Forgotten Enemies for 1.3.6.5 BETA
Moderators: GSH, VSMIT, Commando
- Red Devil
- Recycler
- Posts: 4398
- Joined: Fri Feb 18, 2011 5:10 pm
- Location: High in the Rocky Mountains
Re: Forgotten Enemies for 1.3.6.5 BETA
well, i see that the fireball model is causing the crash and it doesn't do it on my end, so i would re-check it and check my shortcut.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
- General BlackDragon
- Flying Mauler
- Posts: 2408
- Joined: Sat Feb 19, 2011 6:37 am
- Contact:
Re: Forgotten Enemies for 1.3.6.5 BETA
There was nothing wrong with the fireball model. It was the hp_emit specified in the ord that was causing the crash. I believe RD fixed it on his end already. He just needs to release his updates.
Battlezone Classic Public Forums
*****General BlackDragon*****
*****General BlackDragon*****
- Red Devil
- Recycler
- Posts: 4398
- Joined: Fri Feb 18, 2011 5:10 pm
- Location: High in the Rocky Mountains
Re: Forgotten Enemies for 1.3.6.5 BETA
here's the fix for the meteor back on page 7:
https://dl.dropboxusercontent.com/u/987 ... _Meteor.7z
https://dl.dropboxusercontent.com/u/987 ... _Meteor.7z
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
- General BlackDragon
- Flying Mauler
- Posts: 2408
- Joined: Sat Feb 19, 2011 6:37 am
- Contact:
Re: Forgotten Enemies for 1.3.6.5 BETA
BTW for reference, the original fireball.xsi
Code: Select all
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Battlezone Classic Public Forums
*****General BlackDragon*****
*****General BlackDragon*****
- Red Devil
- Recycler
- Posts: 4398
- Joined: Fri Feb 18, 2011 5:10 pm
- Location: High in the Rocky Mountains
Re: Forgotten Enemies for 1.3.6.5 BETA
checked again and the link for the update in the first post contains the fix for the meteor/fireball crash.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
- Progressor
- Thunderbolt
- Posts: 142
- Joined: Fri Mar 07, 2014 1:50 pm
Re: Forgotten Enemies for 1.3.6.5 BETA
Looks like something is wrong in the mission script. Got this playing Into the Fire in the Editor using the latest patch posted here: https://dl.dropboxusercontent.com/u/751 ... oard01.jpg I did not aproach the bomb setting point yet, just crossed the bridge. A few minutes later application silently exits, here is the log: https://dl.dropboxusercontent.com/u/751 ... 8.4046.log, saved game: https://dl.dropboxusercontent.com/u/75159755/44.sav
- General BlackDragon
- Flying Mauler
- Posts: 2408
- Joined: Sat Feb 19, 2011 6:37 am
- Contact:
Re: Forgotten Enemies for 1.3.6.5 BETA
Hm, That's near the center of the map, my first suspicion would be GetPosition being called on a null handle, thus returning a position of 0,0,0, which is the center of the map.
Battlezone Classic Public Forums
*****General BlackDragon*****
*****General BlackDragon*****
Re: Forgotten Enemies for 1.3.6.5 BETA
Anytime I try to play the story mode I always crash but everything else works just fine. Any help I am using 1.3.6.5 (Latest)
Last edited by Player on Thu Jul 02, 2015 6:58 am, edited 1 time in total.
- Red Devil
- Recycler
- Posts: 4398
- Joined: Fri Feb 18, 2011 5:10 pm
- Location: High in the Rocky Mountains
Re: Forgotten Enemies for 1.3.6.5 BETA
"for some reason", the engine no longer tolerates circular upgrading (ebfact->ebfact2->ebfact); thought i had removed that from the update...
yup, i did:
//upgradeName = "ebfact"
weird, the error when placing of the "nukular" device in edf07 happened to me, too, so i'll have another go at it.
yup, i did:
//upgradeName = "ebfact"
weird, the error when placing of the "nukular" device in edf07 happened to me, too, so i'll have another go at it.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
- General BlackDragon
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Re: Forgotten Enemies for 1.3.6.5 BETA
The engine handles circular upgrading just fine. Make sure your using the latest? There was a short time in the 1.3.6.4xx patches that it did break, but that bug was fixed so it should still work for FE.
Just tested in 1.3.6.5, FE's ebfact3 / ebfact4 upgrades perfectly fine back and forth in MP.
Just tested in 1.3.6.5, FE's ebfact3 / ebfact4 upgrades perfectly fine back and forth in MP.
Battlezone Classic Public Forums
*****General BlackDragon*****
*****General BlackDragon*****
- Progressor
- Thunderbolt
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Re: Forgotten Enemies for 1.3.6.5 BETA
Everything goes fine, but I have my own interest. Is there a chance to get a playable FE? I am just curious, what will happen in the Into the Fire if the nuclear bomb blows up the wall? Never have seen this...
- Red Devil
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Re: Forgotten Enemies for 1.3.6.5 BETA
yes, when the bomb blows up the crater wall, you take your attack force which you have built up and go through the hole and attack their formidable base.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
- Progressor
- Thunderbolt
- Posts: 142
- Joined: Fri Mar 07, 2014 1:50 pm
Re: Forgotten Enemies for 1.3.6.5 BETA
Wow, a nice legend. An old one.
- Red Devil
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Re: Forgotten Enemies for 1.3.6.5 BETA
thinking i may have found the problem with it detecting the bomb being placed too far from the crater. - it's checking the player's distance from the bomb set point instead of the bomb's location (original code); fixing it.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
- Red Devil
- Recycler
- Posts: 4398
- Joined: Fri Feb 18, 2011 5:10 pm
- Location: High in the Rocky Mountains
Re: Forgotten Enemies for 1.3.6.5 BETA
okay, got the bomb working to open a hole in the crater now; just need to remove the debugging statements and flush the flooring adhesive toxins from by body and i'll post the update.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA