for 1.3.6.5 BETA

Post by Red Devil »

scrapping the old 3-way options screens and using modified 1.3 options screens, but i'll leave them in the pak if someone wants to use them instead.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln

Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV

Lifetime member of JBS and NRA
Doomer_Junge
Drunken Constructor
Posts: 32
Joined: Mon Feb 02, 2015 12:54 pm
Location: Germany

Re: Forgotten Enemies for 1.3.6.5 BETA

Post by Doomer_Junge »

Its very cool to play as a cerberi in 3-way. How about a new mode "Slaughterfest" for the future, a 4-way game with the option of a "free for all" or "tag-team" 2vs2?

By the way: the cerberi's AI-strategy doen't work. The Foundry builds many reapers and one fabricator, who just builds a energy node and that's all.

By playing cerberi in variaty the map "canyon" works only. In other maps no enemies spawns and you win. Maybe they are scared...

After closing the ingame-ui you cannot look around, because the crosshair moves with the cursor. Going to the main-menu stops this bug.

The mission "A New Alliance" doesn't start and "Cloak of Deception" is unplayable.

In "Two Minutes Warning" the assault-weapon of TIE is overpowered. He shredds heavy units under 3 seconds. When you have to build defenses around the wormhole-controller some service-trucks run back to the base, too.
User avatar
Red Devil
Recycler
Posts: 4398
Joined: Fri Feb 18, 2011 5:10 pm
Location: High in the Rocky Mountains

Re: Forgotten Enemies for 1.3.6.5 BETA

Post by Red Devil »

many of those have been fixed locally.

in order to have a 4-way match, the map needs to have 4 base areas, which variety maps have, so i can add that as an option.

my main project right now is converting the FE IA configs/screens to 1.3 and consolidating the IA AIP's (bunches of them and lots of repetition, so it multiplies the work).

i'm also working on construction projects inside and outside the house now, hence i am busy for the next month, but i'll try to devote some time to FE in the evenings.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln

Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV

Lifetime member of JBS and NRA
Spectyr
Scrap
Posts: 1
Joined: Sat May 23, 2015 9:21 pm

Re: Forgotten Enemies for 1.3.6.5 BETA

Post by Spectyr »

I'm not sure if anyone else is having this problem, but the AIPs for MPI seem to be broken. The enemy always gets stuck in a loop building constructors over and over again.
adnanrocks93
Scrap
Posts: 3
Joined: Sun Jan 26, 2014 6:12 pm

Re: Forgotten Enemies for 1.3.6.5 BETA

Post by adnanrocks93 »

Hi can anyone tell me how to launch FE or play single player missions? I've spent ages but can't figure out how to launch it. I've got patch 1.3.6.5 and FE wihch was posted on this site installed in my BZ2 directory. Thanks!
User avatar
General BlackDragon
Flying Mauler
Posts: 2408
Joined: Sat Feb 19, 2011 6:37 am
Contact:

Re: Forgotten Enemies for 1.3.6.5 BETA

Post by General BlackDragon »

Right Click Battlezone II shortcut, copy, paste, right click new shortcut, properties.

Add to the end of the target line, after the ", a space and then /config fe13.cfg

press apply and launch.
Battlezone Classic Public Forums
*****General BlackDragon*****
User avatar
Progressor
Thunderbolt
Posts: 142
Joined: Fri Mar 07, 2014 1:50 pm

Re: Forgotten Enemies for 1.3.6.5 BETA

Post by Progressor »

Maybe it will be useful:

Code: Select all

DIAG|            maininit:547  |20:07:15|3      |Version Information Section
DIAG|            maininit:548  |20:07:15|3      | BZ2 build 1.3.6.5 Public Beta
DIAG|            maininit:559  |20:07:15|3      |Session started Tue Jun 16 20:07:15 2015
DIAG|            maininit:565  |20:07:15|3      |CPU: 2 processors, type 586
DIAG|            maininit:566  |20:07:15|4      |CPU: Intel(R) Pentium(R) D CPU 3.00GHz
DIAG|            maininit:567  |20:07:15|4      |CPU: x86 Family 15 Model 4 Stepping 4
DIAG|            maininit:570  |20:07:15|4      |Executed by OLDCOMP\OldComp on Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
DIAG|                DXUT:2097 |20:07:15|91     | DXUT pause on change device
DIAG|                DXUT:1352 |20:07:15|106    | DXUT pause on minimize
DIAG|                DXUT:1525 |20:07:15|108    | DXUT pause on minimize
DIAG|                 vid:550  |20:07:17|2693   |In Vid::OnCreateDevice, pd3dDevice = 0x0EFC0048
DIAG|                 vid:567  |20:07:17|2693   |d3d: supports range based fog
DIAG|                 vid:576  |20:07:17|2693   |d3d: supports pixel based fog
DIAG|                 vid:589  |20:07:17|2693   |d3d: supports border address mode
DIAG|                 vid:635  |20:07:17|2694   |d3d: Has EMBM texture format support
DIAG|                 vid:537  |20:07:17|2694   |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG|                 vid:660  |20:07:17|2694   |D3D Adapter Identifier info:
DIAG|                 vid:661  |20:07:17|2694   | Driver:                nvd3dum.dll
DIAG|                 vid:662  |20:07:17|2694   | Description:           NVIDIA GeForce 9500 GT
DIAG|                 vid:663  |20:07:17|2694   | DeviceName:            \\.\DISPLAY1
DIAG|                 vid:664  |20:07:17|2694   | DriverVersion:         0x00090012000D0FD4
DIAG|                 vid:665  |20:07:17|2694   | VendorId:              0x000010DE
DIAG|                 vid:666  |20:07:17|2694   | DeviceId:              0x00000640
DIAG|                 vid:667  |20:07:17|2694   | SubSysId:              0x82991043
DIAG|                 vid:668  |20:07:17|2694   | Revision:              0x000000A1
DIAG|                 vid:670  |20:07:17|2694   |Dumping D3D9 Device Caps:
DIAG|                 vid:672  |20:07:17|2694   | DeviceType:            0x00000001
DIAG|                 vid:673  |20:07:17|2694   | AdapterOrdinal:        0
DIAG|                 vid:674  |20:07:17|2694   | Caps:                  0x00020000
DIAG|                 vid:675  |20:07:17|2694   | Caps2:                 0xE0020000
DIAG|                 vid:676  |20:07:17|2694   | Caps3:                 0x000003A0
DIAG|                 vid:677  |20:07:17|2694   | PresentationIntervals: 0x8000000F
DIAG|                 vid:678  |20:07:17|2694   | CursorCaps:            0x00000001
DIAG|                 vid:679  |20:07:17|2694   | DevCaps:               0x001BBEF0
DIAG|                 vid:680  |20:07:17|2694   | PrimitiveMiscCaps:     0x002FCEF2
DIAG|                 vid:681  |20:07:17|2694   | RasterCaps:            0x07732191
DIAG|                 vid:682  |20:07:17|2694   | ZCmpCaps:              0x000000FF
DIAG|                 vid:683  |20:07:17|2694   | SrcBlendCaps:          0x00003FFF
DIAG|                 vid:684  |20:07:17|2694   | DestBlendCaps:         0x00003FFF
DIAG|                 vid:685  |20:07:17|2694   | AlphaCmpCaps:          0x000000FF
DIAG|                 vid:686  |20:07:17|2694   | ShadeCaps:             0x00084208
DIAG|                 vid:687  |20:07:17|2695   | TextureCaps:           0x0001ECC5
DIAG|                 vid:688  |20:07:17|2695   | TextureFilterCaps:     0x03030700
DIAG|                 vid:689  |20:07:17|2695   | CubeTextureFilterCaps: 0x03030300
DIAG|                 vid:690  |20:07:17|2695   | VolumeTextureFilterCaps: 0x03030300
DIAG|                 vid:691  |20:07:17|2695   | TextureAddressCaps:    0x0000003F
DIAG|                 vid:692  |20:07:17|2695   | VolumeTextureAddressCaps: 0x0000003F
DIAG|                 vid:693  |20:07:17|2695   | LineCaps:              0x0000001F
DIAG|                 vid:694  |20:07:17|2695   | MaxTextureWidth:       8192
DIAG|                 vid:695  |20:07:17|2695   | MaxTextureHeight:      8192
DIAG|                 vid:696  |20:07:17|2695   | MaxVolumeExtent:       2048
DIAG|                 vid:697  |20:07:17|2695   | MaxTextureRepeat:      8192
DIAG|                 vid:698  |20:07:17|2695   | MaxTextureAspectRatio: 8192
DIAG|                 vid:699  |20:07:17|2695   | MaxAnisotropy:         16
DIAG|                 vid:700  |20:07:17|2695   | StencilCaps:           0x000001FF
DIAG|                 vid:701  |20:07:17|2695   | FVFCaps:               0x00180008
DIAG|                 vid:702  |20:07:17|2695   | TextureOpCaps:         0x03FEFFFF
DIAG|                 vid:703  |20:07:17|2695   | MaxTextureBlendStages: 8
DIAG|                 vid:704  |20:07:17|2695   | MaxSimultaneousTextures: 8
DIAG|                 vid:705  |20:07:17|2695   | VertexProcessingCaps:  0x0000017B
DIAG|                 vid:706  |20:07:17|2695   | MaxActiveLights:       10
DIAG|                 vid:717  |20:07:17|2695   | MaxUserClipPlanes:     8
DIAG|                 vid:718  |20:07:17|2695   | MaxVertexBlendMatrices: 4
DIAG|                 vid:719  |20:07:17|2695   | MaxVertexBlendMatrixIndex: 8
DIAG|                 vid:720  |20:07:17|2695   | MaxPrimitiveCount:     8388607
DIAG|                 vid:721  |20:07:17|2695   | MaxVertexIndex:        16777215
DIAG|                 vid:722  |20:07:17|2695   | MaxStreams:            16
DIAG|                 vid:723  |20:07:17|2695   | MaxStreamStride:       255
DIAG|                 vid:724  |20:07:17|2695   | VertexShaderVersion:   0xFFFE0300
DIAG|                 vid:725  |20:07:17|2695   | MaxVertexShaderConst:  256
DIAG|                 vid:726  |20:07:17|2695   | PixelShaderVersion:    0xFFFF0300
DIAG|                 vid:727  |20:07:17|2695   | DevCaps2:              0x00000051
DIAG|                 vid:728  |20:07:17|2695   | Reserved5:             0x00000000
DIAG|                 vid:729  |20:07:17|2695   | MasterAdapterOrdinal:  0
DIAG|                 vid:730  |20:07:17|2695   | AdapterOrdinalInGroup: 0
DIAG|                 vid:731  |20:07:17|2695   | NumberOfAdaptersInGroup: 1
DIAG|                 vid:732  |20:07:17|2695   | DeclTypes:             0x0000030F
DIAG|                 vid:733  |20:07:17|2695   | NumSimultaneousRTs:    4
DIAG|                 vid:734  |20:07:17|2695   | StretchRectFilterCaps: 0x03000300
DIAG|                 vid:735  |20:07:17|2696   | VertexTextureFilterCaps: 0x03030700
DIAG|                 vid:736  |20:07:17|2696   | MaxVShaderInstructionsExecuted: 65535
DIAG|                 vid:737  |20:07:17|2696   | MaxPShaderInstructionsExecuted: 65535
DIAG|                 vid:738  |20:07:17|2696   | MaxVertexShader30InstructionSlots: 4096
DIAG|                 vid:739  |20:07:17|2696   | MaxPixelShader30InstructionSlots: 4096
DIAG|                 vid:742  |20:07:17|2696   | MaxPointSize:          8192.00
DIAG|                 vid:743  |20:07:17|2696   | PixelShader1xMaxValue: 65504.00
DIAG|                 vid:744  |20:07:17|2696   | MaxNpatchTessellationLevel: 0.00
DIAG|                 vid:745  |20:07:17|2696   | MaxVertexW:            10000000000.00
DIAG|                 vid:746  |20:07:17|2696   | GuardBandLeft:         -100000000.00
DIAG|                 vid:747  |20:07:17|2696   | GuardBandTop:          -100000000.00
DIAG|                 vid:748  |20:07:17|2696   | GuardBandRight:        100000000.00
DIAG|                 vid:749  |20:07:17|2696   | GuardBandBottom:       100000000.00
DIAG|                 vid:750  |20:07:17|2696   | ExtentsAdjust:         0.00
DIAG|                 vid:792  |20:07:17|2696   |In Vid::OnResetDevice, pd3dDevice = 0x0EFC0048
DIAG|                DXUT:2584 |20:07:18|2698   | DXUT unpause on change device done
DIAG|               setup:77   |20:07:18|2700   |Drive type : Fixed
DIAG|               setup:147  |20:07:18|2700   |Startup directory : D:\Games\Battlezone II
DIAG|                 vid:1272 |20:07:18|3409   |Vid::SetMode - ord(0) fmt(22), w(1920), h(1080) bbCount 1
DIAG|                 vid:1292 |20:07:18|3409   | bFmt(21), MSType(8), MSQual(0), DSFmt(75), Win(0)
DIAG|                 vid:1303 |20:07:18|3409   | Refresh(60), Interval(-2147483648), Flags(2)
DIAG|                 vid:1304 |20:07:18|3409   | hWnds = 001B0F38 001B0F38 001B0F38 001B0F38
DIAG|                DXUT:2097 |20:07:18|3409   | DXUT pause on change device
DIAG|                 vid:834  |20:07:18|3493   |In Vid::OnLostDevice
DIAG|                DXUT:1392 |20:07:18|3508   | DXUT unpause on restore
DIAG|                DXUT:1491 |20:07:18|3520   | DXUT unpause on restore
DIAG|                DXUT:2584 |20:07:18|3536   | DXUT unpause on change device done
DIAG|                 vid:1312 |20:07:18|3536   |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG|                 vid:1322 |20:07:18|3536   |Trycount 0, device lost = 1 1
DIAG|                DXUT:5453 |20:07:18|3538   | AttemptAcquire device = 0x0EFC0048, lost = 1, paused = 0
DIAG|                DXUT:5467 |20:07:18|3538   | noticed device lost
DIAG|                DXUT:5471 |20:07:18|3538   | Coop level check failed.
DIAG|                DXUT:5535 |20:07:18|3538   | Try to reset the device
DIAG|                 vid:792  |20:07:25|10255  |In Vid::OnResetDevice, pd3dDevice = 0x0EFC0048
DIAG|                 vid:1333 |20:07:25|10261  |Attempted acquire & render, lost = 0 0
DIAG|               input:1108 |20:07:25|10279  |Double click time=500 ms, threshold=4,4
DIAG|               input:1129 |20:07:25|10279  |8 button mouse, Left=0 Right=1
DIAG|               input:143  |20:07:25|10282  |Keyboard repeat delay=[500] speed=[31]
DIAG|      MissionHandler:1404 |20:07:25|10365  |Expanded game UI file of 'bzgame_moves_1920x1080.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG|              dsutil:143  |20:07:25|10529  |DirectSound 8 System started. Noted capabilities:
DIAG|              dsutil:150  |20:07:25|10529  | DSCAPS_CONTINUOUSRATE
DIAG|              dsutil:150  |20:07:25|10529  | DSCAPS_PRIMARY16BIT
DIAG|              dsutil:150  |20:07:25|10529  | DSCAPS_PRIMARY8BIT
DIAG|              dsutil:150  |20:07:25|10529  | DSCAPS_PRIMARYMONO
DIAG|              dsutil:150  |20:07:25|10529  | DSCAPS_PRIMARYSTEREO
DIAG|              dsutil:150  |20:07:25|10529  | DSCAPS_SECONDARY16BIT
DIAG|              dsutil:150  |20:07:25|10529  | DSCAPS_SECONDARY8BIT
DIAG|              dsutil:150  |20:07:25|10529  | DSCAPS_SECONDARYMONO
DIAG|              dsutil:150  |20:07:25|10530  | DSCAPS_SECONDARYSTEREO
DIAG|              dsutil:156  |20:07:25|10530  | dwPrimaryBuffers = 1
DIAG|              dsutil:157  |20:07:25|10530  | dwMaxHwMixingAllBuffers = 1
DIAG|              dsutil:158  |20:07:25|10530  | dwMaxHwMixingStaticBuffers = 1
DIAG|              dsutil:159  |20:07:25|10530  | dwMaxHwMixingStreamingBuffers = 1
DIAG|              dsutil:160  |20:07:25|10530  | dwFreeHwMixingAllBuffers = 0
DIAG|              dsutil:161  |20:07:25|10530  | dwFreeHwMixingStaticBuffers = 0
DIAG|              dsutil:162  |20:07:25|10530  | dwFreeHwMixingStreamingBuffers = 0
DIAG|              dsutil:163  |20:07:25|10530  | dwMaxHw3DAllBuffers = 0
DIAG|              dsutil:164  |20:07:25|10530  | dwMaxHw3DStaticBuffers = 0
DIAG|              dsutil:165  |20:07:25|10530  | dwMaxHw3DStreamingBuffers = 0
DIAG|              dsutil:166  |20:07:25|10530  | dwFreeHw3DAllBuffers = 0
DIAG|              dsutil:167  |20:07:25|10530  | dwFreeHw3DStaticBuffers = 0
DIAG|              dsutil:168  |20:07:25|10530  | dwFreeHw3DStreamingBuffers = 0
DIAG|              dsutil:202  |20:07:25|10530  | -- SW buffers in use. Using 32 channels max
DIAG|              dsutil:208  |20:07:25|10530  | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG|              dsutil:228  |20:07:25|10530  | Audio buffers will be placed in: Software
DIAG|              dsutil:241  |20:07:25|10530  |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG|              dsutil:244  |20:07:25|10530  |Done with audio caps log
DIAG|            AudioSys:322  |20:07:25|10531  |Audio: DirectSound8 setup complete
DIAG|              icroot:193  |20:07:25|10532  |Root window now 640x480
DIAG|            runcodes:172  |20:07:25|10533  |[Main] Entering run code [SHELL]
DIAG|              icroot:193  |20:07:25|10534  |Root window now 640x480
DIAG|                menu:119  |20:07:25|10616  |Note: could not read registry for last crash filetime. Perhaps you've never seen one
DIAG|            mcimovie:285  |20:07:37|22248  |Movie opened D:\Games\Battlezone II\\movies\flyby_1.bik
DIAG|            runcodes:172  |20:07:39|24559  |[Main] Entering run code [INIT]
DIAG|              icroot:193  |20:07:39|24562  |Root window now 1920x1080
DIAG|      MissionHandler:1404 |20:07:39|24626  |Expanded game UI file of 'bzshell_cam_record_x2_0_1920x1080.cfg' not found. Using default of 'bzshell_cam_record_x2_0.cfg'
DIAG|               ifvar:41   |20:07:39|24627  |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|               ifvar:41   |20:07:40|24745  |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG|               ifvar:41   |20:07:40|24746  |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|      MissionHandler:1404 |20:07:40|24750  |Expanded game UI file of 'bzgame_keys_1920x1080.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG|        LoadSaveGame:372  |20:07:41|26492  |Loaded from file mercedf1.bzn
DIAG|            runcodes:172  |20:07:47|32226  |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |20:07:47|32251  |[Main] Entering run code [MISSION]
DIAG|              icroot:193  |20:07:47|32258  |Root window now 1920x1080
DIAG|            runcodes:172  |20:07:47|32263  |[Mission] Entering run code [RUN]
DIAG|      MissionHandler:1404 |20:07:49|33768  |Expanded game UI file of 'merc01_1920x1080.cfg' not found. Using default of 'merc01.cfg'
DIAG|            runcodes:172  |20:07:49|34169  |[View] Entering run code [FREEEYE]
DIAG|      MissionHandler:1404 |20:07:51|36384  |Expanded game UI file of 'mercedf1_1920x1080.cfg' not found. Using default of 'mercedf1.cfg'
DIAG|            runcodes:172  |20:07:56|41376  |[View] Entering run code [CINERACTIVE]
DIAG|            runcodes:172  |20:07:56|41670  |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |20:11:23|248310 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |20:11:23|248316 |[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |20:11:28|253626 |UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |20:11:29|253874 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |20:11:29|253885 |[View] Entering run code [COCKPIT]
DIAG|          SkySprites:232  |20:12:15|300002 |INFO: Skydome geometry has invalid number (0) of indices. Skipping render
DIAG|            runcodes:172  |20:12:42|326791 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |20:12:42|326798 |[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |20:12:47|331791 |UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |20:12:47|331943 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |20:12:47|331955 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |20:13:25|369985 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |20:13:25|369992 |[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |20:13:30|375511 |UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |20:13:31|375735 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |20:13:31|375747 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |20:15:49|514017 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |20:15:49|514022 |[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |20:15:54|519138 |UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |20:15:54|519463 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |20:15:54|519475 |[View] Entering run code [COCKPIT]
DIAG|          SkySprites:232  |20:17:15|600016 |INFO: Skydome geometry has invalid number (0) of indices. Skipping render
WARN|       ConsoleHelper:33   |20:18:06|650781 |DLL wants to build a 'ibnav' on team 2 at (0.00, 0.00, 0.00). This may be quite underground, which is BAD. Correcting to y=43.29
DIAG|            runcodes:172  |20:18:06|651471 |[View] Entering run code [CINERACTIVE]
DIAG|            runcodes:172  |20:18:47|691995 |[Mission] Entering run code [SUCCESS]
DIAG|      MissionHandler:3885 |20:18:47|691995 |Switching to CLEANUP
DIAG|            runcodes:126  |20:18:47|691995 |[Mission] Clearing runcode [SUCCESS]
DIAG|            runcodes:172  |20:18:47|691995 |[Main] Entering run code [CLEANUP]
DIAG|            runcodes:126  |20:18:47|691996 |[View] Clearing runcode [CINERACTIVE]
DIAG|            runcodes:172  |20:18:47|692107 |[Main] Entering run code [SHELL]
DIAG|              icroot:193  |20:18:47|692108 |Root window now 1280x960
DIAG|               ifvar:41   |20:18:47|692139 |Var[options.play.walkerview] Ctrl[Default] needs to be resolved
DIAG|               ifvar:41   |20:18:47|692140 |Var[options.play.walkerview] Ctrl[Cockpit] needs to be resolved
DIAG|               ifvar:41   |20:18:47|692140 |Var[options.play.walkerview] Ctrl[Forward] needs to be resolved
DIAG|               ifvar:41   |20:18:47|692140 |Var[options.play.walkerview] Ctrl[Chase] needs to be resolved
DIAG|            runcodes:172  |20:36:54|1779302|[Main] Entering run code [INIT]
DIAG|              icroot:193  |20:36:54|1779303|Root window now 1920x1080
DIAG|      MissionHandler:1404 |20:36:54|1779361|Expanded game UI file of 'bzshell_cam_record_x2_0_1920x1080.cfg' not found. Using default of 'bzshell_cam_record_x2_0.cfg'
DIAG|               ifvar:41   |20:36:54|1779362|Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|               ifvar:41   |20:36:54|1779365|Var[options.play.walkerview] Ctrl[Default] needs to be resolved
DIAG|               ifvar:41   |20:36:54|1779365|Var[options.play.walkerview] Ctrl[Cockpit] needs to be resolved
DIAG|               ifvar:41   |20:36:54|1779365|Var[options.play.walkerview] Ctrl[Forward] needs to be resolved
DIAG|               ifvar:41   |20:36:54|1779366|Var[options.play.walkerview] Ctrl[Chase] needs to be resolved
DIAG|               ifvar:41   |20:36:54|1779391|Var[options.play.walkerview] Ctrl[Default] needs to be resolved
DIAG|               ifvar:41   |20:36:54|1779391|Var[options.play.walkerview] Ctrl[Cockpit] needs to be resolved
DIAG|               ifvar:41   |20:36:54|1779391|Var[options.play.walkerview] Ctrl[Forward] needs to be resolved
DIAG|               ifvar:41   |20:36:54|1779391|Var[options.play.walkerview] Ctrl[Chase] needs to be resolved
DIAG|               ifvar:41   |20:36:54|1779443|Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG|               ifvar:41   |20:36:54|1779443|Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|      MissionHandler:1404 |20:36:54|1779447|Expanded game UI file of 'bzgame_keys_1920x1080.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG|        LoadSaveGame:372  |20:36:55|1780108|Loaded from file edf01.bzn
DIAG|            runcodes:172  |20:37:01|1786532|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |20:37:01|1786559|[Main] Entering run code [MISSION]
DIAG|              icroot:193  |20:37:01|1786566|Root window now 1920x1080
DIAG|            runcodes:172  |20:37:01|1786571|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |20:37:02|1787457|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |20:37:02|1787459|[View] Entering run code [PauseScreen]
ERR |               ifvar:201  |20:37:02|1787459|Var [options.play.walkerview] not found
ERR |               debug:715  |20:37:02|1787459|.\ifvar.cpp(403)
ERR |               debug:716  |20:37:02|1787459|Tue Nov  6 22:01:56 2012
ERR |               debug:717  |20:37:02|1787459|Var is not an integer
ERR |                 log:1370 |20:37:08|1792842|abort() requested from '.\debug.cpp':730
ERR |    ExceptionHandler:191  |20:37:08|1793013|014C1C78 +00191C78 000000C1 bzone            (bzone): : StackWalker::ShowCallstack

ERR |    ExceptionHandler:191  |20:37:08|1793067|0156D29F +0023D29F 0000009F bzone            (bzone): : BZ2Abort

ERR |    ExceptionHandler:191  |20:37:08|1793092|0156BC61 +0023BC61 00000131 bzone            (bzone): : Debug::Error::Err

ERR |    ExceptionHandler:191  |20:37:08|1793119|0151AA82 +001EAA82 00000052 bzone            (bzone): : IFaceVar::GetIntegerValue

ERR |    ExceptionHandler:191  |20:37:08|1793150|0151E6B4 +001EE6B4 00000014 bzone            (bzone): : ICButton::Notify

ERR |    ExceptionHandler:191  |20:37:08|1793176|0151AEEC +001EAEEC 0000013C bzone            (bzone): : IFaceVar::Activate

ERR |    ExceptionHandler:191  |20:37:08|1793200|0152471F +001F471F 0000005F bzone            (bzone): : IControl::ActivateVar

ERR |    ExceptionHandler:191  |20:37:08|1793225|0151E6E4 +001EE6E4 00000024 bzone            (bzone): : ICButton::Activate

ERR |    ExceptionHandler:191  |20:37:08|1793249|01524883 +001F4883 000000B3 bzone            (bzone): : IControl::Activate

ERR |    ExceptionHandler:191  |20:37:08|1793279|01518E3D +001E8E3D 0000000D bzone            (bzone): : ICWindow::Activate

ERR |    ExceptionHandler:191  |20:37:08|1793298|01524883 +001F4883 000000B3 bzone            (bzone): : IControl::Activate

ERR |    ExceptionHandler:191  |20:37:08|1793326|01518E3D +001E8E3D 0000000D bzone            (bzone): : ICWindow::Activate

ERR |    ExceptionHandler:191  |20:37:08|1793349|01526122 +001F6122 00000182 bzone            (bzone): : IControl::DoAction

ERR |    ExceptionHandler:191  |20:37:08|1793378|01526225 +001F6225 00000095 bzone            (bzone): : IControl::HandleEvent

ERR |    ExceptionHandler:191  |20:37:08|1793399|01518DBC +001E8DBC 000001AC bzone            (bzone): : ICWindow::HandleEvent

ERR |    ExceptionHandler:191  |20:37:08|1793426|015225CF +001F25CF 0000007F bzone            (bzone): : IControl::NotifyParent

ERR |    ExceptionHandler:191  |20:37:08|1793449|01524894 +001F4894 000000C4 bzone            (bzone): : IControl::Activate

ERR |    ExceptionHandler:191  |20:37:08|1793475|0151E6CD +001EE6CD 0000000D bzone            (bzone): : ICButton::Activate

ERR |    ExceptionHandler:191  |20:37:08|1793507|01524883 +001F4883 000000B3 bzone            (bzone): : IControl::Activate

ERR |    ExceptionHandler:191  |20:37:08|1793534|01518E3D +001E8E3D 0000000D bzone            (bzone): : ICWindow::Activate

ERR |    ExceptionHandler:191  |20:37:08|1793558|0152B68E +001FB68E 0000001E bzone            (bzone): : IFace::Activate

ERR |    ExceptionHandler:191  |20:37:08|1793584|0152C405 +001FC405 00000565 bzone            (bzone): : IFace::Process

ERR |    ExceptionHandler:191  |20:37:08|1793608|01565908 +00235908 00000018 bzone            (bzone): : VarSys::VarItem::TriggerCallBack

ERR |    ExceptionHandler:191  |20:37:08|1793636|670C4F2A +00004F2A 00000017 MSVCP90          (MSVCP90): : std::char_traits<char>::_Copy_s

ERR |    ExceptionHandler:191  |20:37:08|1793657|670C5242 +00005242 000001C1 MSVCP90          (MSVCP90): : std::allocator<wchar_t>::deallocate

ERR |    ExceptionHandler:191  |20:37:08|1793684|670C59D5 +000059D5 000000AC MSVCP90          (MSVCP90): : std::allocator<char>::allocate

DIAG|                 log:1377 |20:37:09|1793707|End of line...
DIAG|                DXUT:1352 |20:37:09|1793837| DXUT pause on minimize
DIAG|                DXUT:1525 |20:37:09|1793874| DXUT pause on minimize
User avatar
Red Devil
Recycler
Posts: 4398
Joined: Fri Feb 18, 2011 5:10 pm
Location: High in the Rocky Mountains

Re: Forgotten Enemies for 1.3.6.5 BETA

Post by Red Devil »

thanks; looks like i have the incorrect item in the string copy.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln

Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV

Lifetime member of JBS and NRA
User avatar
Progressor
Thunderbolt
Posts: 142
Joined: Fri Mar 07, 2014 1:50 pm

Re: Forgotten Enemies for 1.3.6.5 BETA

Post by Progressor »

Here is the saved game: https://dl.dropboxusercontent.com/u/75159755/44.sav
The exception occurs after 20-30 seconds.

Code: Select all

DI
IAG|                DXUT:1525 |18:02:43|1547218| DXUT pause on minimizeon
DIAG|            maininit:548  |17:36:56|3      | BZ2 build 1.3.6.5 Public Beta
DIAG|            maininit:559  |17:36:56|3      |Session started Sun Jun 21 17:36:56 2015
DIAG|            maininit:565  |17:36:56|3      |CPU: 2 processors, type 586
DIAG|            maininit:566  |17:36:56|3      |CPU: Intel(R) Pentium(R) D CPU 3.00GHz
DIAG|            maininit:567  |17:36:56|3      |CPU: x86 Family 15 Model 4 Stepping 4
DIAG|            maininit:570  |17:36:56|4      |Executed by OLDCOMP\OldComp on Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2
DIAG|                DXUT:2097 |17:36:56|96     | DXUT pause on change device
DIAG|                DXUT:1352 |17:36:56|107    | DXUT pause on minimize
DIAG|                DXUT:1525 |17:36:56|107    | DXUT pause on minimize
DIAG|                 vid:550  |17:36:58|2621   |In Vid::OnCreateDevice, pd3dDevice = 0x0E480048
DIAG|                 vid:567  |17:36:58|2621   |d3d: supports range based fog
DIAG|                 vid:576  |17:36:58|2621   |d3d: supports pixel based fog
DIAG|                 vid:589  |17:36:58|2621   |d3d: supports border address mode
DIAG|                 vid:635  |17:36:58|2621   |d3d: Has EMBM texture format support
DIAG|                 vid:537  |17:36:58|2621   |DXT Textures - allowing because your GPU seems new enough. Edit render*.cfg to force it on/off
DIAG|                 vid:660  |17:36:58|2621   |D3D Adapter Identifier info:
DIAG|                 vid:661  |17:36:58|2621   | Driver:                nvd3dum.dll
DIAG|                 vid:662  |17:36:58|2621   | Description:           NVIDIA GeForce 9500 GT
DIAG|                 vid:663  |17:36:58|2621   | DeviceName:            \\.\DISPLAY1
DIAG|                 vid:664  |17:36:58|2621   | DriverVersion:         0x00090012000D0FD4
DIAG|                 vid:665  |17:36:58|2621   | VendorId:              0x000010DE
DIAG|                 vid:666  |17:36:58|2622   | DeviceId:              0x00000640
DIAG|                 vid:667  |17:36:58|2622   | SubSysId:              0x82991043
DIAG|                 vid:668  |17:36:58|2622   | Revision:              0x000000A1
DIAG|                 vid:670  |17:36:58|2622   |Dumping D3D9 Device Caps:
DIAG|                 vid:672  |17:36:58|2622   | DeviceType:            0x00000001
DIAG|                 vid:673  |17:36:58|2622   | AdapterOrdinal:        0
DIAG|                 vid:674  |17:36:58|2622   | Caps:                  0x00020000
DIAG|                 vid:675  |17:36:58|2622   | Caps2:                 0xE0020000
DIAG|                 vid:676  |17:36:58|2622   | Caps3:                 0x000003A0
DIAG|                 vid:677  |17:36:58|2622   | PresentationIntervals: 0x8000000F
DIAG|                 vid:678  |17:36:58|2622   | CursorCaps:            0x00000001
DIAG|                 vid:679  |17:36:58|2622   | DevCaps:               0x001BBEF0
DIAG|                 vid:680  |17:36:58|2622   | PrimitiveMiscCaps:     0x002FCEF2
DIAG|                 vid:681  |17:36:58|2622   | RasterCaps:            0x07732191
DIAG|                 vid:682  |17:36:58|2622   | ZCmpCaps:              0x000000FF
DIAG|                 vid:683  |17:36:58|2622   | SrcBlendCaps:          0x00003FFF
DIAG|                 vid:684  |17:36:58|2622   | DestBlendCaps:         0x00003FFF
DIAG|                 vid:685  |17:36:58|2622   | AlphaCmpCaps:          0x000000FF
DIAG|                 vid:686  |17:36:58|2622   | ShadeCaps:             0x00084208
DIAG|                 vid:687  |17:36:58|2622   | TextureCaps:           0x0001ECC5
DIAG|                 vid:688  |17:36:58|2622   | TextureFilterCaps:     0x03030700
DIAG|                 vid:689  |17:36:58|2622   | CubeTextureFilterCaps: 0x03030300
DIAG|                 vid:690  |17:36:58|2622   | VolumeTextureFilterCaps: 0x03030300
DIAG|                 vid:691  |17:36:58|2622   | TextureAddressCaps:    0x0000003F
DIAG|                 vid:692  |17:36:58|2622   | VolumeTextureAddressCaps: 0x0000003F
DIAG|                 vid:693  |17:36:58|2622   | LineCaps:              0x0000001F
DIAG|                 vid:694  |17:36:58|2622   | MaxTextureWidth:       8192
DIAG|                 vid:695  |17:36:58|2622   | MaxTextureHeight:      8192
DIAG|                 vid:696  |17:36:58|2622   | MaxVolumeExtent:       2048
DIAG|                 vid:697  |17:36:58|2622   | MaxTextureRepeat:      8192
DIAG|                 vid:698  |17:36:58|2622   | MaxTextureAspectRatio: 8192
DIAG|                 vid:699  |17:36:58|2622   | MaxAnisotropy:         16
DIAG|                 vid:700  |17:36:58|2622   | StencilCaps:           0x000001FF
DIAG|                 vid:701  |17:36:58|2622   | FVFCaps:               0x00180008
DIAG|                 vid:702  |17:36:58|2622   | TextureOpCaps:         0x03FEFFFF
DIAG|                 vid:703  |17:36:58|2622   | MaxTextureBlendStages: 8
DIAG|                 vid:704  |17:36:58|2622   | MaxSimultaneousTextures: 8
DIAG|                 vid:705  |17:36:58|2622   | VertexProcessingCaps:  0x0000017B
DIAG|                 vid:706  |17:36:58|2622   | MaxActiveLights:       10
DIAG|                 vid:717  |17:36:58|2623   | MaxUserClipPlanes:     8
DIAG|                 vid:718  |17:36:58|2623   | MaxVertexBlendMatrices: 4
DIAG|                 vid:719  |17:36:58|2623   | MaxVertexBlendMatrixIndex: 8
DIAG|                 vid:720  |17:36:58|2623   | MaxPrimitiveCount:     8388607
DIAG|                 vid:721  |17:36:58|2623   | MaxVertexIndex:        16777215
DIAG|                 vid:722  |17:36:58|2623   | MaxStreams:            16
DIAG|                 vid:723  |17:36:58|2623   | MaxStreamStride:       255
DIAG|                 vid:724  |17:36:58|2623   | VertexShaderVersion:   0xFFFE0300
DIAG|                 vid:725  |17:36:58|2623   | MaxVertexShaderConst:  256
DIAG|                 vid:726  |17:36:58|2623   | PixelShaderVersion:    0xFFFF0300
DIAG|                 vid:727  |17:36:58|2623   | DevCaps2:              0x00000051
DIAG|                 vid:728  |17:36:58|2623   | Reserved5:             0x00000000
DIAG|                 vid:729  |17:36:58|2623   | MasterAdapterOrdinal:  0
DIAG|                 vid:730  |17:36:58|2623   | AdapterOrdinalInGroup: 0
DIAG|                 vid:731  |17:36:58|2623   | NumberOfAdaptersInGroup: 1
DIAG|                 vid:732  |17:36:58|2623   | DeclTypes:             0x0000030F
DIAG|                 vid:733  |17:36:58|2623   | NumSimultaneousRTs:    4
DIAG|                 vid:734  |17:36:58|2623   | StretchRectFilterCaps: 0x03000300
DIAG|                 vid:735  |17:36:58|2623   | VertexTextureFilterCaps: 0x03030700
DIAG|                 vid:736  |17:36:58|2623   | MaxVShaderInstructionsExecuted: 65535
DIAG|                 vid:737  |17:36:58|2623   | MaxPShaderInstructionsExecuted: 65535
DIAG|                 vid:738  |17:36:58|2623   | MaxVertexShader30InstructionSlots: 4096
DIAG|                 vid:739  |17:36:58|2623   | MaxPixelShader30InstructionSlots: 4096
DIAG|                 vid:742  |17:36:58|2623   | MaxPointSize:          8192.00
DIAG|                 vid:743  |17:36:58|2623   | PixelShader1xMaxValue: 65504.00
DIAG|                 vid:744  |17:36:58|2623   | MaxNpatchTessellationLevel: 0.00
DIAG|                 vid:745  |17:36:58|2623   | MaxVertexW:            10000000000.00
DIAG|                 vid:746  |17:36:58|2623   | GuardBandLeft:         -100000000.00
DIAG|                 vid:747  |17:36:58|2623   | GuardBandTop:          -100000000.00
DIAG|                 vid:748  |17:36:58|2623   | GuardBandRight:        100000000.00
DIAG|                 vid:749  |17:36:58|2623   | GuardBandBottom:       100000000.00
DIAG|                 vid:750  |17:36:58|2623   | ExtentsAdjust:         0.00
DIAG|                 vid:792  |17:36:58|2623   |In Vid::OnResetDevice, pd3dDevice = 0x0E480048
DIAG|                DXUT:2584 |17:36:58|2625   | DXUT unpause on change device done
DIAG|               setup:77   |17:36:58|2626   |Drive type : Fixed
DIAG|               setup:147  |17:36:58|2626   |Startup directory : D:\Games\Battlezone II
DIAG|                 vid:1272 |17:36:59|3406   |Vid::SetMode - ord(0) fmt(22), w(1920), h(1080) bbCount 1
DIAG|                 vid:1292 |17:36:59|3406   | bFmt(21), MSType(8), MSQual(0), DSFmt(75), Win(0)
DIAG|                 vid:1303 |17:36:59|3406   | Refresh(60), Interval(-2147483648), Flags(2)
DIAG|                 vid:1304 |17:36:59|3406   | hWnds = 003A134E 003A134E 003A134E 003A134E
DIAG|                DXUT:2097 |17:36:59|3406   | DXUT pause on change device
DIAG|                 vid:834  |17:36:59|3603   |In Vid::OnLostDevice
DIAG|                DXUT:1392 |17:36:59|3623   | DXUT unpause on restore
DIAG|                DXUT:1491 |17:36:59|3628   | DXUT unpause on restore
DIAG|                DXUT:2584 |17:36:59|3645   | DXUT unpause on change device done
DIAG|                 vid:1312 |17:36:59|3645   |DXUTCreateDeviceFromSettings = 00000000, lost = 1
DIAG|                 vid:1322 |17:36:59|3645   |Trycount 0, device lost = 1 1
DIAG|                DXUT:5453 |17:36:59|3653   | AttemptAcquire device = 0x0E480048, lost = 1, paused = 0
DIAG|                DXUT:5467 |17:36:59|3653   | noticed device lost
DIAG|                DXUT:5471 |17:36:59|3653   | Coop level check failed.
DIAG|                DXUT:5535 |17:36:59|3653   | Try to reset the device
DIAG|                 vid:792  |17:37:06|10298  |In Vid::OnResetDevice, pd3dDevice = 0x0E480048
DIAG|                 vid:1333 |17:37:06|10308  |Attempted acquire & render, lost = 0 0
DIAG|               input:1108 |17:37:06|10405  |Double click time=500 ms, threshold=4,4
DIAG|               input:1129 |17:37:06|10405  |8 button mouse, Left=0 Right=1
DIAG|               input:143  |17:37:06|10407  |Keyboard repeat delay=[500] speed=[31]
DIAG|      MissionHandler:1404 |17:37:06|10679  |Expanded game UI file of 'bzgame_moves_1920x1080.cfg' not found. Using default of 'bzgame_moves.cfg'
DIAG|              dsutil:143  |17:37:07|11000  |DirectSound 8 System started. Noted capabilities:
DIAG|              dsutil:150  |17:37:07|11000  | DSCAPS_CONTINUOUSRATE
DIAG|              dsutil:150  |17:37:07|11000  | DSCAPS_PRIMARY16BIT
DIAG|              dsutil:150  |17:37:07|11000  | DSCAPS_PRIMARY8BIT
DIAG|              dsutil:150  |17:37:07|11000  | DSCAPS_PRIMARYMONO
DIAG|              dsutil:150  |17:37:07|11000  | DSCAPS_PRIMARYSTEREO
DIAG|              dsutil:150  |17:37:07|11000  | DSCAPS_SECONDARY16BIT
DIAG|              dsutil:150  |17:37:07|11000  | DSCAPS_SECONDARY8BIT
DIAG|              dsutil:150  |17:37:07|11000  | DSCAPS_SECONDARYMONO
DIAG|              dsutil:150  |17:37:07|11000  | DSCAPS_SECONDARYSTEREO
DIAG|              dsutil:156  |17:37:07|11000  | dwPrimaryBuffers = 1
DIAG|              dsutil:157  |17:37:07|11000  | dwMaxHwMixingAllBuffers = 1
DIAG|              dsutil:158  |17:37:07|11000  | dwMaxHwMixingStaticBuffers = 1
DIAG|              dsutil:159  |17:37:07|11000  | dwMaxHwMixingStreamingBuffers = 1
DIAG|              dsutil:160  |17:37:07|11000  | dwFreeHwMixingAllBuffers = 0
DIAG|              dsutil:161  |17:37:07|11000  | dwFreeHwMixingStaticBuffers = 0
DIAG|              dsutil:162  |17:37:07|11000  | dwFreeHwMixingStreamingBuffers = 0
DIAG|              dsutil:163  |17:37:07|11000  | dwMaxHw3DAllBuffers = 0
DIAG|              dsutil:164  |17:37:07|11000  | dwMaxHw3DStaticBuffers = 0
DIAG|              dsutil:165  |17:37:07|11000  | dwMaxHw3DStreamingBuffers = 0
DIAG|              dsutil:166  |17:37:07|11000  | dwFreeHw3DAllBuffers = 0
DIAG|              dsutil:167  |17:37:07|11000  | dwFreeHw3DStaticBuffers = 0
DIAG|              dsutil:168  |17:37:07|11000  | dwFreeHw3DStreamingBuffers = 0
DIAG|              dsutil:202  |17:37:07|11000  | -- SW buffers in use. Using 32 channels max
DIAG|              dsutil:208  |17:37:07|11000  | -- AUTO-DISABLING 3D Audio, as soundcard can't handle!
DIAG|              dsutil:228  |17:37:07|11000  | Audio buffers will be placed in: Software
DIAG|              dsutil:241  |17:37:07|11000  |-- Prefsfile set audio mem purge at 33554432 bytes
DIAG|              dsutil:244  |17:37:07|11000  |Done with audio caps log
DIAG|            AudioSys:322  |17:37:07|11002  |Audio: DirectSound8 setup complete
DIAG|              icroot:193  |17:37:07|11003  |Root window now 640x480
DIAG|            runcodes:172  |17:37:07|11003  |[Main] Entering run code [SHELL]
DIAG|              icroot:193  |17:37:07|11004  |Root window now 640x480
DIAG|                menu:119  |17:37:07|11206  |Note: could not read registry for last crash filetime. Perhaps you've never seen one
DIAG|            runcodes:172  |17:37:13|17729  |[Main] Entering run code [INIT]
DIAG|              icroot:193  |17:37:13|17730  |Root window now 1920x1080
DIAG|      MissionHandler:1404 |17:37:13|17784  |Expanded game UI file of 'bzshell_cam_record_x2_0_1920x1080.cfg' not found. Using default of 'bzshell_cam_record_x2_0.cfg'
DIAG|               ifvar:41   |17:37:13|17785  |Var[script.record.name] Ctrl[NewMove] needs to be resolved
DIAG|               ifvar:41   |17:37:14|18097  |Var[scrap.supply] Ctrl[Gauge] needs to be resolved
DIAG|               ifvar:41   |17:37:14|18097  |Var[scrap.supply] Ctrl[Count] needs to be resolved
DIAG|      MissionHandler:1404 |17:37:14|18131  |Expanded game UI file of 'bzgame_keys_1920x1080.cfg' not found. Using default of 'bzgame_keys.cfg'
DIAG|            Planners:3330 |17:37:20|23984  |SetAIP - cfg(edf04c.aip) team(6)
DIAG|          LuaManager:165  |17:37:20|23986  |Lua file 'edf04c.lua' not found
DIAG|            runcodes:172  |17:37:20|24008  |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |17:37:20|24038  |[Main] Entering run code [MISSION]
DIAG|              icroot:193  |17:37:20|24044  |Root window now 1920x1080
DIAG|            runcodes:172  |17:37:20|24050  |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |17:44:02|426794 |[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |17:44:02|426800 |[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |17:44:07|431533 |UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |17:44:07|431834 |[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |17:44:07|431844 |[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |17:55:45|1129215|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |17:55:45|1129221|[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |17:55:48|1132367|UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |17:55:54|1138442|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |17:55:54|1138453|[View] Entering run code [COCKPIT]
DIAG|            runcodes:172  |18:02:09|1513671|[Mission] Entering run code [ESCAPE]
DIAG|            runcodes:172  |18:02:09|1513678|[View] Entering run code [PauseScreen]
DIAG|               iface:1462 |18:02:14|1518359|UnsetModal: throwing away [DEAD]
DIAG|            runcodes:172  |18:02:14|1518596|[Mission] Entering run code [RUN]
DIAG|            runcodes:172  |18:02:14|1518606|[View] Entering run code [COCKPIT]
DIAG|            meshread:2188 |18:02:31|1535137|Missing binary mesh fireball.xsi, use XSI
DIAG|            meshread:2199 |18:02:31|1535137|Building fireball .msh
DIAG|            meshread:2205 |18:02:31|1535137|Missing file fireball.msh (Ignore if creating assets, but end users should NOT see this)
ERR |    ExceptionHandler:191  |18:02:35|1539436|---- Battlezone II Log File ----
ERR |    ExceptionHandler:191  |18:02:35|1539453|//=====================================================
ERR |    ExceptionHandler:191  |18:02:35|1539469|App version: bzone 1.3.6.5 Public Beta Jun  4 2014 21:24:28
ERR |    ExceptionHandler:191  |18:02:35|1539486|Windows version: Windows Version: 6.1.7601 'Service Pack 1' PlatformID=2

ERR |    ExceptionHandler:191  |18:02:35|1539502|Last few battlezone.log lines (may or may not be relevant):
ERR |    ExceptionHandler:191  |18:02:35|1539519|DIAG|            runcodes:172  |18:02:09|1513671|[Mission] Entering run code [ESCAPE]
ERR |    ExceptionHandler:191  |18:02:35|1539536|DIAG|            runcodes:172  |18:02:09|1513678|[View] Entering run code [PauseScreen]
ERR |    ExceptionHandler:191  |18:02:35|1539561|DIAG|               iface:1462 |18:02:14|1518359|UnsetModal: throwing away [DEAD]
ERR |    ExceptionHandler:191  |18:02:35|1539578|DIAG|            runcodes:172  |18:02:14|1518596|[Mission] Entering run code [RUN]
ERR |    ExceptionHandler:191  |18:02:35|1539594|DIAG|            runcodes:172  |18:02:14|1518606|[View] Entering run code [COCKPIT]
ERR |    ExceptionHandler:191  |18:02:35|1539611|DIAG|            meshread:2188 |18:02:31|1535137|Missing binary mesh fireball.xsi, use XSI
ERR |    ExceptionHandler:191  |18:02:35|1539627|DIAG|            meshread:2199 |18:02:31|1535137|Building fireball .msh
ERR |    ExceptionHandler:191  |18:02:35|1539644|DIAG|            meshread:2205 |18:02:31|1535137|Missing file fireball.msh (Ignore if creating assets, but end users should NOT see this)
ERR |    ExceptionHandler:191  |18:02:35|1539661|(done)

ERR |    ExceptionHandler:191  |18:02:35|1539677|Exception code: C0000005 (ACCESS VIOLATION) READING from 00000090h
ERR |    ExceptionHandler:191  |18:02:35|1539694|Message :  Exception
ERR |    ExceptionHandler:191  |18:02:35|1539710|Error occurred at 6/21/2015 18:02:36.
ERR |    ExceptionHandler:191  |18:02:35|1539728|D:\Games\Battlezone II\bzone.exe, run by OldComp.
ERR |    ExceptionHandler:191  |18:02:35|1539744|D:\Games\Battlezone II\bzone.exe, run by OldComp.
ERR |    ExceptionHandler:191  |18:02:35|1539761|CPU: 2 processor(s), Intel(R) Pentium(R) D CPU 3.00GHz
ERR |    ExceptionHandler:191  |18:02:35|1539778|     x86 Family 15 Model 4 Stepping 4
ERR |    ExceptionHandler:191  |18:02:35|1539794|Process Memory :   1356 MB free out of   2048 MB total
ERR |    ExceptionHandler:191  |18:02:35|1539811|Physical memory:   2156 MB free out of   3200 MB total
ERR |    ExceptionHandler:191  |18:02:35|1539828|Page(swap) file:   4841 MB free out of   6395 MB total
ERR |    ExceptionHandler:191  |18:02:35|1539844|This exe is using 309 MB (120 MB dlmalloc), peak use 318 MB

ERR |    ExceptionHandler:191  |18:02:35|1539861|Fault address:  0103A00B 01:0022900B D:\Games\Battlezone II\bzone.exe
ERR |    ExceptionHandler:191  |18:02:35|1539877|
Registers:
ERR |    ExceptionHandler:191  |18:02:35|1539894|EAX:00000000
EBX:7D23E360
ECX:7D23E440
EDX:176FFAE0
ESI:176FFB30
EDI:176FFB20
ERR |    ExceptionHandler:191  |18:02:35|1539911|CS:EIP:001B:0103A00B
ERR |    ExceptionHandler:191  |18:02:35|1539927|SS:ESP:0023:0061E160  EBP:0061E1D4
ERR |    ExceptionHandler:191  |18:02:35|1539945|DS:0023  ES:0023  FS:003B  GS:0000
ERR |    ExceptionHandler:191  |18:02:35|1539960|Flags:00010246
ERR |    ExceptionHandler:191  |18:02:35|1539977|
Call stack:
ERR |    ExceptionHandler:191  |18:02:36|1539995|Address  Offset1  Offset2  Module              SourceFile
ERR |    ExceptionHandler:191  |18:02:36|1540191|0103A00B +0022A00B 0000021B bzone            (bzone): : FamilyNode::RenderSetStateWithParent

ERR |    ExceptionHandler:191  |18:02:36|1540211|0103A579 +0022A579 000003E9 bzone            (bzone): : FamilyNode::RenderSetState

ERR |    ExceptionHandler:191  |18:02:36|1540231|00F24F82 +00114F82 00000010 bzone            (bzone): : ENTITY::PostSimulate

ERR |    ExceptionHandler:191  |18:02:36|1540254|00F3749F +0012749F 0000002E bzone            (bzone): : Resolution_Layer_Class::Entity_List_Class::Render

ERR |    ExceptionHandler:191  |18:02:36|1540270|00F3789C +0012789C 0000007F bzone            (bzone): : Resolution_Layer_Class::Render

ERR |    ExceptionHandler:191  |18:02:36|1540287|00F38043 +00128043 0000003B bzone            (bzone): : SceneManagerClass::Render

ERR |    ExceptionHandler:191  |18:02:36|1540304|00E59C8D +00049C8D 00000162 bzone            (bzone): : MirrorClass::Render

ERR |    ExceptionHandler:191  |18:02:36|1540338|00F82518 +00172518 00000021 bzone            (bzone): : TerrainClass::SubmitWaterAndOrReflections

ERR |    ExceptionHandler:191  |18:02:36|1540362|00E5A842 +0004A842 00000708 bzone            (bzone): : Simulate_Cockpit

ERR |    ExceptionHandler:191  |18:02:36|1540377|00E5AA02 +0004AA02 0000009A bzone            (bzone): : Render_Internal_View

ERR |    ExceptionHandler:191  |18:02:36|1540396|00E6662D +0005662D 0000064C bzone            (bzone): : ViewCockpit::Process

ERR |    ExceptionHandler:191  |18:02:36|1540413|00E679FF +000579FF 000000A1 bzone            (bzone): : ViewManager::Process

ERR |    ExceptionHandler:191  |18:02:36|1540429|00E6BDD9 +0005BDD9 000000B9 bzone            (bzone): : MissionHandler::RenderOneFrame

ERR |    ExceptionHandler:191  |18:02:36|1540445|00E6C1FD +0005C1FD 00000367 bzone            (bzone): : MissionHandler::State::RunState::Process

ERR |    ExceptionHandler:191  |18:02:36|1540462|00E6980D +0005980D 0000001E bzone            (bzone): : MissionHandler::Process

ERR |    ExceptionHandler:191  |18:02:36|1540479|010424E1 +002324E1 00000061 bzone            (bzone): : Main::MessagePump

ERR |    ExceptionHandler:191  |18:02:36|1540495|00E5BB95 +0004BB95 00000572 bzone            (bzone): : HandledMain

ERR |    ExceptionHandler:191  |18:02:36|1540511|00E5B83F +0004B83F 0000021C bzone            (bzone): : HandledMain

ERR |    ExceptionHandler:191  |18:02:36|1540530|00E58882 +00048882 00000069 bzone            (bzone): : WinMain

ERR |    ExceptionHandler:191  |18:02:36|1540544|00FE2BE7 +001D2BE7 00000191 bzone            (bzone): : exp

ERR |    ExceptionHandler:191  |18:02:36|1540561|75ECEE1C +0004EE1C 00000012 kernel32         (kernel32): : BaseThreadInitThunk

ERR |    ExceptionHandler:191  |18:02:36|1540578|77A237EB +000637EB 000000EF ntdll            (ntdll): : RtlInitializeExceptionChain

ERR |    ExceptionHandler:191  |18:02:36|1540594|77A237BE +000637BE 000000C2 ntdll            (ntdll): : RtlInitializeExceptionChain

ERR |    ExceptionHandler:191  |18:02:36|1540611|
User avatar
Red Devil
Recycler
Posts: 4398
Joined: Fri Feb 18, 2011 5:10 pm
Location: High in the Rocky Mountains

Re: Forgotten Enemies for 1.3.6.5 BETA

Post by Red Devil »

are you using the latest update in the first topic at the beginning of this topic?
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln

Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV

Lifetime member of JBS and NRA
User avatar
Progressor
Thunderbolt
Posts: 142
Joined: Fri Mar 07, 2014 1:50 pm

Re: Forgotten Enemies for 1.3.6.5 BETA

Post by Progressor »

Yes, I am using the latest update.
Post Reply