Culled FE Posts
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- Red Devil
- Recycler
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- Joined: Fri Feb 18, 2011 5:10 pm
- Location: High in the Rocky Mountains
Re: Forgotten Enemies for PB6
the full install is supposed to remove it. do you have an AppDLLs folder?
Re: Forgotten Enemies for PB6
Yes, and the file is much more recent. I guess I should delete the one in the root?
Ok, so I'm using the appdll bink dll. Cutscenes still way too long.
Ok, so I'm using the appdll bink dll. Cutscenes still way too long.
- Red Devil
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Re: Forgotten Enemies for PB6
weirdness...
- Red Devil
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Re: Forgotten Enemies for PB6
Yesssssss....fixed the MPI DLL so it isn't loading the late AIP 10 times....a second...
Re: Forgotten Enemies for PB6
Ok, this problem may be much worse than I expected it to be.
While trying to (unsuccessfully as I have no good screen recording software) record a video of it, the framerate dropped. The cutscene started to lag and jump, skipping a lot of slow panning. It aligned with the dialogue MUCH more accurately, but the video had to stagger quite a bit for it to keep up with the dialogue.
Normally without recording, the video seems to play at half speed and the dialogue finishes much sooner than the video (out of sync). While recording, framerate was limited and the video was jumping along faster, keeping up with the audio and ending at the same time.
Uh oh, looks like a PB issue!
Tested stock BZ2. A cutscene played normally enough with a few strange camera warps here and there, but it wasn't out of sync like the FE.
Edit #...bazillion: Tell you what. I will take a webcam recording of the screen as this issue happens. You will see what I see!
While trying to (unsuccessfully as I have no good screen recording software) record a video of it, the framerate dropped. The cutscene started to lag and jump, skipping a lot of slow panning. It aligned with the dialogue MUCH more accurately, but the video had to stagger quite a bit for it to keep up with the dialogue.
Normally without recording, the video seems to play at half speed and the dialogue finishes much sooner than the video (out of sync). While recording, framerate was limited and the video was jumping along faster, keeping up with the audio and ending at the same time.
Uh oh, looks like a PB issue!
Tested stock BZ2. A cutscene played normally enough with a few strange camera warps here and there, but it wasn't out of sync like the FE.
Edit #...bazillion: Tell you what. I will take a webcam recording of the screen as this issue happens. You will see what I see!
- Red Devil
- Recycler
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- Joined: Fri Feb 18, 2011 5:10 pm
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Re: Forgotten Enemies for PB6
which OS you using? XP?
Re: Forgotten Enemies for PB6
7.Red Devil wrote:which OS you using? XP?
http://www.mediafire.com/?12zpwjzzfgfa7d4
That'll contain all the trivial questions. Audio is never impacted. It's the video that plays too slow. When FPS starts to lag due to a screen recording, it keeps up fine due to resyncing.
- Red Devil
- Recycler
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- Joined: Fri Feb 18, 2011 5:10 pm
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Re: Forgotten Enemies for PB6
do me a favor and add /novista to your shortcut and try it. might have to copy your pilot(s) from MyDocs into the pilots folder in your install, too.
Re: Forgotten Enemies for PB6
Unaffected. Taking vid now...
- Red Devil
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Re: Forgotten Enemies for PB6
Uploaded an Update One for v2. see first post for link.
- Red Devil
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Re: Forgotten Enemies for PB6
BTW, you can hit the space bar to stop the movies/cut scenes playing.
Re: Forgotten Enemies for PB6
Ok. Ignore the fact that there is no sound, just assume it starts at the beginning of Windex's speech and then ends somewhere before it starts panning the recycler.
http://www.youtube.com/watch?v=gZBCgt7vif0
Also, note the pop-in and draw of the terrain (unless that was fixed). Do you have a changelog for each update?
Space bar can be used, I know, but I hate the feeling that I may skip an important part or series of videos if I do that.
http://www.youtube.com/watch?v=gZBCgt7vif0
Also, note the pop-in and draw of the terrain (unless that was fixed). Do you have a changelog for each update?
Space bar can be used, I know, but I hate the feeling that I may skip an important part or series of videos if I do that.
- Red Devil
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Re: Forgotten Enemies for PB6
Update link fixed...
Re: Forgotten Enemies for PB6
Red Devil wrote:Update link fixed...
Also in the video, I cut it off early with spacebar because my hand was getting tired. That right there is 1:40-1:50 of cutscene.
Watch the camera simply crawl, it is painful to watch.
- Red Devil
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- Joined: Fri Feb 18, 2011 5:10 pm
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Re: Forgotten Enemies for PB6
guess what? movie is all black