BZ2 1.3.6.4b patch - OPEN BETA & TESTING
Moderators: GSH, VSMIT, Red Devil, Commando
- Axeminister
- Sabre
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BZ2 1.3.6.4b patch - OPEN BETA & TESTING
Was playing an mpi, leiutenent-ita joined and everything was fine. We played for about twenty minutes and someone named supp joined and said he had a slow connection and might lag the game, I let him join. Then he and lieutenant-ita were forced out and I was stuck in position. l-ita joined back along with Red Devil and I never could move again. I could see the game still happening but couldn't move, the window that pops up when you press ESC kept coming on and off. I couldn't chat, I finally quit and wrote this.
He who does not advance themselves, endlessly becomes themselves.
http://www.reverbnation.com/tunepak/3606640
http://www.reverbnation.com/tunepak/3606640
- Red Devil
- Recycler
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Re: BZ2 1.3.6.4b patch - OPEN BETA & TESTING
good to see you back, Axe. there's a griefer or 2 running around impersonating yeah and ita and whomever.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Re: BZ2 1.3.6.4b patch - OPEN BETA & TESTING
Consider yourself lucky lieutenant-ita didn't grief your game like he did mine the other day.
- Axeminister
- Sabre
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Re: BZ2 1.3.6.4b patch - OPEN BETA & TESTING
L-ita did ask for command when I was handing him/her all kinds of stuff. Thought that was weird, I gave command up had them give me all the stuff back so I could attack and they did that. It didn't appear that l-ita was doing anything but playing the game normally.
He who does not advance themselves, endlessly becomes themselves.
http://www.reverbnation.com/tunepak/3606640
http://www.reverbnation.com/tunepak/3606640
- Red Devil
- Recycler
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Re: BZ2 1.3.6.4b patch - OPEN BETA & TESTING
you can grab their IP's from the battlezone log and add them to addon\BanList.ini.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Re: BZ2 1.3.6.4b patch - OPEN BETA & TESTING
Resyncs are bad on the insane AIP. It goes out of sync within a minute of launching and never recovers as far as I can tell.
Re: BZ2 1.3.6.4b patch - OPEN BETA & TESTING
Request
1. Right now a player can only receive a single attack/defend command. Would it be possible to allow a player to receive x amount, x being determined by the number of allies? It's annoying when the commander targets the bomber then another thug targets something trivial like a scav. You at that point lose the bomber.
1. Right now a player can only receive a single attack/defend command. Would it be possible to allow a player to receive x amount, x being determined by the number of allies? It's annoying when the commander targets the bomber then another thug targets something trivial like a scav. You at that point lose the bomber.
Re: BZ2 1.3.6.4b patch - OPEN BETA & TESTING
Failing that, perhaps orders from commander could override others?
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- Zero Angel
- Attila
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Re: BZ2 1.3.6.4b patch - OPEN BETA & TESTING
Managing paints is an important gameplay mechanic in player vs player games. Keeping the enemy 'ace' painted usually allows the weaker thugs (thugs which are not strong at dogfighting) to contribute by flanking, pool hitting, base hitting, etc without drawing undesired attention from the enemy team (or enemy ace). It would also nullify the aspect of ambushes if the entire enemy team is painted. I think it would be a bad idea to carry commando's feature request over to ST games were it to be implemented.
Last edited by Zero Angel on Thu Jun 06, 2013 12:40 am, edited 1 time in total.
Regulators
Regulate any stealin' of this biometal pool, we're damn good, too
But you can't be any geek off the street
Gotta be handy with the chains if you know what I mean
Earn your keep
Regulate any stealin' of this biometal pool, we're damn good, too
But you can't be any geek off the street
Gotta be handy with the chains if you know what I mean
Earn your keep
- Axeminister
- Sabre
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Re: BZ2 1.3.6.4b patch - OPEN BETA & TESTING
I've noticed that if you add the Thunderbolt to the vehicle list for players to use then I can't choose the ISDF Default scout anymore, no matter how many other ships I add to the list. If I click the ISDF Default scout it always chooses the Thunderbolt instead.
He who does not advance themselves, endlessly becomes themselves.
http://www.reverbnation.com/tunepak/3606640
http://www.reverbnation.com/tunepak/3606640
- Zero Angel
- Attila
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Re: BZ2 1.3.6.4b patch - OPEN BETA & TESTING
I don't even know why 'thunderbolts' are default ships. They are less maneuverable (lower accelThrust) and possess 1/3 less ammo than a default isdf scout. The only advantage they have is a slightly higher velocforward (top forward speed) over the normal scout.
Regulators
Regulate any stealin' of this biometal pool, we're damn good, too
But you can't be any geek off the street
Gotta be handy with the chains if you know what I mean
Earn your keep
Regulate any stealin' of this biometal pool, we're damn good, too
But you can't be any geek off the street
Gotta be handy with the chains if you know what I mean
Earn your keep
Re: BZ2 1.3.6.4b patch - OPEN BETA & TESTING
Further observations regarding resyncs. I was able to join a game, already in progress, that was using Insane AIP. The Wug AIPs I have used so far have resynced when sync join was used.
- Red Devil
- Recycler
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- Joined: Fri Feb 18, 2011 5:10 pm
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Re: BZ2 1.3.6.4b patch - OPEN BETA & TESTING
thunderbolt gives you 180 range vs. 105 range, which comes in handy sometimes.
If given the truth, the people can be depended upon to meet any national crisis. The great point is to bring them the real facts - and beer.
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
Abraham Lincoln
Battlestrat, FE, G66, In The Shadows, Starfleet, Uler, & ZTV
Lifetime member of JBS and NRA
-
- Scrap
- Posts: 5
- Joined: Wed Jun 05, 2013 1:34 pm
Re: BZ2 1.3.6.4b patch - OPEN BETA & TESTING
Can't we add a /banip command?Red Devil wrote:you can grab their IP's from the battlezone log and add them to addon\BanList.ini.
Re: BZ2 1.3.6.4b patch - OPEN BETA & TESTING
There is a /ban command -- use /help at the shell/ingame chatbox to see all commands -- but /ban lasts until you quit bzone.exe. addon\config\Banlist.ini is permanent.
-- GSH
-- GSH