Yet another blink topic!
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- Sabre
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Re: Yet another blink topic!
Seemingly little-known fact: Static Charge is way more effective at countering APC Soldiers. I try to keep a crate of it lying around if I suspect there could be an APC army lying in wait.
- Lionsword7
- Thunderbolt
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Re: Yet another blink topic!
Yeah. Then just drive through them all and watch the slaughter.
Re: Yet another blink topic!
I've always known that...APCs r Evil wrote:Seemingly little-known fact: Static Charge is way more effective at countering APC Soldiers. I try to keep a crate of it lying around if I suspect there could be an APC army lying in wait.
Re: Yet another blink topic!
So that's what static is for. Fortunately jammers usually counter air attacks pretty effectively.
Re: Yet another blink topic!
And who actually keeps Static Charge around (besides you)? Maybe in an MPI, but I've never seen anyone do that in a strat.APCs r Evil wrote:Seemingly little-known fact: Static Charge is way more effective at countering APC Soldiers. I try to keep a crate of it lying around if I suspect there could be an APC army lying in wait.
- Lionsword7
- Thunderbolt
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Re: Yet another blink topic!
Probably because APC's are like impossible to kill Scions with. Unless you feel like suiciding your Sabres in an attempt to destroy Jammers.
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- Sabre
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Re: Yet another blink topic!
How often do you see armies (More than 5) APCs running around? Not often. That's how often I have Static laying around.
Jammers are actually not that effective against APC attacks, all it takes is one AI Scout to paint a Scion building and every single one of those Soldiers will be deployed against that building.
Jammers are actually not that effective against APC attacks, all it takes is one AI Scout to paint a Scion building and every single one of those Soldiers will be deployed against that building.
Re: Yet another blink topic!
Wrong. Use Scouts for targeting.Lionsword7 wrote:Probably because APC's are like impossible to kill Scions with. Unless you feel like suiciding your Sabres in an attempt to destroy Jammers.
I see "APC armies" (usually 20-40 APCs) all the time in FFA strats.APCs r Evil wrote:How often do you see armies (More than 5) APCs running around? Not often. That's how often I have Static laying around
- Lionsword7
- Thunderbolt
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Re: Yet another blink topic!
I tend to build 2 or three jammers in my base.
FFA is kind of different though.
FFA is kind of different though.
Re: Yet another blink topic!
Yes, FFA is different. a turtled Scion (depending on map) is fairly screwed against a huge APC army, because eventually you'll have to leave base and attack, or just quit the game otherwise.
I had the jammer and was keeping dd from targeting my base for a while, but eventually I grew complacent. Knowing what was to come, I had static and tons, TONS of guardian turrets lined up. It did a good job, but hundreds of soldiers did their work while still in air. Oh well, game ended. That map (one with tunnels leading to the other bases on each side) is poorly made and poorly pathed anyhow.
I had the jammer and was keeping dd from targeting my base for a while, but eventually I grew complacent. Knowing what was to come, I had static and tons, TONS of guardian turrets lined up. It did a good job, but hundreds of soldiers did their work while still in air. Oh well, game ended. That map (one with tunnels leading to the other bases on each side) is poorly made and poorly pathed anyhow.
Re: Yet another blink topic!
Is there any intelligent way to do this, or do you just take the "luck of the dice" and target whatever the scout happens to show you?Fulmen wrote:Wrong. Use Scouts for targeting.Lionsword7 wrote:Probably because APC's are like impossible to kill Scions with. Unless you feel like suiciding your Sabres in an attempt to destroy Jammers.
Will the scout tend to expose something closer to the scout unit than further away? It seems to work that way in my instant games, but I'm not certain.
- Zero Angel
- Attila
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Re: Yet another blink topic!
Scouts will mark the closest enemy unit/building in its radar range. It can work if you can deal with all the scavs at the front of any decent strat player's base collecting all of the loose scrap.
- MrTwosheds
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Re: Yet another blink topic!
Another trick against jammers, if your in a 4+player strat is to get your thug to paint an enemy's ship, wait until they go back to base for pods and then tell your bomber to bomb them, with luck the bomb will fall right on the rec or bay.
, does not work so well with apcs though as they will chase the target.

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- Thunderbolt
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Re: Yet another blink topic!
MrTwosheds wrote:Another trick against jammers, if your in a 4+player strat is to get your thug to paint an enemy's ship, wait until they go back to base for pods and then tell your bomber to bomb them, with luck the bomb will fall right on the rec or bay., does not work so well with apcs though as they will chase the target.
Yeah bombing APC's